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rawset

Definition


-- @/=[C]:-1
function rawset(...)

Callers

@/lua/ge/client/postFx/lightRay.lua
end
rawset(_G, "LightRayPostFXCallbacks", lightRayPostFXCallbacks)
@/lua/ge/extensions/flowgraph/pin.lua
      end
      rawset(tbl, key, value)
    end
@/lua/ge/extensions/scenario/scenarios.lua
  setmetatable(scenario_race, backwardCompatibility)
  rawset(_G, 'scenario_race', scenario_race) -- rawset avoids global setter wrapper detections
end
@/lua/common/libs/luasocket/ltn12.lua
    -- this version will prevent the global setter warning from showing:
    rawset(_G, 'ltn12', _M)
end
@/lua/common/libs/copas/copas/smtp.lua
        if forwards[key] then smtp[key] = value return end
        return rawset(self, key, value)
      end,
@/lua/ge/client/postFx/MotionBlurFx.lua
end
rawset(_G, "MotionBlurFXCallbacks", motionBlurFXCallbacks)
@/lua/ge/extensions/flowgraph/basenode.lua
    self.pinInLocal[pin.name] = nil
    rawset(self.pinIn,pin.name, nil)
  else
    pin.pinMode = 'hardcoded'
    rawset(self.pinIn, pin.name, {
      _hardcodedDummyPin = true,
    pin.pinMode = 'normal'
    rawset(self.pinIn, pin.name, nil)
    if self._cdata then
@/lua/ge/extensions/tech/rawLidar.lua
  ]]
  rawset(_G, '__rawLidar_cdef', true)
  end
@/lua/common/luaCore.lua
  package.loaded[m] = nil
  rawset(_G, m, nil)
end
@/lua/common/utils.lua
    __newindex = function (t, key, val)
      rawset(_G, key, val)
      log('W', 'globals', debug.traceback('set new global variable: "' .. tostring(key) .. '"  to "'  .. tostring(val) .. '"', 2, 1, false))
    collectgarbage('stop')
    rawset(_G, '__prevgccount__', newgccount)
  end
function timeprobeStart()
  rawset(_G, '__prevtime__', os.clockhp())
end
  if not __prevtime__ then
    rawset(_G, '__prevtime__', os.clockhp())
  else
    if not __jitv__ then
      rawset(_G, '__jitv__', require("jit.v"))
    end
    end
    rawset(_G, '__jitprobeactive__', true)
    __jitv__.on("-")
@/lua/ge/extensions/flowgraph/link.lua

