FSfunction __gc(...)function __index(...)function deleteAllObjects(...)function directoryExists(...)function fileExists(...)function findFiles(...)function getEnabled(...)function getGroundModelByName(...)function getSimulationTimeScale(...)function getSlot(...)function getSlotCount(...)function instabilityDetected(...)function queueAllObjectLua(...)function queueAllObjectLuaExcept(...)function resetGroundModels(...)function setDynamicCollisionEnabled(...)function setEnabled(...)function setGroundModelByName(...)function setSimulationTimeScale(...)function spawnObject(...)function update(...)