gameplay_drag_generalfunction clear()function _getDragData(...)function _getDragExtension(...)function _getGameplayContext(...)function loadDragStripData(filepath)function loadPrefabs(data)function _setDragData(...)function _setDragExtension(...)function _setGameplayContext(...)function setupRacer(vehicleId, lane)function clear()function clearRacers()function clearTimeslip()function createTimeslipData()function createTimeslipPanelData()function drawDebugMenu()function getCurrentSavePath()function getData()function getDebugMenu()function getDragDataForLevel(levelIdentifier)function getDragIsStarted()function getExtension()function getGameplayContext()function getRacerData(vehicleId)function getTimers(vehicleId)function loadDragStripData(filepath)function onAnyMissionChanged(status, mission)function onCareerActive()function onExtensionLoaded()function onGetRawPoiListForLevel(levelIdentifier, elements)function onSaveCurrentSaveSlot(currentSavePath)function onVehicleDestroyed(vehicleId)function onVehicleResetted(vehicleId)function onVehicleSwitched(oldId, newId)function resetDragRace()function saveDialFile(dir)function saveDialTimes(timeslip)function screenshotTimeslip()function sendTimeslipDataToUi()function setCareerRewards()function setDebugMenu(enabled)function setDragRaceData(data)function setExtension(ext)function setPlayableVehicle(vehicleId)function setRacerDial(vehicleId, dialValue)function setRacersDial(dials)function setupRacer(vehicleId, lane)function startDragRaceActivity(lane)