print
Definition
-- @/lua/vehicle/main.lua:13
print = function(...)
log("A", "print", tostring(...))
-- log('A', "print", debug.traceback()) -- find where print is used
end
Callers
@/lua/ge/extensions/core/settings/graphic.lua
set = function ( value )
--print("*************LightRayPostFX 2 set")
local LightRayPostFX = scenetree.findObject("LightRayPostFX")
set = function ( value )
--print("********PostFXSSAOGeneralEnabled 2 set") --not tested
TorqueScriptLua.setVar( '$SSAOPostFx::Enable', value )
@/lua/vehicle/powertrain/dctGearbox.lua
-- print(string.format("volIn - %0.2f / volOut - %0.2f / ptchIn - %0.2f / ptchOut - %0.2f / inLoad - %0.2f / outLoad - %0.2f", volumeInput, volumeOutput, pitchInput, pitchOutput, inputLoad, outputLoad))
end
@/lua/ge/extensions/tech/platoonFunctions.lua
local function getVehicleIndex(leaderID, vehicleID)
print("getting vehicle Index of platoon: "..leaderID.." of vehicle's"..vehicleID)
if platoons[leaderID] then
if platoons[leaderID] then
-- print("in if in getVehiclesIndex")
local vehicles = platoons[leaderID].vehicles
else
-- print("Platoon with leader ID " .. leaderID .. " does not exist in getVehicleOdx function.")
-- return nil
else
-- print("Platoon with leader ID " .. leaderID .. " does not exist.")
end
else
-- print("Platoon with leader ID " .. leaderID .. " does not exist.")
end
vehicleInfront = platoons[leaderID].vehicles[vehicleIndex-1]
print("vehicleID infront: "..vehicleInfront)
local mailBoxNameVehicleInfront = "vehicleInfront"..vid
local platoon = platoons[oldleaderID]
print(platoon)
--checking if the platoon exists
table.remove(platoon.ultrasonics,1)
-- print("newLeader: "..newLeader)
createPlatoon(newLeader)
else
-- print("ending platoon for NFSA here to implement")
end
loaded = true
print("loading")
local ultrasonicArgs = {requestedUpdateTime = 0.1, isVisualised = true}
local ultrasonicIDLeader = extensions.tech_sensors.createUltrasonic(leaderID,ultrasonicArgs)
print("vehicle: "..leaderID.." ultrasonicID: "..ultrasonicIDLeader)
createPlatoon(leaderID, ultrasonicIDLeader)
be:sendToMailbox(mailBoxName, lpack.encodeBinWorkBuffer(leaderID))
print("vehicle: "..vid.." ultrasonicID: "..ultrasonicID)
addVehicleToPlatoon(leaderID,vid,ultrasonicID)
vehicleIndex = getVehicleIndex(leaderID, vid)
print("vid: "..vid.." vehicleIndex: "..vehicleIndex)
getRelayVehiclesID(leaderID, vehicleIndex) --send it to the mailbox of the vehicle to be able to calulate the distance ahead
local ultrasonicID = extensions.tech_sensors.createUltrasonic(vid,ultrasonicArgs)
print("vehicle: "..vid.." ultrasonicID: "..ultrasonicID)
addVehicleToPlatoon(leaderID,vid,ultrasonicID)
printPlatoons()
print("joining function ".."leaderID: "..leaderID.." followerID: "..vid)
local ACCFunctionCall = "extensions.tech_platooning.joinPlatoon("..leaderID..","..vid..","..speed..")"
launched = true
print("Launched "..speed)
local launchFunctonCall = "extensions.tech_platooning.launchPlatoon("..leaderID..","..leaderMode..","..speed..")"
local newLeaderID = platoons[leaderID].vehicles[2] --NFSA getting the new LeaderID
print("newLeader NFSA: "..newLeaderID)
local leaderExitFunctionCall = "extensions.tech_platooning.leaderExitPlatoon("..leaderID..")" --old leader exiting the platoon
changePlatoonLeaderID(leaderID) -- NFSA changing the new LeaderID in the DB
print(printPlatoons())
local vehiclesList = platoons[newLeaderID].vehicles
local mailBoxName = "currentLeader"..vehicle
print(type(vehicle))
be:sendToMailbox(vehicle, lpack.encodeBinWorkBuffer(i))
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/veJBeamBeautifier.lua
end
print('Done!')
end
@/lua/ge/extensions/flowgraph/builder.lua
function C:Begin(nodeID)
--print('------------------- ' .. tostring(nodeID))
self.HasHeader = false
--print(' SetStage = ' .. tostring(oldStage) .. ' -> ' .. tostring(stage))
local endPos = im.GetCursorPos()
--print("...")
--dump(self.inputBeginPos.y)
@/lua/common/luaProfiler.lua
log("E", "", "luaProfiler: Missing start")
print(debug.tracesimple())
return
@/lua/ge/extensions/gameplay/statisticModules/watchRollover.lua
end
-- print( dumps(vup.z).."\t"..dumps(vdir:dot(velocity)) .."\ttr="..dumps(triggered) )
end
@/lua/vehicle/controller/advancedCouplerControl.lua
local function init(jbeamData)
--print(M.name)
--dump(jbeamData)
@/lua/vehicle/powertrain/hydraulicPump.lua
if device.hydraulicPTOConsumerCouplerNodeLookup[nodeId] then
--print("we are supply")
--initialize the reported pressure and flow to 0, flow is then constantly updated from the consumer via the coupler and pressure by us
@/ui/entrypoints/main/main.js
bngApi.engineLua("core_gamestate.requestGameState()")
// bngApi.engineLua('print("requesting gamestate here and now")')
@/lua/ge/extensions/gameplay/rally/notebook/missionSettings.lua
-- self.drivelineMode = drivelineMode
-- print('setDrivelineMode: '..tostring(drivelineMode))
-- self:write()
@/lua/ge/extensions/career/modules/delivery/cargoScreen.lua
M.setCargoScreenTab = function(tab)
--print("cargo tab -> " .. dumps(tab))
cargoOverviewTab = tab
dParcelManager.clearTransientMoveForCargo(cargo.id)
print("deleting " .. cargo.id)
end
function(data)
print(data)
local maxDelay = 0
end
--print(cargo.name .. " -> ")
--dump(target)
for cardId, card in pairs(cardsById) do
--print("Card Id: " .. cardId)
for bigMapId, _ in pairs(card.bigMapIds or {}) do
for bigMapId, _ in pairs(card.bigMapIds or {}) do
--print(" -> " ..bigMapId)
visibleBigMapIdsToCardIds[bigMapId] = visibleBigMapIdsToCardIds[bigMapId] or {cardIds = {}}
@/lua/ge/extensions/util/inputSystemUtils.lua
print(tostring(bindingCount) .. ' total bindings')
local tblLen = math.min(#sortedActions, 20)
print('top ' .. tostring(tblLen) .. ' actions:')
for n = 1, tblLen do
for n = 1, tblLen do
print(' * ' .. sortedActions[n][1] .. ' - ' .. tostring(sortedActions[n][2]))
end
if not isValidVIdPId(info.vidpid) then
--print('invalid vid/pid: ' .. tostring(info.vidpid))
info.vidpid = nil
writeFile(filepath, jsonFinal)
print('Resaved ' .. tostring(filepath))
else
else
print(tostring(filepath) .. ' - no changes needed')
end
end
print('done')
end
@/lua/common/graphpath.lua
print( table.concat( gp:getPath("a","e"), "->") )
]]
@/lua/ge/extensions/core/levels.lua
previewCache[lowerLevelName] = preview
print(string.format("getLevelPreview: %s -> %s", levelName, preview or "nil"))
return preview
previewCache[lowerLevelName] = nil
print(string.format("getLevelPreview: %s -> nil", levelName))
return nil
@/lua/common/libs/LuaJIT/zone.lua
-- ...
-- print(zone:get()) --> "A*"
-- ...
-- ...
-- print(zone:get()) --> "AI"
-- ...
@/lua/common/libs/LuaIRC/init.lua
if (print_r_cache[tostring(t)]) then
print(indent.."*"..tostring(t))
else
if (type(val)=="table") then
print(indent.."["..pos.."] => "..tostring(t).." {")
sub_print_r(val,indent..string.rep(" ",string.len(pos)+8))
sub_print_r(val,indent..string.rep(" ",string.len(pos)+8))
print(indent..string.rep(" ",string.len(pos)+6).."}")
elseif (type(val)=="string") then
elseif (type(val)=="string") then
print(indent.."["..pos..'] => "'..val..'"')
else
else
print(indent.."["..pos.."] => "..tostring(val))
end
else
print(indent..tostring(t))
end
if (type(t)=="table") then
print(tostring(t).." {")
sub_print_r(t," ")
sub_print_r(t," ")
print("}")
else
end
print()
end
else
print('unknown command: ' .. tostring(cmd) .. ' : ')
print_r(params)
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/veNodeTriSelfCollisionDetector.lua
local triText = string.format("%s - %s - %s", triNode1Text, triNode2Text, triNode3Text)
print(string.format("Node %s is colliding with triangle %s at distance %.3f m", nodeText, triText, dist))
end
@/lua/ge/extensions/core/settings/settings.lua
--log("W", "", "This call to save() settings is being ignored, because it is flagged as a recursive call via 'M.loadingSettingsInProgress'. This should not happen, please review callstack below:")
--print(debug.tracesimple())
return
--log("W", "", "This call to save() settings is being ignored, because it is flagged as a recursive call via 'alreadySaving'. This should not happen, please review callstack below:")
--print(debug.tracesimple())
return
values.uiLanguage = values.userLanguageSelected
--print(' * userLanguageSelected: ' .. tostring(values.userLanguageSelected) .. ' [' .. tostring(values.userLanguageSelectedLong) .. ']')
end
--print(' * languagesAvailable: ' .. dumps(options.userLanguagesAvailable))
values.languageOSLong = languageMap.resolve(values.languageOS)
--print(' * languageOS: ' .. tostring(values.languageOS) .. ' [' .. tostring(values.languageOSLong) .. ']')
values.languageProvider = Lua:getSteamLanguage()
values.languageProviderLong = OnlineServiceProvider and OnlineServiceProvider.language or ""
--print(' * languageProvider: ' .. tostring(values.languageProvider) .. ' [' .. tostring(values.languageProviderLong) .. ']')
appliedLanguage = Lua:getSelectedLanguage()
--print(' - languageChanged >> ' .. tostring(languageChanged) .. ' | "' .. tostring(Lua:getSelectedLanguage()) .. '" ~= ' .. tostring(oldLanguage))
--log("W", "", "This call from setState to save() settings is not even attempted, because it is flagged via 'M.loadingSettingsInProgress' as a recursive call. This should not happen, please review callstack below:")
--print(debug.tracesimple())
end
--log("W", "", "This call to setValue() settings is being ignored, because it is flagged as a recursive call via 'M.settingInProgress["..dumps(key).."]'. This should not happen, please review callstack below:")
--print(debug.tracesimple())
return
@/lua/vehicle/controller/hydraulics/hydraulicTrailerFeet.lua
end
--print(string.format("Detached: %.2f, attached: %.2f, current: %.2f", detachedPosition, attachedPosition, currentPosition))
end
@/lua/vehicle/controller/vehicleController/shiftLogic/cvtGearbox2.lua
else
print("unknown auto mode: " .. mode)
end
@/lua/vehicle/extensions/tech/CANBus/ProjectBavariaController.lua
if not virtualInputDeviceInstance then
print("no virtual device...")
return
local function applyButtonInputs(buttonType, buttonState)
--print(buttonTypeLookup[buttonType] .. " -> " .. buttonStateLookup[buttonState])
local function applyDialInputs(dialPosition)
--print("Dial: " .. dialPosition)
local button = dialPosition > lastDialPosition and "dialCW" or "dialCCW"
@/lua/ge/extensions/editor/gen/ui.lua
reload()
--print('=??????????????????? in_UI:')
M.inject = function(olib)
-- print('?? UI.inject:')
if olib.U then
U = olib.U
-- print('??******** UI.inject:'..U._MODE..':'..U.out._MODE)
end
cforest = W.ifForest()
-- if cforest then print('??*************** UI.if_CFOR:'..tostring(cforest)) end
local desc = W.forDesc()
local insector = W.out.Ter and W.out.Ter.out.insector
-- print('?? if_LAT:'..tostring(editor.beginWindow('LAT', 'WIP_Landscape_Gen')))
-- M.tree2ui(HTreeTer)
-- print('?? help ter')
else
nil, nil, 'MultiSelectButton') then
-- print('?? res_CLICK:')
env.onVal('scale_reset')
]]
-- print('?? for_ML:'..tostring(mlist and #mlist or nil)..':'..tostring(meshType))
-- im.
