maxn
Definition
-- @/=[C]:-1
function maxn(...)
Callers
@/lua/ge/extensions/core/camera.lua
if type(arg[1]) == "number" then
player, camName, withTransition, customData = unpack(arg, 1, table.maxn(arg)) -- without arguments, unpack can stop at the first nil it encounters, cutting the row short
else
else
camName, withTransition, customData = unpack(arg, 1, table.maxn(arg)) -- without arguments, unpack can stop at the first nil it encounters, cutting the row short
end
@/lua/ge/ge_utils.lua
local geluaCommand = string.format('local args = %s; %s(unpack(args, 1, table.maxn(args)))', 'deserialize(%q)', geluaFunctionName)
local cmd = string.format('obj:queueGameEngineLua(string.format(%q, serialize({%s, unpack(%s)})))', geluaCommand, vluaCommand, serialize({...}))
@/lua/common/utils.lua
local arg = {...}
local narg = table.maxn(arg)
if narg > 1 then
@/lua/vehicle/partCondition.lua
local visualState = partCondition.visualState
--odometer, integrityValue, visualValue, integrityState, visualState = unpack(partCondition, 1, table.maxn(partCondition))
integrity = integrityState or integrityValue