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drawDebugMenu

Definition


-- @/lua/ge/extensions/gameplay/drag/general.lua:750

local function drawDebugMenu()
  debugModule.drawDebugMenu(dragData, dragExtension)
end

Callers

@/lua/ge/extensions/career/modules/delivery/vehicleTasks.lua
M.debugName = "Delivery > Trailer Tasks"
local function drawDebugMenu()
  if im.Begin("Trailer Tasks Debug") then
@/lua/ge/extensions/career/career.lua
    if mod.drawDebugMenu and active then
      mod.drawDebugMenu(dt)
      imgui.Separator()
@/lua/ge/extensions/gameplay/drag/debug.lua

local function drawDebugMenu(dragData, ext)
  if not debugMenu then return end
    local ext = gameplay_drag_general.getExtension()
    drawDebugMenu(dragData, ext)
  end
@/lua/ge/extensions/gameplay/drag/general.lua
local function drawDebugMenu()
  debugModule.drawDebugMenu(dragData, dragExtension)
end