elseif cforest then
-- print('?? UI_cfor:'..tostring(cforest)..':'..tostring(W.ifForest({'gutter'})))
-- elseif W.ifForest() then
elseif W.ifForest({'win'}) then
-- print('?? UI_win:')
-- im.Unindent(6)
@/lua/ge/extensions/scenario/raceDebug.lua
if lastwp then
--print("path from '" .. lastwp .. "' to '".. wp .. "':")
local path = map.getPath(lastwp, wp)
if lastwpd then
--print(" route: " .. tostring(lastwpdStr) .. " -> " .. tostring(wp))
local col = ColorF(0,1,0,0.6)
@/lua/ge/extensions/tech/techCore.lua
M.handleLoadPlatoon = function(request)
print("loading in techCore gelua")
log('I', 'techCore', ' Received LoadPlatoon request')
leader = v:getID()
print("leader: "..leader)
elseif v:getName() == request.follower1ID then
follower1 = v:getID()
print("follower 1: "..follower1)
elseif v:getName() == request.follower2ID then
follower2 = v:getID()
print("follower2: "..follower2)
elseif v:getName() == request.follower3ID then
follower3 = v:getID()
print("follower3: "..follower3)
end
print("name: "..v:getName())
print("ID: "..v:getID())
print("name: "..v:getName())
print("ID: "..v:getID())
end
print("leader: "..leader.." follower1: "..follower1.."follower2: "..follower2.." speed: "..speed)
extensions.tech_platoonFunctions.loadWithID(leader, follower1, speed)
if follower3 ~= nil then
-- print("3rd vehicle")
extensions.tech_platoonFunctions.joinWithID(leader, follower3, speed)
else
-- print("no follower3: ")
end
M.handlePlatoonSpeed = function(request)
print("loading in techCore gelua")
log('I', 'techCore', ' Received PlatoonSpeed request')
leader = v:getID()
print("leader: "..leader)
end
print("name: "..v:getName())
print("ID: "..v:getID())
print("name: "..v:getName())
print("ID: "..v:getID())
end
print("leader: "..leader.." speed: "..speed)
extensions.tech_platoonFunctions.launchPlatoon(leader, mode, speed)
M.handleJoinPlatoon = function(request)
print("joining in techCore gelua")
log('I', 'techCore', ' Received joinPlatoon request')
print("name: "..v:getName())
print("ID: "..v:getID())
print("name: "..v:getName())
print("ID: "..v:getID())
end
print("leader: "..leader.." follower: "..follower.." speed: "..speed)
extensions.tech_platoonFunctions.joinWithID(leader, follower, speed)
M.handleJoinMiddlePlatoon = function(request)
print("joining in techCore gelua")
log('I', 'techCore', ' Received joinPlatoon request')
print("name: "..v:getName())
print("ID: "..v:getID())
print("name: "..v:getName())
print("ID: "..v:getID())
end
print("leader: "..leader.." follower: "..follower.." speed: "..speed)
extensions.tech_platoonFunctions.joinInBetween(leader, relay, follower, speed)
M.handleLeavePlatoon = function(request)
print("leaving in techCore gelua")
log('I', 'techCore', ' Received joinPlatoon request')
print("name: "..v:getName())
print("ID: "..v:getID())
print("name: "..v:getName())
print("ID: "..v:getID())
end
print("leader: "..leader.." follower: "..follower)
extensions.tech_platoonFunctions.leavePlatoon(leader, follower)
@/lua/ge/extensions/editor/ffiptrleaktest.lua
-- --M.onEditorRegisterPreferences = onEditorRegisterPreferences
-- M.onEditorToolWindowHide = function(wndName) print("Tool window was closed: ".. wndName) end
-- M.onEditorToolWindowShow = function(wndName) print("Tool window was opened: ".. wndName) end
-- M.onEditorToolWindowHide = function(wndName) print("Tool window was closed: ".. wndName) end
-- M.onEditorToolWindowShow = function(wndName) print("Tool window was opened: ".. wndName) end
-- M.onEditorInspectorFieldChanged = onEditorInspectorFieldChanged
@/lua/ge/extensions/editor/rallyEditor/testTab.lua
function C:test1()
print('-- test1 --------------------------------------------------------')
local pnName = self.path:getRandomSystemPacenote('firstnoteintro')
print(tostring(pnName))
pnName = self.path:getRandomSystemPacenote('firstnoteoutro')
print(tostring(pnName))
pnName = self.path:getRandomSystemPacenote('finish')
print(tostring(pnName))
end
@/lua/vehicle/powertrain/electricServo.lua
end
--print(string.format("Wanted: %.2f, used %.2f instead, current angle: %.2f", math.deg(angle), math.deg(device.targetAngle), math.deg(device.currentAngle)))
end
--print(device.connectedWheel.." Hub-Axis: "..axisInertia.." kgm²")
outputInertia = axisInertia
@/lua/ge/extensions/editor/gen/exp_meshexplorer.lua
-- local anode = editor.getNodes(obj)
-- print('?? NODES:'..tostring(obj.vehId))
end
-- binstr = ffi.string(vertices) --dataString:get())
-- print('?? CHAR:'..string.byte(binstr, 3)) -- string.len(binstr)))
-- print('?? CHAR:'..string.char(string.byte(binstr, 1, 100))) -- string.len(binstr)))
-- print('?? CHAR:'..string.byte(binstr, 3)) -- string.len(binstr)))
-- print('?? CHAR:'..string.char(string.byte(binstr, 1, 100))) -- string.len(binstr)))
-- local s = dataString:tostring()
-- wnm = lbl --'EXP_'..ind
-- print('?? if_REG:'..wnm..':'..tostring(editor.isWindowRegistered(wnm)))
if not editor.isWindowRegistered(wnm) then
wnm = 'EXP_'..'1'
-- print('?? if_REG:'..wnm..':'..tostring(editor.isWindowRegistered(wnm)))
if not editor.isWindowRegistered(wnm) then
else
-- print('?? NO_WIN:')
W.out.up = nil
@/lua/ge/extensions/flowgraph/pin.lua
log("E", "", "Duplicate ID error! Pin")
print(debug.tracesimple())
end
key = '_value'
--print('> > > > > KEY: ' .. tostring(key))
if tbl.id == GlobTrackingId then
print("Changin Pin value to " .. tostring(value))
print(debug.tracesimple())
print("Changin Pin value to " .. tostring(value))
print(debug.tracesimple())
end
@/lua/ge/extensions/gameplay/markerInteraction.lua
log("E","","Deprecated startMissionById")
print(debug.tracesimple())
end
log("E","","Deprecated stopMissionById")
print(debug.tracesimple())
end
log("E","","Deprecated changeUserSettings")
print(debug.tracesimple())
end
end
--print("Force forceReevaluateOpenPrompt " .. dumps(forceReevaluateOpenPrompt))
forceReevaluateOpenPrompt = false
@/lua/vehicle/partCondition.lua
table.insert(partTypeTags[devicePartId], "powertrainDevice:" .. deviceName)
--print(string.format("%s -> %s:%s", devicePartId, deviceType, deviceName))
end
table.insert(partTypeTags[storagePartId], "energyStorage:" .. storageName)
--print(string.format("%s -> %s:%s", storagePartId, storageType, storageName))
end
if v.radiatorArea and not v.inertia then --look for the radiator part
--print(string.format("%s -> %s:%s", partId, k, "radiator"))
partTypeTags = partTypeTags or {}
elseif v.torqueModExhaust and not v.inertia then --look for the exhaust part
--print(string.format("%s -> %s:%s", partId, k, "exhaust"))
partTypeTags = partTypeTags or {}
table.insert(partTypeTags[partId], string.format("powertrainDevice:%s:%s", k, "turbocharger"))
--print(string.format("%s -> %s:%s", partId, k, "turbocharger"))
end
@/lua/ge/extensions/core/repository.lua
local function uiUpdateQueue()
--print("uiUpdateQueue")
local data = {}
end
--print("EXISTS: " .. tostring(FS:fileExists(r.outfile)))
if not FS:fileExists(r.outfile) then
end
--print("updmods = "..dumps(updmods))
core_online.apiCall('s2/v4/modUpdateSuccess', function(request)
end
--print("modUpdateSucess")
guihooks.trigger('UpdateFinished')
@/lua/ge/extensions/core/cameraModes/relative.lua
end
--print("new light brightness mode: " .. tostring(self.lightBrightness))
self:_updateLight()
if type(slot) == 'string' then
--print(">> slot " .. tostring(slot) .. " is ID " .. tostring(self.slotNameIndexMap[slot]))
slot = self.slotNameIndexMap[slot] -- convert name to ID
@/lua/vehicle/controller/sound/linearMovement.lua
if printDebug then
print(string.format("%s: position: %.2f, velocity: %.2f, volume: %.2f, pitch: %.2f, isPlaying: %s", M.name, positionSensorBeamLength, movementVelocity, volume, pitch, isPlaying))
end
@/lua/vehicle/controller/sound/airbrakes.lua
local intensity = -dBrake * sampleWindow
--print(intensity)
obj:playSFXOnce(soundEvent, soundNode, intensity, 1)
@/lua/common/controlSystems.lua
function PIDParallel:dump()
print(string.format("PID Parallel: kP: %.2f, kI: %.2f, kD: %.2f, Min: %.2f, Max: %.2f, Min Integral %.2f, Max Integral: %.2f", self.kP, self.kI, self.kD, self.minOutput, self.maxOutput, self.minIntegral, self.maxIntegral))
end
function PIDStandard:dump()
print(string.format("PID Standard: kP: %.2f, kI: %.2f, kD: %.2f, Min: %.2f, Max: %.2f, Min Integral %.2f, Max Integral: %.2f", self.kP, self.kI, self.kD, self.minOutput, self.maxOutput, self.minIntegral, self.maxIntegral))
end
@/lua/ge/extensions/util/richPresence.lua
-- How to use: print(extensions.util_richPresence.set('yolo'))
M.state = { levelName = "", vehicleName = "" ,levelIdentifier=""}
end
-- print(name)
end
@/lua/ge/extensions/editor/rendererComponents.lua
if s.tsVar then
--print(newPath .. ' = ' .. tostring(TorqueScriptLua.getVar(s.tsVar)) .. ' (' .. tostring(s.tsVar) .. ')')
initialValue = tonumber(TorqueScriptLua.getVar(s.tsVar)) or 0
end
--print("initialValue = " .. tostring(initialValue))
s.cVal = im.FloatPtr(initialValue)
if im.SliderFloat((s.title or s.name) .. '##' .. tostring(newPath), s.cVal, s.range[1], s.range[2]) then
--print('value changed: ' .. tostring(newPath) .. ' = ' .. tostring(s.cVal[0]))
if s.tsVar then
if im.Checkbox((s.title or s.name) .. '##' .. tostring(newPath), s.cVal) then
--print('value changed: ' .. tostring(newPath) .. ' = ' .. tostring(s.cVal[0]))
if s.tsVar then
end
--print("initialValue = " .. tostring(initialValue))
s.cVal = initialValue
s.cVal = cv
--print('value changed: ' .. tostring(newPath) .. ' = ' .. tostring(s.cVal))
if s.tsVar then
@/lua/ge/extensions/ui/apps/minimap/minimap.lua
lastSize = size
print(string.format("Size: %d, %d", size.x, size.y))
print(string.format("TexSize: %d, %d", texSize.x, texSize.y))
print(string.format("Size: %d, %d", size.x, size.y))
print(string.format("TexSize: %d, %d", texSize.x, texSize.y))
lastTexSize = texSize
@/lua/ge/extensions/flowgraph/nodes/vehicle/recoverInPlace.lua
if veh then
--print("Recover in Place")
veh:resetBrokenFlexMesh()
@/lua/ge/extensions/core/vehicle/partmgmt.lua
else
--print('flexbody set mesh alpha: ' .. flexbody.mesh .. ' to ' .. alpha)
end
else
--print('prop set mesh alpha: ' .. prop.mesh .. ' to ' .. alpha)
end
@/lua/vehicle/controller/linearActuators/linearActuatorTrailerFeet.lua
end
--print(string.format("Detached: %.2f, attached: %.2f, current: %.2f", detachedPosition, attachedPosition, currentPosition))
end
@/lua/common/quadtree.lua
function quadTree:analytics()
print('Tree depth = '..math.ceil(math.log10(3 * self.nodeCount + 1) / math.log10(4)))
print('Number of Tree Nodes = '..self.nodeCount)
print('Tree depth = '..math.ceil(math.log10(3 * self.nodeCount + 1) / math.log10(4)))
print('Number of Tree Nodes = '..self.nodeCount)
print('Number of Occupied Nodes = '..occupiedNodes)
print('Ratio of Occupied Nodes = '..occupiedNodes / self.nodeCount)
print('Number of Occupied Nodes = '..occupiedNodes)
print('Ratio of Occupied Nodes = '..occupiedNodes / self.nodeCount)
print('Average number of items in occupied nodes = '..itemCount * 0.2 / occupiedNodes)
print('Ratio of Occupied Nodes = '..occupiedNodes / self.nodeCount)
print('Average number of items in occupied nodes = '..itemCount * 0.2 / occupiedNodes)
@/lua/vehicle/powertrain/shaft.lua
if (not device.connectedWheel) and (not device.children or #device.children <= 0) then
--print(device.name)
local parentDiff = device.parent
parentDiff = parentDiff.parent
--print(parentDiff and parentDiff.name or "nil")
end
if parentDiff and parentDiff.deviceCategories.differential and parentDiff.defaultVirtualInertia then
--print("Found parent diff, using its default virtual inertia: "..parentDiff.defaultVirtualInertia)
device.virtualInertia = parentDiff.defaultVirtualInertia
if device.connectedWheel and device.parent then
--print(device.connectedWheel)
--print(device.name)
--print(device.connectedWheel)
--print(device.name)
local torsionReactor = device.parent
torsionReactor = torsionReactor.parent
--print(torsionReactor and torsionReactor.name or "nil")
end
--print(device.connectedWheel .. " Hub-Axis Inertia: " .. axisInertia .. " kgm^2")
outputInertia = axisInertia
@/lua/common/jit/zone.lua
-- ...
