-- @/lua/ge/extensions/util/richPresence.lua:422
local function onRaceLap(data)
local timeStr = string.format("%.2d:%.2d.%.3d", (data.time)/60, (data.time)%60, (data.time%1)*1000)
if Steam then
Steam.timelineAddEvent(
"steam_flag",
"Race lap "..dumps(data.lap),
timeStr,
10,0,0,steamTimelineClipPriorityStd)
end
end
local function onRaceLap( data )
local scenario = scenario_scenarios.getScenario()