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onNearPoleAccomplished

Definition


-- @/lua/ge/extensions/gameplay/drift/scoring.lua:496

local function onNearPoleAccomplished(data)
  local score = (data.currDegAngle * data.closeness / 90) ^ 1 * data.zoneData.points
  score = addCachedScore(score, true)
  extensions.hook("onNearPoleScored", score)
end

Callers