-- print(zone:get()) --> "A*"
-- ...
-- ...
-- print(zone:get()) --> "AI"
-- ...
@/lua/common/utils/torqueScriptParser.lua
--end
--print(ast)
--return nil
@/lua/vehicle/controller/vehicleController/shiftLogic/electricMotor.lua
else
print("unknown auto mode: " .. mode)
end
@/lua/vehicle/powertrain/splitShaft.lua
device.maxShaftAngle = math.sqrt(device.lockTorque / device.lockSpring)
--print(device.lockSpring)
--print(device.maxShaftAngle)
--print(device.lockSpring)
--print(device.maxShaftAngle)
end
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/vePartTree.lua
vEditor.propertyTableEditTarget = node
--print('editing ... ' .. dumps(node))
end
vEditor.ast = ast
--print('reloading ... ')
@/lua/ge/extensions/editor/rallyEditor.lua
isDev = devTxtExists()
-- print('isDev='..tostring(isDev))
@/lua/ge/extensions/util/groundModelDebug.lua
--debugDrawer:drawLine(res.pos, res.pos + res.normal, ColorF(0,1,0,1))
--print(" hit object: " .. tostring(res.object:getId() .. ' in ' .. res.distance .. ' m distance'))
-- removes the object - fun minigame ;)
@/lua/ge/extensions/flowgraph/nodes/logic/booleanExpression.lua
end
--print(expression)
--load the now sanitized and sandbox checked code with our custom environment
@/lua/common/extensions/networking/editorToolchain.lua
selectedNodes = nil
print('Connection closed: ' .. tostring(connection))
return
@/lua/ge/extensions/gameplay/rally/util.lua
-- -- if type(v) == "function" then
-- print(k)
-- -- end
@/lua/ge/extensions/scenario/quickRace.lua
--[[
print("----")
print("ID:")
print("----")
print("ID:")
print(veh:getId())
print("ID:")
print(veh:getId())
print("Vehcle by ID")
print(veh:getId())
print("Vehcle by ID")
print(getObjectByID(veh:getId()))
print("Vehcle by ID")
print(getObjectByID(veh:getId()))
print("Vehcle rotation through ID")
print(getObjectByID(veh:getId()))
print("Vehcle rotation through ID")
print(getObjectByID(veh:getId()) and getObjectByID(veh:getId()):getRotation())
print("Vehcle rotation through ID")
print(getObjectByID(veh:getId()) and getObjectByID(veh:getId()):getRotation())
print("Vehicle Rotation:")
print(getObjectByID(veh:getId()) and getObjectByID(veh:getId()):getRotation())
print("Vehicle Rotation:")
print(veh:getRotation())
print("Vehicle Rotation:")
print(veh:getRotation())
print("VS rotation given:")
print(veh:getRotation())
print("VS rotation given:")
print(rot)
print("VS rotation given:")
print(rot)
print("----")
print(rot)
print("----")
]]
@/lua/common/utils/httpJsonServer.lua
local function handleServerRequest(request)
--print("got request:")
--dump(request)
local res, err = ltn12.pump.step(sinkData[2], sinkData[3])
--print(tostring(res))
--print(tostring(err))
--print(tostring(res))
--print(tostring(err))
if res then
@/lua/vehicle/extensions/gameplayInterface.lua
local function debugCallback(requestId, data)
print("gameplayInterface debug callback data:")
dump(data)
if not callbackData then
print(string.format("Can't find requested callback id %d", callbackId))
dump(callbacks)
result = {failReason = string.format("Can't find module for system %q with request id %d", system, id)}
print(result.failReason)
end
result = {failReason = string.format("Received unknown system %q with request id %d", system, id)}
print(result.failReason)
end
result = {failReason = string.format("Received invalid request data, request id: %d, system: %q", id, system)}
print(result.failReason)
end
local params = {...}
--print(string.format("Doing thing %q with data %q", action, dumps(params)))
if id and action then
result = {failReason = string.format("Can't find module for action %q with id %d", action, id)}
print(result.failReason)
end
result = {failReason = string.format("Received unknown action %q with id %d", action, id)}
print(result.failReason)
end
result = {failReason = string.format("Received invalid request data, id: %d, action: %q", id, action)}
print(result.failReason)
end
if registeredActions[k] then
print(string.format("duplicate action: %q from %q and %q", k, registeredActions[k], name))
end
if registeredLookups[k] then
print(string.format("duplicate lookup: %q from %q and %q", k, registeredLookups[k], name))
end
@/lua/ge/extensions/gameplay/rally/driveline/drivelineRoute.lua
profilerPushEvent("DrivelineRoute - evaluatePacenoteEvents")
-- print(string.format("evaluating pacenote %s", pacenote.name))
-- local vDist = vPos:distance(self.lastVPos)
-- print(string.format("vDist: %0.3fm vSpeed: %0.3fm/s", vDist, vSpeed))
-- end
@/lua/vehicle/controller/vehicleController/vehicleController.lua
--print(string.format("%d / %d slip, groundcontact: %s -> canShiftDown: %s", averagePropulsedWheelSlip, shiftPreventionData.wheelSlipDownThreshold, groundContactCoef, shiftPreventionData.wheelSlipShiftDown))
end
--print(string.format("Gear %d: Up: %d, Down: %d", k, shiftPoints[k].highShiftUpAV * constants.avToRPM, shiftPoints[k].highShiftDownAV * constants.avToRPM))
end
@/lua/ge/extensions/ui/gridSelectorUtils/tilesModule.lua
defaultTile.forceAutoFocus = true
print("Overriding default tile to:"..dumps(defaultTile.key))
break
@/lua/vehicle/extensions/tech/CANBus/ProjectBavariaShifter.lua
end
--print(string.format("Lever: %s, Park: %s", leverStateLookup[leverState], parkButtonLookup[parkButtonState]))
lastLeverState = leverState
@/lua/ge/extensions/career/modules/logbook.lua
if entryId == -1 then return end
--print("Setting Logbook entry to read" .. entryId .. " -> " ..dumps(read))
for _, e in ipairs(logbook) do
@/lua/ge/extensions/util/testExtensionProxies.lua
function ExtensionProxyTester:onUpdate(dtReal, dtSim, dtRaw)
print('ExtensionProxyTester:onUpdate called: ' .. tostring(self.id) .. ', ' .. tostring(dtReal))
end
end
--print(' == testInstances ==')
--dump(testInstances)
@/lua/ge/extensions/core/modmanager.lua
--local hash = hashFile(v)
print(" * " .. tostring(v) .. " = " .. tostring(hash))
local function testZips()
print('testZips')
local fileList = FS:findFiles( "/mods", "*.zip", -1, true, false )
for k,v in pairs(fileList) do
print( "ZIP file: " .. v )
local filesInZIP = zip:getFileList()
print(" entries: " .. tostring( #filesInZIP ) )
for k2,v2 in pairs(filesInZIP) do
for k2,v2 in pairs(filesInZIP) do
print( " " .. v2 )
if v2:find(".jbeam") then
local text = zip:readFileEntryByIdx(k2)
print( " Contains: " .. text)
end
-- test mounting
print( " Testing mounting of " .. v)
print( " checking isMountedZIP ... RESULT " .. tostring( FS:isMounted(v) ))
print( " Testing mounting of " .. v)
print( " checking isMountedZIP ... RESULT " .. tostring( FS:isMounted(v) ))
print( " checking mountZIP ... RESULT " .. tostring( FS:mount(v) ))
print( " checking isMountedZIP ... RESULT " .. tostring( FS:isMounted(v) ))
print( " checking mountZIP ... RESULT " .. tostring( FS:mount(v) ))
print( " checking isMountedZIP ... RESULT " .. tostring( FS:isMounted(v) ))
print( " checking mountZIP ... RESULT " .. tostring( FS:mount(v) ))
print( " checking isMountedZIP ... RESULT " .. tostring( FS:isMounted(v) ))
print( " checking unmountZIP ... RESULT " .. tostring( FS:unmount(v) ))
print( " checking isMountedZIP ... RESULT " .. tostring( FS:isMounted(v) ))
print( " checking unmountZIP ... RESULT " .. tostring( FS:unmount(v) ))
print( " checking isMountedZIP ... RESULT " .. tostring( FS:isMounted(v) ))
print( " checking unmountZIP ... RESULT " .. tostring( FS:unmount(v) ))
print( " checking isMountedZIP ... RESULT " .. tostring( FS:isMounted(v) ))
local function deleteMod(modname)
--print("removeMod")
--print(hash)
--print("removeMod")
--print(hash)
if not mods[modname] then
end
--print("targetPath: " .. targetPath)
for i,v in ipairs(files) do
--print('extractFile: ' .. tostring(v) .. ' -> ' .. tostring(targetPath) .. v)
Engine.Platform.taskbarSetProgress(i / #files)
end
--print(dumps( request.responseData) )
if not request.responseData and request.responseData.ok == 1 then
@/lua/common/libs/luasec/options.lua
local function usage()
print("Usage:")
print("* Generate options of your system:")
print("Usage:")
print("* Generate options of your system:")
print(" lua options.lua -g /path/to/ssl.h [version] > options.c")
print("* Generate options of your system:")
print(" lua options.lua -g /path/to/ssl.h [version] > options.c")
print("* Examples:")
print(" lua options.lua -g /path/to/ssl.h [version] > options.c")
print("* Examples:")
print(" lua options.lua -g /usr/include/openssl/ssl.h > options.c\n")
print("* Examples:")
print(" lua options.lua -g /usr/include/openssl/ssl.h > options.c\n")
print(" lua options.lua -g /usr/include/openssl/ssl.h \"OpenSSL 1.0.1 14\" > options.c\n")
print(" lua options.lua -g /usr/include/openssl/ssl.h > options.c\n")
print(" lua options.lua -g /usr/include/openssl/ssl.h \"OpenSSL 1.0.1 14\" > options.c\n")
print("* List options of your system:")
print(" lua options.lua -l /path/to/ssl.h\n")
print("* List options of your system:")
print(" lua options.lua -l /path/to/ssl.h\n")
end
local function printf(str, ...)
print(string.format(str, ...))
