loadDragStripData
Definition
-- @/lua/ge/extensions/gameplay/drag/general.lua:159
local function loadDragStripData(filepath)
dragData = gameplay_drag_saveSystem.loadDragStripData(filepath)
if not dragData then
log('E', logTag, 'Failed to load drag strip data from file: ' .. tostring(filepath))
return
end
return dragData
end
Callers
@/lua/ge/extensions/gameplay/drag/dragBridge.lua
-- Fallback to legacy system
dragStrip = gameplay_drag_saveSystem.loadDragStripData(dragStripId)
if dragStrip then
@/lua/ge/extensions/gameplay/drag/general.lua
local function loadDragStripData(filepath)
dragData = gameplay_drag_saveSystem.loadDragStripData(filepath)
if not dragData then
for i, file in ipairs(settingsFiles) do
local dragData = gameplay_drag_saveSystem.loadDragStripData(file)
if dragData then