VE / sounds
API sounds
Children
Functions
function bodyCollision(p)
function createSFXSource(filename, description, SFXProfileName, nodeID)
function createSoundObj(filename, description, SFXProfileName, nodeID)
function createSoundscapeSound(name)
function disableOldEngineSounds()
function FMODHzToHz(fmodHzValue)
function getBeamSounds()
function getEngineSoundData()
function hzToFMODHz(hzValue)
function init()
function onDeserialized()
function playSoundOnceAtNode(soundName, nodeID, volume, pitch, color, texture)
function playSoundOnceFollowNode(soundName, nodeID, volume, pitch, color, texture)
function playSoundSkipAI(sound, volume)
function reset()
function setUIDebug(enabled, data)
function updateCabinFilter()
function updateGFX(dt)
function updateObjType()