gettime
Definition
-- @/=[C]:-1
function gettime(...)
Callers
@/lua/common/libs/copas/copas/lock.lua
start_time = gettime()
copas.sleep(-1)
self.errors[co] = nil
return nil, err, gettime() - start_time
end
self.call_count = 1
return start_time and (gettime() - start_time) or 0
end
@/lua/ge/extensions/editor/gen/world.lua
lo('>>^^^^^^^^^^^^^^^^ toJSON:'..#asave)
table.insert(asave, 1, {math.floor(socket.gettime()), deepcopy(desc)})
if #asave > default.maxundo then
end
table.insert(asave, 1, {math.floor(socket.gettime()), deepcopy(desc)})
]]
--[[
table.insert(asave, 1, {math.floor(socket.gettime()), deepcopy(desc)})
-- asave[#asave+1] = math.floor(socket.gettime())
table.insert(asave, 1, {math.floor(socket.gettime()), deepcopy(desc)})
-- asave[#asave+1] = math.floor(socket.gettime())
lo('?? for_JSON:'..#asave..':'..fsave) --..tostring(adesc[cedit.mesh]))
@/lua/ge/extensions/editor/sceneTree.lua
if tableSize(editor.selection.object) == 1 and not nodeWasDblClicked then
node.renameRequestTime = socket.gettime()
end
if tableSize(editor.selection.object) == 1 and not nodeWasDblClicked then
node.renameRequestTime = socket.gettime()
end
if tableSize(editor.selection.object) == 1 and not nodeWasDblClicked then
node.renameRequestTime = socket.gettime()
end
and not imgui.IsMouseDown(0)
and (socket.gettime() - node.renameRequestTime) > imgui.GetIO().MouseDoubleClickTime
and node.name ~= "MissionGroup" then
@/lua/ge/extensions/editor/gen/network.lua
if inanim and inanim.N and inanim.n < inanim.N+1 then
local ctime = math.floor(socket.gettime()*1000)
if not stime then
if ctime - stime > 300 then
lo('?? ani_STEP:'..inanim.n..':'..ctime) --..tostring(math.floor(socket.gettime()*1000)))
-- inanim = {ain = ani, cb = roadAni}
@/lua/common/testFramework/TestManager.lua
-- Run all test methods in the tests table
local startTime = socket.gettime()
for _, name in ipairs(testNames) do
self.currentCtx = textFuncContext
local testStartTime = socket.gettime()
local status, err = xpcall(function() func(tests, textFuncContext) end, function(e) return e end)
local status, err = xpcall(function() func(tests, textFuncContext) end, function(e) return e end)
local testEndTime = socket.gettime()
local duration = testEndTime - testStartTime
end
local endTime = socket.gettime()
local totalDuration = endTime - startTime
@/lua/common/libs/xlsxlib/tests/TestManager.lua
-- Run all test methods in the tests table
local startTime = socket.gettime()
for _, name in ipairs(testNames) do
local testStartTime = socket.gettime()
local status, err = xpcall(function() func(tests, textFuncContext) end, function(e) return e end)
local status, err = xpcall(function() func(tests, textFuncContext) end, function(e) return e end)
local testEndTime = socket.gettime()
local duration = testEndTime - testStartTime
end
local endTime = socket.gettime()
local totalDuration = endTime - startTime
@/lua/ge/ge_utils.lua
-- "Z" indicates that this time is in Coordinated Universal Time (UTC).
local t = socket.gettime()
return os.date("!%Y-%m-%dT%H:%M:%S", t) .. string.format(".%03dZ", (t * 1000) % 1000)
@/lua/common/libs/binaryheap/binaryheap.lua
-- while true do
-- sleep(heap:peekValue() - gettime()) -- assume LuaSocket gettime function
-- coroutine.resume((heap:pop())) -- assumes payload to be a coroutine,