  rawset(self.targetNode.pinIn, targetPin.name, sourcePin)
  self.graph.links[self.id] = self
@/lua/common/libs/copas/copas/ftp.lua
        if forwards[key] then ftp[key] = value return end
        return rawset(self, key, value)
      end,
@/lua/ge/extensions/flowgraph/manager.lua
      end
      rawset(s, key, value)
     end,
@/lua/ge/client/postFx/fxaa.lua
end
rawset(_G, "FXAA_PostEffectCallbacks", fxaa_PostEffectCallbacks)
@/lua/common/extensions.lua
    -- rawset avoids global setter wrapper detections
    rawset(_G, extName, nil)
  -- also add to global scope:
  rawset(_G, extName, m) -- rawset avoids global setter wrapper detections
@/lua/ge/client/postFx/chromaticLens.lua
end
rawset(_G, "ChromaticLensPostFXCallbacks", chromaticLensPostFXCallbacks)
@/lua/ge/client/lighting/advanced/lightViz.lua
end
rawset(_G, "AL_DepthVisualizeCallbacks", al_DepthVisualizeCallbacks)
end
rawset(_G, "AL_NormalsVisualize", aL_NormalsVisualizeCallbacks)
end
rawset(_G, "AL_LightColorVisualizeCallbacks", aL_LightColorVisualizeCallbacks)
end
rawset(_G, "AL_LightSpecularVisualizeCallbacks", aL_LightSpecularVisualizeCallbacks)
end
rawset(_G, "AnnotationVisualizeCallbacks", annotationVisualizeCallbacks)
end
rawset(_G, "toggleLightVisualizer", toggleLightVisualizer)
rawset(_G, "toggleAnnotationVisualize",function (enable) toggleLightVisualizer("AnnotationVisualize",        enable, "$AnnotationVisualizeVar") end)
rawset(_G, "toggleLightVisualizer", toggleLightVisualizer)
rawset(_G, "toggleAnnotationVisualize",function (enable) toggleLightVisualizer("AnnotationVisualize",        enable, "$AnnotationVisualizeVar") end)
rawset(_G, "toggleDepthViz",           function (enable) toggleLightVisualizer("AL_DepthVisualize",        enable, "$AL_DepthVisualizeVar") end)
rawset(_G, "toggleAnnotationVisualize",function (enable) toggleLightVisualizer("AnnotationVisualize",        enable, "$AnnotationVisualizeVar") end)
rawset(_G, "toggleDepthViz",           function (enable) toggleLightVisualizer("AL_DepthVisualize",        enable, "$AL_DepthVisualizeVar") end)
rawset(_G, "toggleNormalsViz",         function (enable) toggleLightVisualizer("AL_NormalsVisualize",      enable, "$AL_NormalsVisualizeVar") end)
rawset(_G, "toggleDepthViz",           function (enable) toggleLightVisualizer("AL_DepthVisualize",        enable, "$AL_DepthVisualizeVar") end)
rawset(_G, "toggleNormalsViz",         function (enable) toggleLightVisualizer("AL_NormalsVisualize",      enable, "$AL_NormalsVisualizeVar") end)
rawset(_G, "toggleLightColorViz",      function (enable) toggleLightVisualizer("AL_LightColorVisualize",    enable, "$AL_LightColorVisualizeVar") end)
rawset(_G, "toggleNormalsViz",         function (enable) toggleLightVisualizer("AL_NormalsVisualize",      enable, "$AL_NormalsVisualizeVar") end)
rawset(_G, "toggleLightColorViz",      function (enable) toggleLightVisualizer("AL_LightColorVisualize",    enable, "$AL_LightColorVisualizeVar") end)
rawset(_G, "toggleLightSpecularViz",   function (enable) toggleLightVisualizer("AL_LightSpecularVisualize", enable, "$AL_LightSpecularVisualizeVar") end)
rawset(_G, "toggleLightColorViz",      function (enable) toggleLightVisualizer("AL_LightColorVisualize",    enable, "$AL_LightColorVisualizeVar") end)
rawset(_G, "toggleLightSpecularViz",   function (enable) toggleLightVisualizer("AL_LightSpecularVisualize", enable, "$AL_LightSpecularVisualizeVar") end)
@/lua/ge/client/postFx.lua
end
rawset(_G, "postEffectCallbacks", postEffectCallbacks)
@/lua/ge/extensions/editor/veMain.lua
local _vEditor = M
rawset(_G, 'vEditor', _vEditor)
@/lua/ge/extensions/flowgraph/graph.lua
    if link.virtualLink then
      rawset(link.targetNode.pinIn, link.targetPin.name, link.sourceNode.pinOut[link.sourcePin.name])
    end
    if #mPin == 0 then
      rawset(link.targetNode.pinIn, link.targetPin.name, nil)
    end
  else
    rawset(link.targetNode.pinIn, link.targetPin.name, nil)
  end
@/lua/ge/client/init.lua
  local postFxModule = require("client/postFx")
  rawset(_G, "postFxModule", postFxModule)
  local postFxModule = require("client/postFx");
  rawset(_G, "postFxModule", postFxModule)
  -- TorqueScriptLua.exec("/core/scripts/client/postFx.cs")
@/lua/common/luaBinding.lua
    if res ~= nil then
      rawset(origmt, k, res)
      return res
        -- log('E', '', '   getter hit: ' .. tostring(k) .. ' = ' .. tostring(res))
        rawset(origgetters, k, getFunc)
        return getFunc(t)
    if res ~= nil then
      rawset(origmt, k, res)
      return res
        -- log('E', '', '   getter hit: ' .. tostring(k) .. ' = ' .. tostring(res))
        rawset(origgetters, k, getFunc)
        return getFunc()
      if type(setFunc) == 'function' then
        rawset(origsetters, k, setFunc)
        setFunc(t, v)
      if type(setFunc) == 'function' then
        rawset(origsetters, k, setFunc)
        setFunc(v)
  local workgetters = rawget(workmt, 1) or {}
  rawset(workmt, 1, workgetters)
  local worksetters = rawget(workmt, 2) or {}
  rawset(workmt, 2, worksetters)
  mt = rawget(mt, 3)
      if type(k) == "string" then
        rawset(workmt, k, rawget(workmt, k) or v)
      end
        -- create simobject metatable
        rawset(rawget(classtable, 1), "className", classtable.getClassName)
        if next(rawget(classtable, 2)) == nil and rawget(classtable, 3) == nil then
        if next(rawget(classtable, 2)) == nil and rawget(classtable, 3) == nil then
          rawset(rawget(classtable, 2), 1, 0)  -- disable newindex optimization when newindex table is empty
        end
        end
        rawset(classtable, 4, classtable.getStaticDataFieldbyName)
        rawset(classtable, 5, classtable.getDynDataFieldbyName)
        rawset(classtable, 4, classtable.getStaticDataFieldbyName)
        rawset(classtable, 5, classtable.getDynDataFieldbyName)
        rawset(classtable, 6, classtable.setStaticDataFieldbyName)
        rawset(classtable, 5, classtable.getDynDataFieldbyName)
        rawset(classtable, 6, classtable.setStaticDataFieldbyName)
        rawset(classtable, 7, classtable.setDynDataFieldbyName)
        rawset(classtable, 6, classtable.setStaticDataFieldbyName)
        rawset(classtable, 7, classtable.setDynDataFieldbyName)
        rawset(classtable, '__index', __simObjectIndex) -- new getter
        rawset(classtable, 7, classtable.setDynDataFieldbyName)
        rawset(classtable, '__index', __simObjectIndex) -- new getter
        rawset(classtable, '__newindex', __simObjectNewIndex) -- new setter
        rawset(classtable, '__index', __simObjectIndex) -- new getter
        rawset(classtable, '__newindex', __simObjectNewIndex) -- new setter
      end
      if next(rawget(v, 2)) == nil then -- no setters
        rawset(v, 2, nil)
        rawset(v, '__newindex', nil)
        rawset(v, 2, nil)
        rawset(v, '__newindex', nil)
      end
            if type(f) ~= 'number' then
              rawset(plainGetters, f, getter)
              if string.byte(f, 1) ~= 95 then
              if string.byte(f, 1) ~= 95 then
                rawset(v, f, nil)
              end
            if type(f) ~= 'number' then
              rawset(plainGetters, f, getter)
            end
        end
        rawset(v, '__index', plainGetters)
      end
@/lua/ge/client/postFx/dof.lua
end
rawset(_G, "DOFPostEffectCallbacks", dOFPostEffectCallbacks)
@/lua/ge/client/postFx/ssao.lua
end
rawset(_G, "SSAOPostFxCallbacks", ssaoPostFxCallbacks)
@/lua/ge/client/lighting/basic/init.lua
  end
  rawset(_G, "BLMCallbacks", basicLightingCallbacks)
end
@/lua/ge/server/server.lua

