util_richPresencefunction timelineStartLoadingScreen(levelpath)function timelineStartLoadingScreen(levelpath)function onAnyMissionChanged()function onAttemptCompleted(attemptData)function onAttemptFailed(attemptData)function onClientPostStartMission(levelPath)function nop()function onEditorActivated()function onEditorDeactivated()function onExtensionLoaded()function onExtensionUnloaded()function onGameStateUpdate(state)function onMissionAttemptAggregated(attempt, mission)function onNewAttempt(attemptData)function onRaceBranchChosen(data)function onRaceLap(data)function onRaceResult(data)function onRaceWaypointReached(data)function onResetGameplay()function onSettingsChanged()function onUiChangedState(toState, fromState)function onUiReady()function onVehicleSwitched(oldId, newId, player)function set(v)