saveDialTimes
Definition
-- @/lua/ge/extensions/gameplay/drag/general.lua:588
local function saveDialTimes(timeslip)
if dragData then
gameplay_drag_saveSystem.saveDialTimes(dragData, timeslip)
end
end
Callers
@/lua/ge/extensions/gameplay/drag/general.lua
if dragData then
gameplay_drag_saveSystem.saveDialTimes(dragData, timeslip)
end
M.saveDialTimes(slipData)
guihooks.trigger("onDragRaceTimeslipData", slipData)
@/lua/ge/extensions/gameplay/drag/utils.lua
if racer.isPlayable then
gameplay_drag_general.saveDialTimes()
end