GE Lua Documentation

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_loadDragStripData

Definition


-- @/lua/ge/extensions/gameplay/drag/general.lua:159

local function loadDragStripData(filepath)
  dragData = gameplay_drag_saveSystem.loadDragStripData(filepath)
  if not dragData then
    log('E', logTag, 'Failed to load drag strip data from file: ' .. tostring(filepath))
    return
  end
  return dragData
end

Callers

@/lua/ge/extensions/gameplay/drag/dragBridge.lua
  gameplay_drag_general._clear()
  local data = gameplay_drag_general._loadDragStripData(filepath)
  if not data then