GE / ui_gameplaySelector_general
ui_gameplaySelector_generalfunction M.clearAllFilters()function M.closedFromUI()function M.executeButton(buttonId, additionalData)function M.executeDoubleClick(item)function M.exitCallback()function M.exploreFolder(path)function M.getActiveFilters()function M.getDetails(item)function M.getDisplayData()function M.getDisplayDataOptions()function M.getFilters()function getGameplayData()function M.getManagementDetails()function M.getScreenHeaderTitleAndPath(path)function M.getSearchText()function M.getTiles(path)function M.getUiData()function M.goToMod(modId)function M.isFavourite(itemKey)function M.isRecent(itemKey)function onModActivated(...)function onModDeactivated(...)function onModManagerReady(...)function M.getTiles(path)function M.getTiles(path)function M.openCampaignsSelector()function M.openChallengesSelector()function M.openGameplaySelector()function M.openRallySelector()function M.openScenariosSelector()function M.passesFilters(item)function M.profilerFinish()function M.resetDisplayDataToDefaults()function M.resetRangeFilter(filterKey)function M.resetSetFilter(filterKey)function M.setDisplayDataOption(key, value)function M.setSearchText(text)function M.toggleFavourite(itemDetails)function M.toggleFilter(filterKey, value)function M.trackRecent(itemKey)function M.updateDisplayData(key, value)function M.updateFilterData(key, value)function M.updateRangeFilter(filterKey, min, max)