GE / core_multiSpawn
API core_multiSpawn
Children
Functions
function createGroup(amount, params) -- creates a group array from a table of parameters
function deleteVehicles(amount, groupName) -- deletes vehicles that were spawned via this system
function fitGroup(group, amount) -- fits a group to the given table size
function getInstalledVehicleData(params) -- gets all vehicles and creates the initial data
function onSpawnCCallback(id)
function placeGroup(vehIds, options) -- teleports a group of active vehicles into a new formation
function setupVehicles(amount, shuffle, spawnMode, spawnGap) -- DEPRECATED, please use function spawnGroup instead
function setVehicleSpawnData(group, amount) -- parses and sets the vehicle data from the spawn group
function spawnedVehsToGroup(ignorePlayer) -- converts all currently spawned vehicles to a group array of vehicle data
function spawnGroup(group, amount, options) -- spawns a given vehicle group
function spawnProcessedGroup(spawnData, spawnOptions) -- sets the spawn points of multiple vehicles
function placeGroup(vehIds, options) -- teleports a group of active vehicles into a new formation
function vehIdsToGroup(vehIds) -- converts a list of vehicle ids to a group array of vehicle data