  rawset(_G, 'gameConnection', {}) -- backward compatibility

  rawset(_G, 'levelLoaded', levelDir)

  rawset(_G, 'levelLoaded', nil)
  rawset(_G, 'gameConnection', nil) -- backward compatibility
  rawset(_G, 'levelLoaded', nil)
  rawset(_G, 'gameConnection', nil) -- backward compatibility
  if p then p:add("server.destroy.rawsets") end
@/lua/ge/client/postFx/fog.lua
end
rawset(_G, "UnderwaterFogPostFxCallbacks", underwaterFogPostFxCallbacks)
@/lua/ge/client/postFx/flash.lua

rawset(_G, "FlashFxCallbacks", flashFxCallbacks)
@/lua/ge/extensions/flowgraph/nodes/types/setVariable.lua
  self.pinIn[name] = nil
  rawset(self.pinIn, newName, pin2)
end
@/lua/ge/main.lua
        simpleProfilerStop()
        rawset(_G, '_levelLoadingReportGenerated', true)
      end
    if data then
      rawset(_G, 'levelLoaded', data.levelLoaded)
    end
@/lua/ge/client/postFx/GammaPostFX.lua
end
rawset(_G, "GammaPostFXCallbacks", gammaPostFXCallbacks)
@/lua/common/jbeam/slotSystem.lua
    if k ~= "del" and v then
      rawset(self, k, v)
      table.insert(self._korder, k)
@/lua/objectpool/main.lua
function _setObj(objId, _obj)
  rawset(_G, 'obj', _obj)
  rawset(_G, 'objectId', objId)
  rawset(_G, 'obj', _obj)
  rawset(_G, 'objectId', objId)
  rawset(_G, 'objData', objPool[objId])
  rawset(_G, 'objectId', objId)
  rawset(_G, 'objData', objPool[objId])
end
function __newIndexHandler(t, key, val)
  rawset(rawget(_G, 'objData'), key, val)
end
@/lua/ge/client/lighting/advanced/init.lua

  rawset(_G, "ADVLMCallbacks", advancedLightingCallbacks)
end
@/lua/ge/extensions/editor/flowgraphEditor.lua
  -- window creation
  rawset(_G, '_flowgraph_createMgrWindow', function(C)
    return {
@/lua/ge/extensions/core/flowgraphManager.lua
  -- node creation helper
  rawset(_G, '_flowgraph_createNode', function(C)
    return {
  end)
  rawset(_G, '_flowgraph_createStateNode', function(C)
    return {
  end)
  rawset(_G, '_flowgraph_createModule', function(C)
    return {
@/lua/common/libs/LuLPeg/lulpeg.lua
    function getglobal(k) rawget(env, k) end
    function setglobal(k, v) rawset(env, k, v) end
else
@/lua/ge/client/postFx/smaa.lua

rawset(_G, "SMAA_PostEffectCallbacks", smaaPostEffectCallbacks)