GE / extensions / gameplay_drift_scoring
gameplay_drift_scoringfunction addCachedScore(valueToAdd, useStallingSystem)function getCurrentDriftTier()function getDriftDebugInfo()function getDriftPerformanceFactor()function getDriftTiers()function getGC()function getPotentialScore()function getScore()function getScoreAddedThisFrame()function getScoreOptions()function getSteppedDriftPerformanceFactor()function getStuntZoneBasePoints(stuntZoneType)function onAnyStuntZoneAccomplished()function onDeserialized(data)function onDonutDriftAccomplished(data)function onDriftChainStarted()function onDriftCompleted()function onDriftCrash()function onDriftPlVehReset()function onDriftSpinout()function onDriftThroughAccomplished(data)function onDriftTransition()function onHitPoleAccomplished(data)function onNearPoleAccomplished(data)function onSerialize()function onUpdate(dtReal, _dtSim)function reset()function wrapUp()function wrapUpWithText()