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openChallengesSelector

Definition


-- @/lua/ge/extensions/ui/gameplaySelector/general.lua:629

function M.openChallengesSelector()
  M.getUiData()
  -- Clear all filters first
  M.clearAllFilters()
  M.setDisplayDataOption("groupMode", "system")
  M.setDisplayDataOption("clusterMode", "automatic")
  M.toggleFilter("system", "Challenges")
  guihooks.trigger('ChangeState', {state = 'menu.gameplayselector'})
end

Callers