Definition
-- @/lua/vehicle/props.lua:39
local function disablePropsInDeformGroup(deformGroup)
if deformGroupMap[deformGroup] then
for _, prop in ipairs(deformGroupMap[deformGroup]) do
if not prop.disabled then
prop.disabled = true
prop.hidden = true
updateProp(0, prop)
end
end
deformGroupMap[deformGroup] = nil
end
end
Callers
@/lua/vehicle/material.lua
--log('D', "material.switchBrokenMaterial", "mesh broke: "..g.mesh.. " with deformGroup " .. g.deformGroup)
props.disablePropsInDeformGroup(g.deformGroup)
local dm = deformMeshes[g.deformGroup]