-- @/lua/ge/extensions/ui/gameplaySelector/general.lua:629
function M.openChallengesSelector()
M.getUiData()
-- Clear all filters first
M.clearAllFilters()
M.setDisplayDataOption("groupMode", "system")
M.setDisplayDataOption("clusterMode", "automatic")
M.toggleFilter("system", "Challenges")
guihooks.trigger('ChangeState', {state = 'menu.gameplayselector'})
end