sentenceCase
Definition
-- @/lua/common/utils.lua:231
function string.sentenceCase(str)
local result = str:gsub("([A-Z])", " %1")
return string.upper(result:sub(1, 1)) .. result:sub(2)
end
Callers
@/lua/ge/extensions/editor/api/preferencesRegistry.lua
local foundCat = cat ~= nil
categLabel = categLabel or string.sentenceCase(categName)
local cat = self:findCategory(categName)
subCategLabel = subCategLabel or string.sentenceCase(subCategName)
if not prefInfo[4] then
prefInfo[4] = string.sentenceCase(prefName)
end
@/lua/ge/extensions/editor/meshEditor.lua
local function onEditorRegisterPreferences(prefsRegistry)
prefsRegistry:registerCategory(M.preferencesName, string.sentenceCase(M.preferencesName))
prefsRegistry:registerSubCategory(M.preferencesName, "general", nil,
@/lua/vehicle/controller/axleLift.lua
currentMode = mode
guihooks.message("Axlelift: " .. string.sentenceCase(currentMode), 5, "vehicle.axleLift")
end