end
local function generate(options, version)
print([[
/*--------------------------------------------------------------------------
print([[static lsec_ssl_option_t ssl_options[] = {]])
local name = string.lower(string.sub(option, 8))
print(string.format([[#if defined(%s)]], option))
print(string.format([[ {"%s", %s},]], name, option))
print(string.format([[#if defined(%s)]], option))
print(string.format([[ {"%s", %s},]], name, option))
print([[#endif]])
print(string.format([[ {"%s", %s},]], name, option))
print([[#endif]])
end
end
print([[ {NULL, 0L}]])
print([[
print([[ {NULL, 0L}]])
print([[
};
for k, option in ipairs(options) do
print(option)
end
@/lua/common/utils.lua
log("E", "jsonWriteFile", "Provided objType is not a table but "..dumps(objType)..", unable to write to: "..dumps(filename))
print(debug.tracesimple())
return false
log("E", "jsonWriteFile", "Unable to open file for writing: "..dumps(filename))
print(debug.tracesimple())
end
-- d = {a = "foo", b = {c = 123, d = "foo", p = vec3(1,2,3)}}
-- print("original data: " .. tostring(d))
-- dump(d)
-- s = serialize(d)
-- print("serialized data: " .. tostring(s))
-- da = deserialize(s)
-- da = deserialize(s)
-- print("restored data: " .. tostring(da))
-- dump(da)
collectgarbage('restart')
if (dif > 0 or printZero) and not omitPrint then print(dif) end
__prevgccount__ = false
if not omitPrint then
print(t * 1000)
end
if i % 8 == 1 then
print(hex .. asc)
hex, asc = string.format("%04x: ", i - 1), ''
end
print(hex .. string.rep(" ", 8 - len % 8 ) .. asc)
end
@/lua/common/extensions/ui/flowgraph/editor.lua
--print("EDITOR API LOADED")
M.flowgraphVersion = 0.2
if source:renameVariable(name, newName) then
print("Variable " .. name .. " renamed to " .. newName)
else
@/lua/vehicle/powertrain/combustionEngineThermals.lua
-- Audio Debug
-- print (string.format(" AF Trig Insta %.3f/%.3f Eng InstVolCoef %.2f Exh VolCoef %.2f EngExh Vol TOTL %.2f Exh Color %.2f", parentEngine.instantAfterFireCoef, parentEngine.instantAfterFireCoef * n.afterFireAudioCoef, afterFire.instantVolumeCoef, n.afterFireVolumeCoef, afterFire.instantVolumeCoef * n.afterFireVolumeCoef, 1 - n.afterFireMufflingCoef))
end
-- Audio Debug
-- print (string.format(" AF Trig Shift %.3f/%.3f Eng InstVolCoef %.2f Exh VolCoef %.2f EngExh Vol TOTL %.2f Exh Color %.2f", parentEngine.shiftAfterFireCoef, parentEngine.shiftAfterFireCoef * n.afterFireAudioCoef, afterFire.shiftVolumeCoef, n.afterFireVolumeCoef, afterFire.shiftVolumeCoef * n.afterFireVolumeCoef, 1 - n.afterFireMufflingCoef))
end
obj:playSFXOnceCT(afterFire.sustainedAudioSample, n.finish, n.afterFireVolumeCoef * afterFire.sustainedVolumeCoef, 1.0, 1 - n.afterFireMufflingCoef, 0)
--print (string.format(" AF Trig Sustd %.3f/%.3f Eng InstVolCoef %.2f Exh VolCoef %.2f EngExh Vol TOTL %.2f Exh Color %.2f", parentEngine.sustainedAfterFireCoef, parentEngine.sustainedAfterFireCoef * n.afterFireAudioCoef, afterFire.sustainedVolumeCoef, n.afterFireVolumeCoef, afterFire.sustainedVolumeCoef * n.afterFireVolumeCoef, 1 - n.afterFireMufflingCoef))
end
--dump(exhaustTrees)
--print(afterFire.exhaustMaxLevel)
-- Audio Debug
-- print (string.format("instantAfterFire coef %.2f / sustainedAfterFire coef %.2f / shiftVolumeCoef %.2f", jbeamData.instantAfterFireVolumeCoef, jbeamData.sustainedAfterFireVolumeCoef, jbeamData.shiftAfterFireVolumeCoef))
-- print (string.format("audibleThresholdInstant %.2f / audibleThresholdSustained %.2f / audibleThresholdShift %.2f", jbeamData.afterFireAudibleThresholdInstant, jbeamData.afterFireAudibleThresholdSustained, jbeamData.afterFireAudibleThresholdShift))
-- print (string.format("instantAfterFire coef %.2f / sustainedAfterFire coef %.2f / shiftVolumeCoef %.2f", jbeamData.instantAfterFireVolumeCoef, jbeamData.sustainedAfterFireVolumeCoef, jbeamData.shiftAfterFireVolumeCoef))
-- print (string.format("audibleThresholdInstant %.2f / audibleThresholdSustained %.2f / audibleThresholdShift %.2f", jbeamData.afterFireAudibleThresholdInstant, jbeamData.afterFireAudibleThresholdSustained, jbeamData.afterFireAudibleThresholdShift))
@/lua/ge/extensions/gameplay/missions/poiTest.lua
ret.buttonText = "Do the Test"
ret.buttonFun = function() print("Test Successfull!") end
table.insert(promptData, ret)
@/lua/vehicle/extensions/inputAnalyzer.lua
end
--print(inputString)
end
@/lua/vehicle/controller/tirePressureControl.lua
--print(electrics.values[activeGroupPressureElectricsName])
end
@/lua/ge/extensions/util/booster.lua
function M.trigger(data)
print("Booster triggered")
dump(data)
@/lua/console/simtest.lua
BeamEngine:update(1/2000, 1/2000)
print(" - "..hp:stop().." ms")
end
@/lua/ge/extensions/flowgraph/nodes/math/smoothers/nonLinear.lua
self.oldSet = self.pinIn.set.value
--print(self.oldSet)
self.smoother:set(self.oldSet)
@/lua/vehicle/extensions/aeroDebug.lua
aeroData.afZ = aeroData.totalAeroForce:dot(M.directionVectorUp)
--print(M.afX..' '..M.afY..' '..M.afZ)
aeroData.aTZ = aeroData.totalAeroTorque:dot(M.directionVectorUp)
--print(M.aTX..' '..M.aTY..' '..M.aTZ)
--print(aeroData.frontDownForce..' '..aeroData.rearDownForce..' '..aeroData.afX..' '..aeroData.afY..' '..aeroData.afZ)
--print("%F:"..' '..string.format("%.2f",aeroData.percentFront)..' '.."%R:"..' '..string.format("%.2f",aeroData.percentRear)..' '.."Net Force X:"..' '..string.format("%.2f",aeroData.afX)..' '.."Y:"..''..string.format("%.2f",aeroData.afY)..' '.."Z:"..''..string.format("%.2f",aeroData.afZ))
--print(aeroData.frontDownForce..' '..aeroData.rearDownForce..' '..aeroData.afX..' '..aeroData.afY..' '..aeroData.afZ)
--print("%F:"..' '..string.format("%.2f",aeroData.percentFront)..' '.."%R:"..' '..string.format("%.2f",aeroData.percentRear)..' '.."Net Force X:"..' '..string.format("%.2f",aeroData.afX)..' '.."Y:"..''..string.format("%.2f",aeroData.afY)..' '.."Z:"..''..string.format("%.2f",aeroData.afZ))
end
@/lua/common/json-ast.lua
jsonWriteFile(filename .. '.ast.json', res, true)
print('wrote AST: ' .. tostring(filename .. '.ast.json'))
end
end
print('Done! :)')
end
@/lua/common/timeEvents.lua
-- print sth in 5 seconds
events:addEvent( 5, function() print ("hello world!") end)
@/lua/ge/extensions/editor/util/transformUtil.lua
--dump(editor.editMode and editor.editMode.displayName)
--print(debug.tracesimple())
if self:correctEditMode() then
@/lua/vehicle/extensions/tech/wheelForces.lua
local function onPhysicsStep(dt)
--print("wheellogger physics step")
--obj:getNodeForceVector()
enablePhysicsStepHook()
print("wheellogger loaded")
wheelData = {}
else
print("rim beam not attached to node1 or node2")
end
else
print("sidewall beam not attached to any rim beam")
end
else
print("sidewall reinf beam not attached to any rim beam")
end
end
print("wheelforces.lua: " .. wd.name)
dump(data.suspensionBeamsNode1)
@/lua/ge/extensions/util/wsTest.lua
server, chosenAddress = wsUtils.createOrGetWS('any', port, './ui/entrypoints/util_wsTest/', protocolName, '/ui/entrypoints/util_wsTest/index.html')
print('wsTest webserver running at: http://' .. chosenAddress .. ':' .. tostring(port) .. ' (listening on all addresses)')
--openWebBrowser('http://' .. chosenAddress .. ':'.. tostring(port))
if type(debug.traceback) ~= "function" then
print("*** LUA TRACEBACK BROKEN ***")
end
@/lua/vehicle/extensions/ui/simplePowertrainControl.lua
local function setButton(id, uiName, icon, color, ringValue, onClickCallback, remove)
--print(string.format("id: %q, uiName: %q, icon: %q, ringvalue: %q, click: %q, remove: %q", id, uiName, icon, color, ringValue, onClickCallback, remove))
guihooks.trigger("ChangePowerTrainButtons", {id = id, tooltip = uiName, icon = icon, color = color, ringValue = ringValue, onClick = onClickCallback, remove = remove})
@/lua/ge/extensions/flowgraph/nodes/gameplay/race/raceHighscoresLap.lua
print("Writing Highscores...")
local veh
@/lua/ge/extensions/flowgraph/graph.lua
log("E", "", "Duplicate ID error! Graph")
print(debug.tracesimple())
end
})
--print("Connecting intergraph pins: " .. sLink.sourcePin.id .. " -> " .. tgt[2].id)
end
for _,v in pairs(mPin) do
print(mPin.value)
if mPin.value == true then
local exprFunc, message = load(funstr, "Compiled FG Code for " .. dumps(self.mgr.name) .. " / " .. dumps(color.name), 't', env)
-- print(message)
if exprFunc then
--dumpz(node, 1)
--print(debug.tracesimple())
--ui_flowgraph_editor.DeleteNode(node.id)
end
--print("Deserializing " .. self.name .."/" ..self.type)
if data.viewPos and data.viewZoom then
elseif child.path then
--print("Creating macro instance path. "..self.name .. " => " ..child.path)
cGraph = self.mgr:createMacroInstanceFromPath(child.path, integratedNodes[tonumber(cid)] )
else
--print("Deserializing Child "..self.name .. " => " ..child.name)
cGraph = self.mgr:createGraph('for deserializing child',self.type == 'macro', tonumber(cid))
if self.type == 'macro' then
--print("Creating macro child "..self.name .. " => " ..child.name)
self.mgr.macros[cGraph.id] = cGraph
--print("Completed deserializing " .. self.name)
self.dirty = data.dirty
local indexes = self:getChildPosition()
--print("Root ID " .. root.id)
for _, m in pairs(self.mgr.macros) do
s = s .. self:toString()
print(s)
for _, c in ipairs(self:getChildren()) do
if parent then
print(parent.name)
-- find all children and represented flowgraphs
for _, gr in pairs(self.mgr.graphs) do
--print(gr.isStateGraph)
--print(gr.name)
--print(gr.isStateGraph)
--print(gr.name)
if gr.isStateGraph and state == nil then
@/lua/ge/map.lua
if list1Count ~= list2Count then
print('!!!!!!!!!!!!!!!! Node List Sizes Do Not Match ('..list1Count..' - '..list2Count..') !!!!!!!!!!!!!!!!!!!!!!!!!!!!!')
return
if nodesNotMatchedCount > 0 then
print('!!!!!!!!!!!!!!!!! Did not find match for '..nodesNotMatchedCount..' nodes !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!')
local matchedL1 = {}
end
print('-------------')
for i = 1, nodeList1 do
else
print('Matches found for all ('..list1Count..') nodes.')
end
if edgeList1Count ~= edgeList2Count then
print('!!!!!!!!!!!!!!!! Edge List Sizes Do Not Match ('..edgeList1..' - '..edgeList2..') !!!!!!!!!!!!!!!!!!!!!!!!!!!!!')
return
if edgesNotMatchedCount > 0 then
print('!!!!!!!!!!!!!!!!!!!!!!!!!!! DID NOT FIND MATCH FOR '..edgesNotMatchedCount..' edges !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!')
local matchedL1 = {}
end
print('--------------------')
for i = 1, edgeList1Count do
else
print('Matches found for all ('..edgeList1Count..') edges.')
end
if not map.nodes[n2id] then
print('!!!! Link is not a map node !!!!!')
linksOk = false
if n1id == n2id then
print('!!!! Link is connected to itself !!!!')
linksOk = false
-- if not edgeData.pos[n1id] or not edgeData.pos[n2id] or not edgeData.radius[n1id] or not edgeData.radius[n2id] then
-- print('!!!! edge Node ids do not match graph ids !!!!')
-- linksOk = false
else
print('!!!!!! Links Not Ok !!!!!!!')
end
-- if not (n1.pos:squaredDistance(n2.pos) < square(min(n1.radius, n2.radius))) then
-- print('!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! mergeNodesToLines Error 1 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!')
-- end
-- if tableSize(newNodesCreated) ~= numOfNewNodesCreated then -- TODO: remove debug
-- print('!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! mergeNodesToLines Error 2 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!')
-- end
--[[ Load Map Data Hashes
print('--------------- Load ---------------')
checkLinks()
dump(graphDataHistory['load'][2])
print('')
--]]
--[[ Merge Overlapping Nodes 0 Hashes
print('--------------- Merge Overlapping Nodes 0 ---------------')
checkLinks()
dump(graphDataHistory['Merge_Nodes_0'][2])
print('')
--]]
--[[ optimizeNodes_0
print('--------------- Optimize Nodes 0 ---------------')
checkLinks()
dump(graphDataHistory['optimizeNodes_0'][2])
print('')
--]]
--[[ Merge Overlapping Nodes 1 Hashes
print('--------------- Merge Overlapping Nodes 1 ---------------')
checkLinks()
dump(graphDataHistory['Merge_Nodes_1'][2])
print('')
--]]
--[[ T - Junctions Hashes
print('--------------- Resolve T Junctions ---------------')
checkLinks()
dump(graphDataHistory['T_Junctions'][2])
print('')
--]]
--[[ X - Junctions Hashes
print('--------------- Resolve X Junctions ---------------')
checkLinks()
dump(graphDataHistory['X_Junctions'][2])
print('')
--]]
--[[ Merge Nodes to Lines Hashes
print('--------------- After merge nodes to lines ---------------')
checkLinks()
dump(graphDataHistory['mergeNodesToLines'][2])
print('')
--]]
--[[ Merge Overlapping Nodes 2 Hashes
print('--------------- Merge Overlapping Nodes 2 ---------------')
checkLinks()
dump(graphDataHistory['Merge_Nodes_2'][2])
print('')
--]]
--[[ Optimize Nodes Hashes
print('------------------ Optimize Nodes ----------------------')
checkLinks()
dump(graphDataHistory['optimizeNodes'][2])
print('')
--]]
--[[ Convert to single sided Hashes
print('------------------ Convert To Single Sided ----------------------')
-- checkLinks() -- this does not work for single sided links
dump(graphDataHistory['convertToSingleSided'][2])
print('')
--]]
--[[ For debugging: comment out linkMap() call above.
print('============== Load Map ===============')
toggleShuffledPairs('shuffledPairs')
print('')
print('=========================================================================')
print('')
print('=========================================================================')
print('')
print('=========================================================================')
print('')
graphHistory[2] = linkMap()
print('')
if graphHistory[1][v] and graphHistory[2][v] then
print('========='.. ' '..v..' '..'=========')
if graphHistory[1][v][1] == graphHistory[2][v][1] then
print('Node Check PASSED')
else
else
print('Node check FAILED !!!!!!!!!!!!!!!!!!!!!!!')
end
if graphHistory[1][v][2] == graphHistory[2][v][2] then
print('Edge Check PASSED')
else
else
print('Edge check FAILED !!!!!!!!!!!!!!!!!!!!!!!')
end
print('')
end
local function onWaypoint(args)
--print('onWaypoint')
--dump(args)
local tpos = nextTrigger:getPosition()
--print("player pos: " .. tostring(ppos))
--print("trigger pos: " .. tostring(tpos))
--print("player pos: " .. tostring(ppos))
--print("trigger pos: " .. tostring(tpos))
local l = 'ai.setTarget('..tostring(tpos)..')'
local l = 'ai.setTarget('..tostring(tpos)..')'
