GE / Engine / Render
GE
Engine
Render
DecalMgr
DynamicDecalMgr
ParticleMgr
function __index(...)
function __newindex(...)
function calculateGfxMemory(...)
function getAdapterType(...)
function getFrameId(...)
function getVRAMUsage(...)
function setAsyncShaderCompilation(...)
function updateImposters(...)