-- @/lua/ge/extensions/gameplay/drift/scoring.lua:613
local function getDriftTiers()
return driftTiers
end
local function populateTierNames()
for _, tierData in pairs(gameplay_drift_scoring.getDriftTiers()) do
tiersAndScore[tierData.id] = {totalScore = 0, count = 0, name = tierData.name, order = tierData.order}