--print(l)
args.subject:queueLuaCommand(l)
local function onAddWaypoint(wp)
--print("waypoint added: " .. tostring(wp))
if isEditorEnabled then
local function onRemoveWaypoint(wp)
--print("waypoint removed: " .. tostring(wp))
if isEditorEnabled then
local function onModifiedWaypoint(wp)
--print("waypoint modified: " .. tostring(wp))
if isEditorEnabled then
@/lua/ge/extensions/flowgraph/nodes/debug/multiFlow.lua
if self.data.logOnWork then
print("a: " .. (self.pinIn.a.value and "true" or "false"))
print("b: " .. (self.pinIn.b.value and "true" or "false"))
print("a: " .. (self.pinIn.a.value and "true" or "false"))
print("b: " .. (self.pinIn.b.value and "true" or "false"))
print("c: " .. (self.pinIn.c.value and "true" or "false"))
print("b: " .. (self.pinIn.b.value and "true" or "false"))
print("c: " .. (self.pinIn.c.value and "true" or "false"))
print("d: " .. (self.pinIn.d.value and "true" or "false"))
print("c: " .. (self.pinIn.c.value and "true" or "false"))
print("d: " .. (self.pinIn.d.value and "true" or "false"))
end
@/lua/ge/extensions/freeroam/dragRace.lua
end
--print("Setting name: drag_opponent")
--opponentVehicle:setField('name', '', opponentVehicleName)
@/lua/ge/client/init.lua
-- print("initRenderManager");
renderManagerModule.initRenderManager()
-- print("initLightingSystems");
lightingModule.initLightingSystems()
-- print("initLightingSystems");
lightingModule.reloadLightingSystems();
-- print("... initClient done")
end
@/lua/ge/extensions/editor/flowgraph/main.lua
ui_flowgraph_editor.setViewState(graph.viewPos, graph.viewZoom)
--print(string.format(graph.name.. " Restoring View to: %d %d / %0.2f", graph.viewPos[0].x, graph.viewPos[1].y, graph.viewZoom[0]))
else
else
--print(graph.name .. " Nothing to restore, navigating to contend")
ui_flowgraph_editor.NavigateToContent(0.01)
--if o1 ~= graph.viewPos[0].x or o2 ~= graph.viewPos[0].y or o3 ~= graph.viewZoom[0] then
-- print(string.format(graph.name.." Saved View to: %d %d / %0.2f", graph.viewPos[0].x, graph.viewPos[1].y, graph.viewZoom[0]))
--end
if graph.focusDelay == 0 then
--[[print("Navigating to Content")
if graph.viewPos and graph.viewZoom then
graph.viewZoom[0] = 1
print(string.format("Restoring to: %d %d / %0.2f", graph.viewPos[0].x, graph.viewPos[1].y, graph.viewZoom[0]))
ui_flowgraph_editor.setViewState(graph.viewPos, graph.viewZoom)
for _,gr in ipairs(allGraphs) do
--print(gr:getLocation())
local graph = gr
if focusGraphNow and focusGraphNow == gr then
--print("Focusgraph to " .. self.mgr.focusGraph.name .. "/" ..self.mgr.focusGraph.id)
self.mgr.focusGraph.showTab[0] = true
if not focussed and ((not self.mgr.graph) or (gr.id ~= self.mgr.graph.id)) and im.IsWindowFocused() then
--print("mgr graph " .. dumps(self.mgr.graph and self.mgr.graph.id) .. " vs this graphs id: " .. gr.id .." " .. gr.name)
setGraphAfter = gr
if im.Button("Duplicate id!!: " ..#duplicateIds) then
print("-------------")
for _, duplicateId in ipairs(duplicateIds) do
end
print("-------------")
end
ui_flowgraph_editor.PopStyleColor(1)
--print(im.IsWindowFocused(im.FocusedFlags_ChildWindows))
if setGraphAfter and focusGraphNow then
--print("Setting graph but also focussing now..?")
end
if setGraphAfter and not focusGraphNow then
--print("setgraph id is " .. dumps(setGraphAfter.id))
self.mgr:selectGraph(setGraphAfter)
@/lua/ge/extensions/gameplay/statistic.lua
-- callbackRegister("vehicle/burnout.time", 0,_callbackTest, false)
-- print(callbackRemove("vehicle/burnout", 0,_callbackTest))
end
@/flowgraphEditor/Tower/customNodes/towerNode.lua
-- Generate the list
--print(n)
for _, option in ipairs(options) do
local amount = math.ceil((option.frequency / totalFrequency) * (n))
print(string.format("%s : %d / %d", option.mesh, amount, n))
for _ = 1, amount do
@/lua/ge/extensions/editor/buildingEditor.lua
obj:delete()
-- print('??^^^^^^^^^^ BE_removed:')
end
end
print('?? ^^^^^^^^^^^ had_EROAD:'..tostring(scenetree.findObject('e_road')))
end
local function onActivate()
-- print('>>______________________________________________________ onActivate:'..tostring(U._PRD))
-- lo('>> onActivate:'..tostring(isfirst)..':'..tostring(U._PRD)..' edit:'..tostring(scenetree.findObject('edit')))
end
-- print('?? to_inject:'..tostring(U._PRD))
W.up(D, nil, true)
local function onDeactivate()
-- print('>> onDeactivate:'..tostring(U._PRD)..':'..tostring(scenetree.findObject('e_road')))
if scenetree.findObject('e_road') then
if scenetree.findObject('e_road') then
print('!! BAT.CLEANUP_FOLDERS')
end
if U._PRD == 1 then
-- print('?? BAT_deact:'..tostring(scenetree.findObject('e_road')))
if scenetree.findObject('edit') then
if im.IsKeyPressed(im.GetKeyIndex(im.Key_X)) and editor.keyModifiers.ctrl then
-- print('?? to_RELOAD:')
for k,d in pairs(dexp) do
local function onSerialize()
-- print('??^^^^^^^^^^ onSerialize:'..tostring(scenetree.findObject('e_road')))
if scenetree.findObject('e_road') then
local jdata = W.onQuit()
-- print('?? onSer:'..tostring(U._MODE))
lo('>> bE.onSerialize:') --..#jdata)
@/lua/vehicle/extensions/scenario/shiftBooster.lua
for _, node in pairs(v.data.nodes) do
print("node = " .. tostring(node.cid) .. ' > ' .. tostring(forceVec))
obj:applyForceVector(node.cid, forceVec)
]]
print("applyBoost > " .. tostring(forceVec))
obj:setWind(forceVec.x, forceVec.y, forceVec.z)
local function listenToShift()
print("### SHIFTBOOSTER ###")
local up_for_real = drivetrain.shiftUp
drivetrain.shiftUp = function()
print("### SHIFTBOOSTER ### > SHIFTUP")
@/lua/ge/extensions/flowgraph/nodes/recording/recordReplay.lua
if self.pinIn.start.value then
print("Starting recording!")
core_replay.toggleRecording(false)
if self.pinIn.stop.value then
print("Stopping Recording!")
core_replay.toggleRecording(false)
@/lua/ge/extensions/gameplay/discover.lua
-- use this to get the position, rotation and partConfig of all vehicles
for id in activeVehiclesIterator() do local veh = scenetree.findObjectById(id) print(veh) dump({veh:getPosition(), quatFromDir(veh:getDirectionVector(), veh:getDirectionVectorUp()), veh.jbeam, veh.partConfig}) end
]]
@/lua/common/libs/lua-websockets/websocket/server_copas.lua
assert(opts and (opts.protocols or opts.default))
local on_error = opts.on_error or function(s) print(s) end
local listener,err = socket.bind(opts.interface or '*',opts.port or 80)
@/lua/common/libs/StackTracePlus/StackTracePlus.lua
assert(type(line) == "string")
--print(line)
local match = line:match("^%s*function%s+(%w+)")
if match then
--print("+++++++++++++function", match)
return match
if match then
--print("++++++++++++local", match)
return match
if match then
--print("++++++++++++local func", match)
return match
if match then
--print("+++++++++++++function2", match)
return "(anonymous)"
local function GuessFunctionName(info)
--print("guessing function name")
if type(info.source) == "string" and info.source:sub(1,1) == "@" then
if not file then
print("file not found: "..tostring(err)) -- whoops!
return "?"
if not line then
--print("line not found") -- whoops!
return "?"
if not line then
--print("line not found") -- whoops!
return "?"
