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getFreeCamActiveFlag

Definition


-- @/lua/vehicle/recovery.lua:85

local function getFreeCamActiveFlag()
  return isFreeCamActive
end

Callers

@/lua/vehicle/recovery.lua
    rewindPosition = true
    obj:queueGameEngineLua('be:queueObjectLua('..tostring(obj:getId())..', "if recovery.getFreeCamActiveFlag() ~= nil then recovery.setFreeCamActiveFlag(" .. tostring(commands.isFreeCamera()) .. ") end") commands.setFreeCamera()')
    snapshotTimeSmoother:set(1)