getScore
Definition
-- @/lua/ge/extensions/gameplay/drift/scoring.lua:593
local function getScore()
return driftScore
end
Callers
@/lua/ge/extensions/gameplay/drift/quickMessages.lua
driftChainActiveDataCopy = gameplay_drift_drift.getDriftChainActiveData()
scoreCopy = gameplay_drift_scoring.getScore()
@/lua/ge/extensions/gameplay/drift/freeroam/driftSpots.lua
local scoreGained = gameplay_drift_scoring.getScore().score
local spot = gameplay_drift_saveLoad.getDriftSpotById(activeLine.spotName)
for _, obj in ipairs(spot.info.objectives or {}) do
local completed = spot.saveData.objectivesCompleted[obj.id] or gameplay_drift_scoring.getScore().score >= obj.score
guihooks.trigger("SetTasklistTask", {
end
if not hasAlreadyShownNewRecord and not isInTheConcludingPhase and isInFreeroamChallenge and gameplay_drift_scoring.getScore().score > getHighestScoreData().score and getHighestScoreData().score > 0 then
extensions.hook("onFreeroamDriftZoneNewHighscore")
@/lua/ge/extensions/flowgraph/nodes/gameplay/drift/driftScore.lua
function C:work()
score = gameplay_drift_scoring.getScore()
self.pinOut.score.value = score.score
@/lua/ge/extensions/gameplay/drift/display.lua
score = gameplay_drift_scoring.getScore()
local scoreOptions = gameplay_drift_scoring.getScoreOptions()
score = gameplay_drift_scoring.getScore()
@/lua/ge/extensions/gameplay/drift/drift.lua
score = gameplay_drift_scoring.getScore()