end
--for k,v in pairs(info) do print(k,v) end
fun_name = fun_name or GuessFunctionName(info)
end
--print(error_message)
elseif info.what == "C" then
--print(info.namewhat, info.name)
--for k,v in pairs(info) do print(k,v, type(v)) end
--print(info.namewhat, info.name)
--for k,v in pairs(info) do print(k,v, type(v)) end
local function_name = m_user_known_functions[info.func] or m_known_functions[info.func] or info.name or tostring(info.func)
elseif info.what == "tail" then
--print("tail")
--for k,v in pairs(info) do print(k,v, type(v)) end--print(info.namewhat, info.name)
--print("tail")
--for k,v in pairs(info) do print(k,v, type(v)) end--print(info.namewhat, info.name)
dumper:add_f("\n(%d) tail call", level_to_show)
--print("tail")
--for k,v in pairs(info) do print(k,v, type(v)) end--print(info.namewhat, info.name)
dumper:add_f("\n(%d) tail call", level_to_show)
if not function_name or function_name == "?" then
--for k,v in pairs(info) do print(k,v, type(v)) end
function_name = GuessFunctionName(info)
dumper:add('\n=============== Stack Traceback >> START >>\n')
--print(error_message)
elseif info.what == "C" then
--print(info.namewhat, info.name)
--for k,v in pairs(info) do print(k,v, type(v)) end
--print(info.namewhat, info.name)
--for k,v in pairs(info) do print(k,v, type(v)) end
local function_name = m_user_known_functions[info.func] or m_known_functions[info.func] or info.name or tostring(info.func)
elseif info.what == "tail" then
--print("tail")
--for k,v in pairs(info) do print(k,v, type(v)) end--print(info.namewhat, info.name)
--print("tail")
--for k,v in pairs(info) do print(k,v, type(v)) end--print(info.namewhat, info.name)
dumper:add_f("(%d) tail call\n", level_to_show)
--print("tail")
--for k,v in pairs(info) do print(k,v, type(v)) end--print(info.namewhat, info.name)
dumper:add_f("(%d) tail call\n", level_to_show)
if not function_name or function_name == "?" then
--for k,v in pairs(info) do print(k,v, type(v)) end
function_name = GuessFunctionName(info)
@/lua/ge/extensions/flowgraph/nodes/util/onMenu.lua
self.pinOut.onOpened.value = true
print("OnMenu Debug - Triggering onOpened impulse")
elseif newState == "closed" then
self.pinOut.onClosed.value = true
print("OnMenu Debug - Triggering onClosed impulse")
end
@/lua/ge/extensions/ui/vehicleSelector/tiles.lua
for _, group in pairs(groups) do
--print(string.format("sorting group %s with mode %s %s (in handleAllModelsPath)", group.key, data.displayData.sortMode, data.displayData.groupMode))
if data.displayData.sortMode == 'Automatic' or group.isRecentGroup then
-- GENERIC: Sort tiles
--print(string.format("sorting group %s with mode %s %s (in handleAllModelsPath)", group.key, data.displayData.sortMode, data.displayData.groupMode))
if data.displayData.sortMode == 'Automatic' or group.isRecentGroup then
@/lua/ge/extensions/core/cameraModes/pacenoteOrbit.lua
function C:init()
-- print('pacenoteOrbit cam init')
self.isGlobal = true
@/lua/ge/extensions/editor/api/dynamicDecals.lua
if id > #tableToRemoveFrom then
print(string.format("%s.deleteLayer(): Can't delete layer. Id [%d] is out of bounds!", logTag, id))
return
if not layer then
print(string.format("%s.addMaskDecal(): Couldn't find layer for layerUid '%s'. Couldn't undo 'addMaskDecal' action.", logTag, actionData.baseLayerUid))
return
if not layer then
print(string.format("%s.addMaskDecal(): Couldn't find layer for layerUid '%s'. No layer mask decal has been added.", logTag, actionData.baseLayerUid))
return
if not layerUid_string then
print(string.format("%s.addMaskDecal(): 'layerUid' must be set. No layer mask decal has been added.", logTag))
return
if not layer then
print(string.format("%s.addMaskDecal(): Couldn't find layer for layerUid '%s'. No layer mask decal has been added.", logTag, layerUid_string))
return
if M.debug then
print(string.format("%s.addMaskDecal()\ndecalData:\n%s\n### ######## ###", logTag, dumps(decalData)))
end
if M.debug then
print(string.format("%s.addDecal()\ndecalData:\n%s\n### ######## ###", logTag, dumps(decalData)))
end
if M.debug then
print(string.format("%s.addPathDataPoint()\nlayerData:\n%s\n### ######## ###", logTag, dumps(layerData)))
end
if M.debug then
print(string.format("%s.addFillLayer()\nlayerData:\n%s\n### ######## ###", logTag, dumps(layerData)))
end
if M.debug then
print(string.format("%s.addTextureFillLayer()\nlayerData:\n%s\n### ######## ###", logTag, dumps(layerData)))
end
if M.debug then
print(string.format("%s.addGroup()\nlayerData:\n%s\n### ######## ###", logTag, dumps(layerData)))
end
if M.debug then
print(string.format("%s.addLinkedSet()\nlayerData:\n%s\n### ######## ###", logTag, dumps(layerData)))
end
if M.debug then
print(string.format("%s.addBrushStrokeLayer()\nlayerData:\n%s\n### ######## ###", logTag, dumps(layerData)))
end
if M.debug then
print(string.format("%s - Material '%s' has been added", logTag, materialName))
end
if M.debug then
print(string.format("%s - Material set to '%s'", logTag, materialName))
end
if M.debug then
print(string.format("%s - Material set to '%s'", logTag, mat1[2]))
end
if M.debug then
print(string.format("%s - Material set to '%s'", logTag, mat2[2]))
end
end
print(string.format("%s - Not able to set the default material", logTag))
M.setLayerVisibility = function(layerUid_string, visibility_bool)
if visibility_bool == nil then print(string.format("%s.setLayerVisibility(): 'visibility_bool' argument must be given.", logTag)) return end
local layer = M.getLayerByUid(layerUid_string)
if not vehicleObj then
print(string.format("%s.bakeLayers(layers): Can't bake layers, vehicle's missing.", logTag))
return
if M.debug then
print(string.format("%s.bakeLayers(layers)\nresult:\n%s\n### ######## ###", logTag, dumps(res)))
end
if M.debug then
print(string.format("%s.highlightLayer(decal)\ndecal:\n%s\n### ######## ###", logTag, dumps(layer_table)))
end
if M.debug then
print(string.format("%s.highlightLayerByUid(decal)\ndecal:\n%s\n### ######## ###", logTag, dumps(layer)))
end
if not res then
print(string.format("%s.reprojectLayers(): Failed", logTag))
return
if not res then
print(string.format("%s.getLayerByUid(layerUid_string): No layer found with given uid '%s'", logTag, layerUid_string))
end
if not fromLayer then
print(string.format("%s.setLayer(layerData_table, doReproject_bool): Couldn't find layer for layerUid '%s'. Can't update layer.", logTag, layerData_table.uid))
return
if M.debug then
print(string.format("moveLayer, from: %d fromParentUid: %s, to: %d toParentUid: %s", from_number or -1, fromParentUid_string or "nil", to_number or -1, toParentUid_string or "nil"))
end
if layer.uid == toParentUid_string then
print(string.format("Can't make a layer its own child. Aborting moving layer '%s'", layer.name))
return
else
print(string.format("%s : Can't find Dynamic Decals preset material: %s", logTag, matSkinPresetName))
end
if found == 0 then
print(string.format("%s : No materials skin preset has been found", logTag))
return
print(string.format("%s : Skin files exported to '%s'", logTag, modDirectory))
if not referenceLayerUid then
print("'referenceLayerUid' is needed in order to be able to move the layers")
return
@/lua/ge/extensions/flowgraph/nodes/gfx/dof.lua
else
--print(" self.mode = " .. tostring(self.mode) .. " / self.timer = " .. tostring(self.timer) .. ' / fadeTime = ' .. tostring(fadeTime))
local newVal = 0
@/lua/ge/extensions/editor/scriptAIManager.lua
--print("camDist = " .. tostring(camDist))
local cutoffPointSq = math.min(200, math.max(100, camDist))
local cutoffPointSq = math.min(200, math.max(100, camDist))
--print("cutoffPoint = " .. tostring(cutoffPointSq))
cutoffPointSq = cutoffPointSq * cutoffPointSq
local function onVehicleSubmitRecording(vehId, data)
--print(' * got data: ' .. tostring(vehId)) -- .. ' : ' .. dumps(data))
recordings[vehId] = data
@/lua/ge/extensions/flowgraph/nodes/math/smoothers/linear.lua
self.oldSet = self.pinIn.set.value
--print(self.oldSet)
self.smoother:set(self.oldSet)
@/lua/ge/extensions/flowgraph/nodes/types/transform.lua
function C:showProperties()
--print("Properties Shown.")
function C:hideProperties()
--print("Properties Hidden")
self._oldGizmoMode = editor.getAxisGizmoMode()
@/lua/ge/extensions/editor/gen/exp_solidflex.lua
-- if indrag and not yes then return end
print(ms)
if U.out.f then
W.init = function()
-- print('>> init:')
cvneigh = nil
end
-- print('?? if_MESH_cs:'..tostring(id))
end
nil, nil, 'MultiSelectButton') then
-- print('?? res_CLICK:')
env.onVal('scale_reset')
@/lua/ge/extensions/editor/dynamicDecals/vehicleColorPalette.lua
if im.Button(string.format("Dump##LoadVehicleColorPalette_dumpButton_%d%s", k, guiId)) then
print(dumps(palette))
end
@/lua/vehicle/controller/braking/postCrashBrake.lua
if (abs(sensors.gx2) > brakeThreshold or abs(sensors.gy2) > brakeThreshold) or ((sensors.gz2 - powertrain.currentGravity) > brakeThreshold) then
-- print(abs(sensors.gx2))
-- print(abs(sensors.gy2))
-- print(abs(sensors.gx2))
-- print(abs(sensors.gy2))
-- print((sensors.gz2))
-- print(abs(sensors.gy2))
-- print((sensors.gz2))
-- print("---")
-- print((sensors.gz2))
-- print("---")
state = "braking"
@/lua/common/extensions.lua
--print("Unloading "..vmType.." extension: "..dumps(extName, extPath).."\n"..debug.tracesimple())
--print("Unloading "..vmType.." extension: "..dumps(extName, extPath))
--print("Unloading "..vmType.." extension: "..dumps(extName, extPath).."\n"..debug.tracesimple())
--print("Unloading "..vmType.." extension: "..dumps(extName, extPath))
--print("Loading "..vmType.." extension: "..dumps(extName, extPath).."\n"..debug.tracesimple())
--print("Loading "..vmType.." extension: "..dumps(extName, extPath))
--print("Loading "..vmType.." extension: "..dumps(extName, extPath).."\n"..debug.tracesimple())
--print("Loading "..vmType.." extension: "..dumps(extName, extPath))
--dump{vmType, "LOADING EXT: ", extPath}
local extCallName = "extensions."..m.__extensionName__..'.'..funcName
print("->"..extCallName)
func(...)
if func ~= nop and type(func) == 'function' then
print(m.__extensionName__..'.'..funcName)
hasHook = true
if hasHook then
print('-')
end
local k = v.__extensionName__
--print("k="..tostring(k) .. " = " .. tostring(v))
if (filter == nil or k == filter) and type(v) == 'table' and (v['onDeserialized'] ~= nil or v['onDeserialize'] ~= nil) and data[k] ~= nil then
if key == nil then return nil end
--print('__index called: ' .. tostring(tbl) .. ', ' .. tostring(key))
@/gameplay/missionTypes/delivery/editor.lua
mission.careerSetup.starOutroTexts[defaultStarKeysSorted[keyIdx]] = mission.missionTypeData[messageKeys[i]]
print("Set Star " .. defaultStarKeysSorted[keyIdx] .. " outro text to: " .. mission.missionTypeData[messageKeys[i]])
end
mission.careerSetup.starOutroTexts['noStarUnlocked'] = mission.missionTypeData['failMessage']
print("Set Star " .. 'noStarUnlocked' .. " outro text to: " .. mission.missionTypeData['failMessage'])
@/lua/common/libs/copas/copas/semaphore.lua
local count = self.count + given
--print("now at",count, ", after +"..given)
if count > self.max then
local self = registry[co]
--print("checking timeout ", co)
self.to_flags[co] = true
--print("marked timeout ", co)
copas.wakeup(co)
@/lua/ge/extensions/ui/vehicleSelector/general.lua
local callback = function(a,b,c,d)
print("callback")
dump(a) dump(b) dump(c) dump(d)
ui_vehicleSelector_detailsInteraction.setExitCallback(function()
print("exit callback")
callback()
ui_vehicleSelector_detailsInteraction.setExitCallback(function()
print("exit callback")
callback()
@/lua/ge/extensions/scenario/speedGoal.lua
end
--print(instance.value.minSpeed .. " " ..fobjData.vel:length())
if (instance.value.minSpeed and fobjData.vel:length() < instance.value.minSpeed) or (instance.value.maxSpeed and fobjData.vel:length() > instance.value.maxSpeed) then
@/lua/common/libs/timerwheel/timerwheel.lua
-- local cb = function(arg)
-- print("timer executed with: ", arg) --> "timer executed with: hello world"
-- end
-- if t then
-- print("next timer expires in ", t," seconds")
-- else
-- else
-- print("no timer scheduled for the next 10 seconds")
-- end
@/lua/console/benchphysics.lua
t = hp:stop()
--print("this took "..t..' ms, which is '..(t / frames).." ms per update")
return t/frames
file:close()
print(" done!")
end
@/lua/ge/extensions/editor/flowgraph/nodePreview.lua
self.mode = "node"
--print("Setting Node!")
end
self.mode = "graph"
-- print("Setting Graph!")
end
elseif self.mode == "graph" then
--print(self.hover.name)
if not self.hoverInstance or self.hover.name ~= self.lastHoverPath then
--self.hoverInstance = self.hover.create(self.mgr, self.hover)
--print("Made Graph...")
