_getDragData
Definition
-- @/lua/ge/extensions/gameplay/drag/general.lua:898
-- Internal accessors for bridge
M._getDragData = function()
return dragData
end
Callers
@/lua/ge/extensions/gameplay/drag/dragBridge.lua
M.setVehicles = function(vehicleIds)
local dragData = gameplay_drag_general._getDragData()
if not dragData then
M.getTimers = function(vehicleId)
local dragData = gameplay_drag_general._getDragData()
if not dragData then return {} end
M.getData = function()
return gameplay_drag_general._getDragData()
end
M.getRacerData = function(vehicleId)
local dragData = gameplay_drag_general._getDragData()
if not dragData or not dragData.racers[vehicleId] then return {} end
M.getDragIsStarted = function()
local dragData = gameplay_drag_general._getDragData()
if not dragData then return false end