-- @/lua/ge/extensions/gameplay/drag/general.lua:399
local function clearRacers()
if dragData then
dragData.racers = {}
else
log("W", logTag, "clearRacers called but dragData is nil")
end
end
M.clearRacers = function()
gameplay_drag_general.clearRacers()
end
if self.pinIn.clearRacers.value then
gameplay_drag_dragBridge.clearRacers()
end