@/lua/common/jbeam/sections/events.lua
if not lnk.targetEventId then
print("targetEventId is missing: " .. dumps(lnk))
goto continue2
if not lnk.triggerId then
print("triggerId is missing or wrong: " .. dumps(lnk))
goto continue2
if not lnk.action then
print("action is missing: " .. dumps(lnk))
goto continue2
if not vehicle.events[lnk.targetEventId] then
print("targetEvent is missing / wrong: " .. dumps(lnk))
goto continue2
if not lnk.triggerId then
print("triggerId is missing or wrong: " .. dumps(lnk))
goto continue3
if not lnk.triggerInput then
print("triggerInput is missing: " .. dumps(lnk))
goto continue3
if not lnk.inputAction then
print("inputAction is missing: " .. dumps(lnk))
goto continue3
@/lua/vehicle/controller/pneumatics/liftAxleControl.lua
maximumSupplyPressure = clamp(maximumSupplyPressure + maximumSupplyPressureChangeRate * dt, max(powertrain.currentEnvPressure, minMaximumSupplyPressure), maxMaximumSupplyPressure)
--print(maximumSupplyPressure)
electrics.values[mainAirbagsPressureEletricsName] = actuatorsControllerMain.getAveragePressure(mainAirbagsGroupName) - powertrain.currentEnvPressure
electrics.values[liftAxleControlModeEletricsName] = currentMode == modes.drop and 1 or 0
--print(electrics.values[mainAirbagsPressureEletricsName])
end
@/lua/ge/extensions/core/environment.lua
gm.collisiontype = particles.getOrAddMaterialIDByName(materials, v.collisiontype)
--print(v.collisiontype .. ' -> ' .. tostring(gm.collisiontype))
end
be:setGroundModel(newName, gm)
--print("****** setting groundmodel: " .. tostring(newName))
-- save them in lua so we could work with them later
local function onClientPostStartMission(levelPath)
--print("onClientPreStartMission: " .. tostring(levelPath))
envObjectIdCache = {}
@/lua/vehicle/main.lua
function updateCorePhysicsStepEnabled()
-- print("Controller: " .. tostring(controller.isPhysicsStepUsed()))
-- print("Powertrain: " .. tostring(powertrain.isPhysicsStepUsed()))
-- print("Controller: " .. tostring(controller.isPhysicsStepUsed()))
-- print("Powertrain: " .. tostring(powertrain.isPhysicsStepUsed()))
-- print("Wheels: " .. tostring(wheels.isPhysicsStepUsed()))
-- print("Powertrain: " .. tostring(powertrain.isPhysicsStepUsed()))
-- print("Wheels: " .. tostring(wheels.isPhysicsStepUsed()))
-- print("Thrusters: " .. tostring(thrusters.isPhysicsStepUsed()))
-- print("Wheels: " .. tostring(wheels.isPhysicsStepUsed()))
-- print("Thrusters: " .. tostring(thrusters.isPhysicsStepUsed()))
-- print("Hydros: " .. tostring(hydros.isPhysicsStepUsed()))
-- print("Thrusters: " .. tostring(thrusters.isPhysicsStepUsed()))
-- print("Hydros: " .. tostring(hydros.isPhysicsStepUsed()))
-- print("Beamstate: " .. tostring(beamstate.isPhysicsStepUsed()))
-- print("Hydros: " .. tostring(hydros.isPhysicsStepUsed()))
-- print("Beamstate: " .. tostring(beamstate.isPhysicsStepUsed()))
-- print("---")
-- print("Beamstate: " .. tostring(beamstate.isPhysicsStepUsed()))
-- print("---")
obj:setPhysicsStepEnabled(controller.isPhysicsStepUsed() or powertrain.isPhysicsStepUsed() or wheels.isPhysicsStepUsed() or thrusters.isPhysicsStepUsed() or hydros.isPhysicsStepUsed() or beamstate.isPhysicsStepUsed() or protocols.isPhysicsStepUsed() or extensionsHook ~= nop)
--function onUnstableNode(nodeId)
-- print("onUnstableNode: " .. nodeId)
--end
function onCouplerFound(nodeId, obj2id, obj2nodeId, nodeDist)
-- print('couplerFound'..','..nodeId..','..obj2nodeId..','..obj2id)
beamstate.couplerFound(nodeId, obj2id, obj2nodeId, nodeDist)
function onCouplerAttached(nodeId, obj2id, obj2nodeId, attachSpeed, attachEnergy)
-- print('couplerAttached'..','..nodeId..','..obj2nodeId..','..obj2id..','..attachSpeed)
beamstate.onCouplerAttached(nodeId, obj2id, obj2nodeId, attachSpeed, attachEnergy)
function onCouplerDetached(nodeId, obj2id, obj2nodeId, breakForce)
-- print('couplerDetached'..','..nodeId..','..obj2nodeId..','..obj2id..','..breakForce)
beamstate.onCouplerDetached(nodeId, obj2id, obj2nodeId, breakForce)
@/lua/ge/extensions/gameplay/sites/zone.lua
local steps = math.max(math.floor((dist-0.1) / (maxStep)), 1)
--print("from: " .. dumps(cur) .. " to " .. dumps(nex))
--print(string.format("Distance: %0.2f, steps: %d", dist, steps))
--print("from: " .. dumps(cur) .. " to " .. dumps(nex))
--print(string.format("Distance: %0.2f, steps: %d", dist, steps))
for i = 0, steps-1 do
table.insert(newVerts, {pos = p})
--print("Adding: "..dumps(p))
end
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/veJBeamVariablesChecker.lua
end
print('Done!')
end
@/gameplay/missionTypes/drift/editor.lua
mission.careerSetup.starOutroTexts[defaultStarKeysSorted[keyIdx]] = mission.missionTypeData[messageKeys[i]]
print("Set Star " .. defaultStarKeysSorted[keyIdx] .. " outro text to: " .. mission.missionTypeData[messageKeys[i]])
end
mission.careerSetup.starOutroTexts['noStarUnlocked'] = mission.missionTypeData['failedText']
print("Set Star " .. 'noStarUnlocked' .. " outro text to: " .. mission.missionTypeData['failedText'])
@/lua/ge/extensions/gameplay/rally/tools/rallyToolbox.lua
if self.debug.drawKdTreeClosestPacenoteWaypoint then
-- print('debug closest waypoint')
if self.kdStatePacenoteWaypoints then
if self.kdStatePacenoteWaypoints then
-- print('kd state pacenote waypoints')
local item = self.pacenoteWaypoints[self.kdStatePacenoteWaypoints.item_id]
@/lua/common/jbeam/expressionParser.lua
if label then
print(tostring(label) ..' = ' .. tostring(val))
else
else
print(tostring(val))
end
@/lua/ge/extensions/core/busRouteManager.lua
local levelDir, filename, ext = path.split(missionFile, "(.-)([^/]-([^%.]*))$")
--print("levelDir="..levelDir.." filename=".. filename)
load(levelDir)
@/lua/ge/extensions/editor/dynamicDecals/debugTextures.lua
-- if not textureSet then textureSet = api.getTextureSet() end
-- print("debug:sectionGui")
if textureSet then
@/lua/common/utils/wsUtils.lua
-- received magic, send some back
--print(">>> upload successful, testing download ...")
server:sendData(e.peerId, magicDown)
-- received magic, send some back
--print(">>> download successful")
res = true
@/lua/vehicle/controller/propAnimation/googlyEyes.lua
sizeCoef = sizeCoefSmoother:get(sizeCoef, dt)
--print(sizeCoef)
@/lua/ge/extensions/core/online.lua
local function downloadURL(uri, finishCallback, postDataTbl, outfile, reqType, progressCallback, isJson, postFileName, authorizationHeader)
--print('=== downloadURL ===')
--print(' uri = ' .. dumps(uri) .. ' / ' .. type(uri))
--print('=== downloadURL ===')
--print(' uri = ' .. dumps(uri) .. ' / ' .. type(uri))
--print(' finishCallback = ' .. dumps(finishCallback) .. ' / ' .. type(finishCallback))
--print(' uri = ' .. dumps(uri) .. ' / ' .. type(uri))
--print(' finishCallback = ' .. dumps(finishCallback) .. ' / ' .. type(finishCallback))
--print(' postDataTbl = ' .. dumps(postDataTbl) .. ' / ' .. type(postDataTbl))
--print(' finishCallback = ' .. dumps(finishCallback) .. ' / ' .. type(finishCallback))
--print(' postDataTbl = ' .. dumps(postDataTbl) .. ' / ' .. type(postDataTbl))
--print(' outfile = ' .. dumps(outfile) .. ' / ' .. type(outfile))
--print(' postDataTbl = ' .. dumps(postDataTbl) .. ' / ' .. type(postDataTbl))
--print(' outfile = ' .. dumps(outfile) .. ' / ' .. type(outfile))
--print(' reqType = ' .. dumps(reqType) .. ' / ' .. type(reqType))
--print(' outfile = ' .. dumps(outfile) .. ' / ' .. type(outfile))
--print(' reqType = ' .. dumps(reqType) .. ' / ' .. type(reqType))
--print(' progressCallback = ' .. dumps(progressCallback) .. ' / ' .. type(progressCallback))
--print(' reqType = ' .. dumps(reqType) .. ' / ' .. type(reqType))
--print(' progressCallback = ' .. dumps(progressCallback) .. ' / ' .. type(progressCallback))
--print(' isJson = ' .. dumps(isJson) .. ' / ' .. type(isJson))
--print(' progressCallback = ' .. dumps(progressCallback) .. ' / ' .. type(progressCallback))
--print(' isJson = ' .. dumps(isJson) .. ' / ' .. type(isJson))
d.priv.authorizationHeader = authorizationHeader
-- print('calling API: ' .. tostring(reqType) .. ' | request: ' .. dumps(d))
@/lua/vehicle/controller/drivingDynamics/sensors/sensorHub.lua
local function updateGFX(dt)
--print(M.accNoiseX + M.accNoiseY + M.accNoiseZ)
M.gravity = obj:getGravity()
@/lua/ge/extensions/flowgraph/nodes/environment/planet.lua
for _, side in ipairs(rots) do
--print("Doing side " .. side.id)
local square = self:getSquare(cubeGrid, #cubeGrid/3, side.id, sLength)
local vehPos = veh:getPosition()
-- print("debug")
debugDrawer:drawSphere(center, self.pinIn.radius.value or 0, ColorF(0,0,1,0.1))
end
if not ret then print("No RET! " .. index .. " " .. dumps(startPos) .. dumps(info)) end
hm = M.warpSphere(250, hm)
print("Successfully warped")
local mesh = M.createheightmapMesh(hm, 10,"procheightmapMat")
@/lua/ge/extensions/flowgraph/modules/vehicleModule.lua
function C:storeFuelAmount(id)
--print("Storing fuel...")
local fun = function(ret)
local prefab = Prefab.getPrefabByChild(scenetree.findObjectById(id))
--print("preabid: " .. prefab:getID())
if prefab then
@/lua/vehicle/controller.lua
-- for k,v in pairs(sortedControllers) do
-- print(string.format("%s -> %d", v.name, v.order))
-- end
local disclaimer = "\r\n\r\nCopy the contents of the method(s) below into their respective analogs in controller.lua and make sure the methods are not commented.\r\ncontroller.lua will automatically execute these hardcoded versions rather than using its internal loops\r\n \r\n "
print(disclaimer)
if callType == "update" or callType == nil then
if callType == "update" or callType == nil then
print("local function updateFixedStepDebug(dt)")
print(" --Controllers not in this list do not have a matching method to call")
print("local function updateFixedStepDebug(dt)")
print(" --Controllers not in this list do not have a matching method to call")
for i, controller in ipairs(sortedControllers) do
if controller.updateFixedStep ~= nil then
print(" sortedControllers[" .. i .. "].updateFixedStep(dt) -- " .. tostring(controller.typeName))
end
end
print("end")
print(" ")
print("end")
print(" ")
print("local function updateDebug(dt)")
print(" --Controllers not in this list do not have a matching method to call")
print("local function updateDebug(dt)")
print(" --Controllers not in this list do not have a matching method to call")
for i, controller in ipairs(sortedControllers) do
if controller.update ~= nil then
print(" sortedControllers[" .. i .. "].update(dt) -- " .. controller.typeName)
end
print(" ")
print(" fixedStepTimer = fixedStepTimer + dt")
print(" ")
print(" fixedStepTimer = fixedStepTimer + dt")
print(" if fixedStepTimer >= fixedStepTime then")
print(" fixedStepTimer = fixedStepTimer + dt")
print(" if fixedStepTimer >= fixedStepTime then")
print(" updateFixedStepDebug(fixedStepTimer)")
print(" if fixedStepTimer >= fixedStepTime then")
print(" updateFixedStepDebug(fixedStepTimer)")
print(" fixedStepTimer = fixedStepTimer - fixedStepTime")
print(" updateFixedStepDebug(fixedStepTimer)")
print(" fixedStepTimer = fixedStepTimer - fixedStepTime")
print(" end")
print(" fixedStepTimer = fixedStepTimer - fixedStepTime")
print(" end")
print("end")
print(" end")
print("end")
print(" ")
print("end")
print(" ")
end
if callType == "updateGFX" or callType == nil then
print("local function updateGFXDebug(dt)")
print(" --Controllers not in this list do not have a matching method to call")
print("local function updateGFXDebug(dt)")
print(" --Controllers not in this list do not have a matching method to call")
for i, controller in ipairs(sortedControllers) do
if controller.updateGFX ~= nil then
print(" sortedControllers[" .. i .. "].updateGFX(dt) -- " .. tostring(controller.typeName))
end
end
print("end")
print(" ")
print("end")
print(" ")
end
if callType == "updateWheelsIntermediate" or callType == nil then
print("local function updateWheelsIntermediateDebug(dt)")
print(" --Controllers not in this list do not have a matching method to call")
print("local function updateWheelsIntermediateDebug(dt)")
print(" --Controllers not in this list do not have a matching method to call")
for i, controller in ipairs(sortedControllers) do
if controller.updateWheelsIntermediate ~= nil then
print(" sortedControllers[" .. i .. "].updateWheelsIntermediate(dt) -- " .. tostring(controller.typeName))
end
end
print("end")
print(" ")
print("end")
print(" ")
end
if callType == "beamBroke" or callType == nil then
print("local function beamBrokeDebug(id, energy)")
print(" --Controllers not in this list do not have a matching method to call")
print("local function beamBrokeDebug(id, energy)")
print(" --Controllers not in this list do not have a matching method to call")
for i, controller in ipairs(sortedControllers) do
if controller.beamBroke ~= nil then
print(" sortedControllers[" .. i .. "].beamBroke(id, energy) -- " .. tostring(controller.typeName))
end
end
print("end")
print(" ")
print("end")
print(" ")
end
if callType == "beamDeformed" or callType == nil then
print("local function beamDeformedDebug(id, ratio)")
print(" --Controllers not in this list do not have a matching method to call")
print("local function beamDeformedDebug(id, ratio)")
print(" --Controllers not in this list do not have a matching method to call")
for i, controller in ipairs(sortedControllers) do
if controller.beamDeformed ~= nil then
print(" sortedControllers[" .. i .. "].beamDeformed(id, ratio) -- " .. tostring(controller.typeName))
end
end
print("end")
print(" ")
print("end")
print(" ")
end
if callType == "nodeCollision" or callType == nil then
print("local function nodeCollisionDebug(p)")
print(" --Controllers not in this list do not have a matching method to call")
print("local function nodeCollisionDebug(p)")
print(" --Controllers not in this list do not have a matching method to call")
for i, controller in ipairs(sortedControllers) do
if controller.nodeCollision ~= nil then
print(" sortedControllers[" .. i .. "].nodeCollision(p) -- " .. tostring(controller.typeName))
end
end
print("end")
print(" ")
print("end")
print(" ")
end
if callType == "onCouplerFound" or callType == nil then
print("local function onCouplerFoundDebug(nodeId, obj2id, obj2nodeId)")
print(" --Controllers not in this list do not have a matching method to call")
print("local function onCouplerFoundDebug(nodeId, obj2id, obj2nodeId)")
print(" --Controllers not in this list do not have a matching method to call")
for i, controller in ipairs(sortedControllers) do
if controller.onCouplerFound ~= nil then
print(" sortedControllers[" .. i .. "].onCouplerFound(nodeId, obj2id, obj2nodeId) -- " .. tostring(controller.typeName))
end
end
print("end")
print(" ")
print("end")
print(" ")
end
if callType == "onCouplerAttached" or callType == nil then
print("local function onCouplerAttachedDebug(nodeId, obj2id, obj2nodeId, attachSpeed, attachEnergy)")
print(" --Controllers not in this list do not have a matching method to call")
print("local function onCouplerAttachedDebug(nodeId, obj2id, obj2nodeId, attachSpeed, attachEnergy)")
print(" --Controllers not in this list do not have a matching method to call")
for i, controller in ipairs(sortedControllers) do
if controller.onCouplerAttached ~= nil then
print(" sortedControllers[" .. i .. "].onCouplerAttached(nodeId, obj2id, obj2nodeId, attachSpeed, attachEnergy) -- " .. tostring(controller.typeName))
end
end
print("end")
print(" ")
print("end")
print(" ")
end
if callType == "onCouplerDetached" or callType == nil then
print("local function onCouplerDetachedDebug(nodeId, obj2id, obj2nodeId, breakForce)")
print(" --Controllers not in this list do not have a matching method to call")
print("local function onCouplerDetachedDebug(nodeId, obj2id, obj2nodeId, breakForce)")
print(" --Controllers not in this list do not have a matching method to call")
for i, controller in ipairs(sortedControllers) do
if controller.onCouplerDetached ~= nil then
print(" sortedControllers[" .. i .. "].onCouplerDetached(nodeId, obj2id, obj2nodeId, breakForce) -- " .. tostring(controller.typeName))
end
end
print("end")
print(" ")
print("end")
print(" ")
end
if callType == "onGameplayEvent" or callType == nil then
print("local function onGameplayEventDebug(eventName, ...)")
