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wrapUp

Definition


-- @/lua/ge/extensions/gameplay/drift/scoring.lua:508

-- preemptively "confirm" cached score
local function wrapUp()
  local addedScore = math.floor(driftScore.cachedScore * driftScore.combo)
  if addedScore < 1 then return false end

  driftScore.score = driftScore.score + addedScore

  resetCachedScore()
  return addedScore
end

Callers

@/lua/ge/extensions/gameplay/drift/scoring.lua
local function wrapUpWithText()
  local addedScore = wrapUp()
  if addedScore then
  local combo = driftScore.combo
  local addedScore = wrapUp()
  if not addedScore then return end