onEditorDeactivated
Definition
-- @/lua/ge/extensions/util/richPresence.lua:184
local function onEditorDeactivated()
msgFormat()
if Steam then
Steam.timelineSetGameMode(1)
end
end
Callers
@/lua/ge/extensions/editor/aiTests.lua
local function onEditorDeactivated()
if _dynamicCollision then
@/lua/ge/extensions/editor/createObjectTool.lua
local function onEditorDeactivated()
popActionMap("CreateObjectTool")
@/lua/ge/extensions/editor/engineAudioDebug.lua
local function onEditorDeactivated()
local veh = getPlayerVehicle(0)
@/lua/ge/extensions/editor/fileDialog.lua
local function onEditorDeactivated()
end
@/lua/ge/extensions/editor/resourceChecker.lua
local function onEditorDeactivated()
@/lua/ge/extensions/editor/shapeEditor.lua
local function onEditorDeactivated()
if shapePrev then
@/lua/ge/extensions/editor/preferences.lua
local function onEditorDeactivated()
imguiUtils.changeUIScale(1)
@/lua/ge/extensions/editor/assetDeduplicator.lua
local function onEditorDeactivated()
@/lua/ge/extensions/editor/flowgraphEditor.lua
local function onEditorDeactivated()
pushedActionMap = false
@/lua/ge/extensions/editor/dynamicDecalsTool.lua
local function onEditorDeactivated()
end
@/lua/ge/extensions/gameplay/statistic.lua
local function onEditorDeactivated()
timerStop("general/editor.time")
@/lua/ge/extensions/editor/cefHelper.lua
local function onEditorDeactivated()
-- disabled for release due to bugs with the track editor
@/lua/ge/extensions/editor/inspector.lua
local function onEditorDeactivated()
end
@/lua/ge/extensions/editor/main.lua
if extensions[name].onEditorDeactivated then
extensions[name].onEditorDeactivated()
end
@/lua/ge/extensions/editor/levelSettings.lua
local function onEditorDeactivated()
editor.unregisterInspectorTypeHandler("level_settings")
@/lua/ge/extensions/editor/terrainEditor.lua
local function onEditorDeactivated()
end
@/lua/ge/extensions/editor/trafficDebug.lua
local function onEditorDeactivated()
gameplay_traffic.debugMode = false
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/veAeroDebug.lua
local function onEditorDeactivated()
if vEditor and vEditor.vehicle then
@/lua/ge/extensions/editor/vizHelper.lua
local function onEditorDeactivated()
savedDecals = {}
@/lua/ge/extensions/editor/materialEditor.lua
local function onEditorDeactivated()
v.materialNameList = nil
@/lua/ge/extensions/editor/cameraTransform.lua
local function onEditorDeactivated()