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onDriftCompleted

Definition


-- @/lua/ge/extensions/gameplay/drift/scoring.lua:537

-- finished a whole drift chain
local function onDriftCompleted()
  local combo = driftScore.combo
  local addedScore = wrapUp()
  if not addedScore then return end

  extensions.hook('onDriftCompletedScored',
    {
      addedScore = addedScore,
      combo = combo,
      careerRewards = getCareerRewardsForDriftScore(addedScore),
      tier = driftTiers[currentTier]
    }
  )
end

Callers

@/lua/ge/extensions/gameplay/drift/quickMessages.lua
-- this is called when a drift chain is completed
local function onDriftCompleted()
  driftChainStoppedThisFrame = true
@/lua/ge/extensions/gameplay/drift/statistics.lua

local function onDriftCompleted(data)
  if not data.chainDriftData then return end