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onDriftThroughAccomplished

Definition


-- @/lua/ge/extensions/gameplay/drift/scoring.lua:484

local function onDriftThroughAccomplished(data)
  local score = math.floor(linearScale(data.currDegAngle, 0, 90, 0, data.zoneData.points))
  score = addCachedScore(score, true)
  extensions.hook('onTightDriftScored', score)
end

Callers