GE Lua Documentation

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_setGameplayContext

Definition


-- @/lua/ge/extensions/gameplay/drag/general.lua:910

M._setGameplayContext = function(context)
  gameplayContext = context
end

Callers

@/lua/ge/extensions/gameplay/drag/dragBridge.lua
  local context = data.context
  gameplay_drag_general._setGameplayContext(context)