-- @/lua/ge/extensions/gameplay/drag/general.lua:159
local function loadDragStripData(filepath)
dragData = gameplay_drag_saveSystem.loadDragStripData(filepath)
if not dragData then
log('E', logTag, 'Failed to load drag strip data from file: ' .. tostring(filepath))
return
end
return dragData
end
gameplay_drag_general._clear()
local data = gameplay_drag_general._loadDragStripData(filepath)
if not data then