GE / extensions / gameplay_missions_missionManager
gameplay_missions_missionManagerfunction allowMissionInteraction(...)function attemptAbandonMissionWithFade(mission, force, abandonButtonPressed)function getCurrentTaskdataTypeOrNil(...)function getForegroundMissionId(...)function stopForegroundMissionInstantly()function stopForegroundMissionInstantly()function trafficActivated()function onScreenFadeState(...)function trafficActivated()function onUpdate(dtReal, dtSim, dtRaw)function startWithFade(mission, userSettings, startingOptions)function startAsScenario(mission, userSettings)function startFromWithinMission(mission, userSettings, instant)function startInstant(mission, userSettings, startingOptions)function startWithFade(mission, userSettings, startingOptions)function startWithLoadingLevel(mission, userSettings, level)function stop(mission, data)function stopForegroundMissionInstantly()