-- @/lua/vehicle/recovery.lua:85
local function getFreeCamActiveFlag()
return isFreeCamActive
end
rewindPosition = true
obj:queueGameEngineLua('be:queueObjectLua('..tostring(obj:getId())..', "if recovery.getFreeCamActiveFlag() ~= nil then recovery.setFreeCamActiveFlag(" .. tostring(commands.isFreeCamera()) .. ") end") commands.setFreeCamera()')
snapshotTimeSmoother:set(1)