print(" --Controllers not in this list do not have a matching method to call")
print("local function onGameplayEventDebug(eventName, ...)")
print(" --Controllers not in this list do not have a matching method to call")
for i, controller in ipairs(sortedControllers) do
if controller.onGameplayEvent ~= nil then
print(" sortedControllers[" .. i .. "].onGameplayEvent(eventName, ...) -- " .. tostring(controller.typeName))
end
end
print("end")
print(" ")
print("end")
print(" ")
end
if callType == "debugDraw" or callType == nil then
print("local function debugDrawDebug(focusPos)")
print(" --Controllers not in this list do not have a matching method to call")
print("local function debugDrawDebug(focusPos)")
print(" --Controllers not in this list do not have a matching method to call")
for i, controller in ipairs(sortedControllers) do
if controller.debugDraw ~= nil then
print(" sortedControllers[" .. i .. "].debugDraw(focusPos) -- " .. tostring(controller.typeName))
end
end
print("end")
print(" ")
print("end")
print(" ")
end
if callType == "settingsChanged" or callType == nil then
print("local function settingsChangedDebug()")
print(" --Controllers not in this list do not have a matching method to call")
print("local function settingsChangedDebug()")
print(" --Controllers not in this list do not have a matching method to call")
for i, controller in ipairs(sortedControllers) do
if controller.settingsChanged ~= nil then
print(" sortedControllers[" .. i .. "].settingsChanged() -- " .. tostring(controller.typeName))
end
end
print("end")
print(" ")
print("end")
print(" ")
end
@/lua/common/jbeam/sections/meshs.lua
if prop.mesh ~= p:getMeshName() then
--print("GE renamed the prop mesh: " .. tostring(prop.mesh) .. ' > ' .. tostring(p:getMeshName()))
prop.originalMesh = prop.mesh
if flexbody.mesh ~= f:getMeshName() then
--print("GE renamed the flexbody mesh: " .. tostring(flexbody.mesh) .. ' > ' .. tostring(f:getMeshName()))
flexbody.originalMesh = flexbody.mesh
@/lua/ge/extensions/editor/api/gui.lua
if not wstateFileExists then
print("Windows state file does not exists: " .. finalFilename)
end
@/lua/ge/extensions/gameplay/missions/missionTypes/editorHelper.lua
if im.Button("...##..." .. e._id) then
--print("Editor Helper File Context Menu " .. e._id)
im.OpenPopup("Editor Helper File Context Menu " .. e._id)
field.type = ui_flowgraph_editor.getAutoTypeFromName(field.label)
--print(string.format("%s (%s) from %s", field.fieldName, field.type, field.elemLabel))
end
@/lua/vehicle/controller/dragTimer.lua
guihooks.message("Results are in!", 2, "vehicle.dragtimer.status")
print("Drag results:")
print("60ft time: " .. sixtyFeetTime .. "s")
print("Drag results:")
print("60ft time: " .. sixtyFeetTime .. "s")
print("1/8 time: " .. eighthMileTime .. "s")
print("60ft time: " .. sixtyFeetTime .. "s")
print("1/8 time: " .. eighthMileTime .. "s")
print("1/8 speed: " .. (eighthMileSpeed * 2.2369362920544) .. "mph")
print("1/8 time: " .. eighthMileTime .. "s")
print("1/8 speed: " .. (eighthMileSpeed * 2.2369362920544) .. "mph")
print("1/4 time: " .. quarterMileTime .. "s")
print("1/8 speed: " .. (eighthMileSpeed * 2.2369362920544) .. "mph")
print("1/4 time: " .. quarterMileTime .. "s")
print("1/4 speed: " .. (quarterMileSpeed * 2.2369362920544) .. "mph")
print("1/4 time: " .. quarterMileTime .. "s")
print("1/4 speed: " .. (quarterMileSpeed * 2.2369362920544) .. "mph")
@/lua/ge/extensions/flowgraph/baseModule.lua
for k, v in pairs(derivedClass) do
--print('k = ' .. tostring(k) .. ' = '.. tostring(v) )
o[k] = v
@/lua/ge/extensions/flowgraph/basenode.lua
__newindex = function(tbl, key, value)
print("Tried to set value of empty pin! Not allowed.")
print(debug.tracesimple())
print("Tried to set value of empty pin! Not allowed.")
print(debug.tracesimple())
end
log("E",logTag,"Duplicate ID error! Node")
print(debug.tracesimple())
end
__index = function(self, key) return emptyPin end,
__newindex = function(self, key, value) log('E', self.mgr.logTag, 'cannot write to input pin: ' .. tostring(key)) print(debug.tracesimple()) end,
})
else
print('empty trigger! ('..self.nodeType.. " - " .. self.id .. ")")
end
function C:_doubleClicked()
--print(self.id .. ' ' .. self.name .. ' double-clicked')
if self.doubleClicked and type(self.doubleClicked) == 'function' then
if im.Button("Log trigger code") then
print("Trigger Code for " .. self.id .. " : " ..self.name .. " is:")
print(self._triggerCode)
print("Trigger Code for " .. self.id .. " : " ..self.name .. " is:")
print(self._triggerCode)
end
if self.nodeType == 'vehicle/special/customVlua' then
-- print(debug.tracesimple())
--dump(nodeData)
for k, v in pairs(derivedClass) do
--print('k = ' .. tostring(k) .. ' = '.. tostring(v) )
o[k] = v
@/lua/ge/extensions/util/docCreator.lua
exportDataCommon(job)
print("DONE")
if quitOnDone then
@/lua/ge/extensions/ui/gameplaySelector/tiles.lua
--print(string.format("handleDetailGameplayPath: clusterMode: %s, clusterKey: %s, groupKey: %s, groupName: %s, pathKeys: %s", clusterMode, clusterKey, groupKey, groupName, pathKeys))
@/lua/common/utils/filterchain.lua
function Interval:get(dt, ...)
--print('dt: ' .. tostring(dt) .. '/ ' .. tostring(self.timer) .. ' ### ' .. tostring(self.state) )
self.timer = self.timer + dt
local s = getGenerator('...')
print(s)
data.update = load(s, nil, "t", data)()
local s = getGenerator(codeArgs)
print(s)
data.updateCode = load(s, nil, "t", data)()
--local out = led1:update(dt, 1, 2, 3)
--print('### ' .. timer .. ' = ' .. dumps(unpack({out})))
end
@/lua/vehicle/controller/powertrainControl/antiLag.lua
antilagCoef = turboAVPIDController:get(currentTurboAV, turboTargetAV, dt)
--print("antilagCoef: " .. antilagCoef)
@/lua/console/test_dyncol.lua
--print (BeamEngine:getSlotCount() .. " vehicles spawned")
BeamEngine:update(1/2000, 1/2000)
--print(" - "..hp:stop().-" ms")
end
@/lua/ge/extensions/gameplay/missions/missionManager.lua
--dump("attemptAbandonMissionWithFade")
--print(debug.tracesimple())
if not mission then
--dump("stop")
--print(debug.tracesimple())
data = data or {}
@/lua/ge/extensions/scenario/quickRaceLoader.lua
for _, levelName in ipairs(files) do
--print(levelName)
local levelPath = '/levels/' .. levelName .. '/quickrace/'
tracks[level][#tracks[level]+1] = file
--print("added " .. name .." to level " .. level)
end
@/lua/ge/extensions/ui/console.lua
if data.EventKey == im.Key_UpArrow then
--print("UP")
historyPos = historyPos - 1
elseif data.EventKey == im.Key_DownArrow then
--print("DOWN")
historyPos = historyPos + 1
-- elseif data.EventFlag == im.InputTextFlags_CallbackCharFilter then
-- print(data.EventChar)
elseif data.EventFlag == im.InputTextFlags_CallbackCharFilter and data.EventChar == 96 then --96 = '`'
local slashed = split(line,"\n")
-- print("slash "..dumps(slashed))
if #slashed == 0 then slashed[1]="" end --fix for empty print
-- if not l then
-- -- print( string.format("head = %d\ttail=%d\ti=%d",logsHead,logsTail , i ))
-- goto continue_skipline
-- table.sort(idxfilter)
-- print("---------------------------------------")
-- im.CalcListClipping(lines_count, lines_height, displayStart, displayEnd);
-- im.CalcListClipping(lines_count, lines_height, displayStart, displayEnd);
-- print("cursorY="..dumps(im.GetCursorPosY()).."\tset="..dumps((im.GetCursorPosY() + (displayStart[0]*2 * lines_height))))
-- im.SetCursorPosY(im.GetCursorPosY() + (displayStart[0]*2 * lines_height));
-- im.SetCursorPosY(im.GetCursorPosY() + (displayStart[0]*2 * lines_height));
-- print("lcount="..lines_count.."\t"..dumps(displayStart[0]).."-"..dumps(displayEnd[0]).."\tlen="..dumps(displayEnd[0]-displayStart[0]))
-- for k,v in pairs(logFiltered) do
-- if type(v) == number and (i+logsHead+offset) >k and (i+logsHead+offset)<=v then tmp = true; print("brk");break; end
-- end
-- end
-- -- print("logsHead="..dumps(logsHead).."\toffset="..dumps(offset))
-- prtidx = prtidx .. dumps(i+logsHead+offset)..","
if not l then
-- print( string.format("head = %d\ttail=%d\ti=%d",logsHead,logsTail , i ))
-- if viewColumn.time[0] then
if im.Combo2("##cmdctx", comboCurrentItem, comboCtxTxt) then
--print("context changed")
end
--print("> history 1 = " .. dumps(history))
if history[historyPos] ~= cmd then
end
--print("> history 2 = " .. dumps(history))
historyPos = -1
--print(" CMD = " .. tostring(cmd))
if comboCurrentItem[0] == 0 then
local res, out = executeLuaSandboxed(cmd, 'GEConsole')
--print(" RES = " .. tostring(res))
--print(" OUT = " .. dumps(out))
--print(" RES = " .. tostring(res))
--print(" OUT = " .. dumps(out))
if res then
--table.insert(console_log_buffer, {'o', tostring(le)})
print(le)
end
-- im.ImGuiListClipper_Begin(listClip,lines_count,lines_height)
-- print("----------")
-- print("lH="..dumps(lines_height).."\tframeH="..dumps(im.GetFrameHeightWithSpacing()))
-- print("----------")
-- print("lH="..dumps(lines_height).."\tframeH="..dumps(im.GetFrameHeightWithSpacing()))
-- while(im.ImGuiListClipper_Step(listClip)) do
-- while(im.ImGuiListClipper_Step(listClip)) do
-- print(dumps(listClip.DisplayStart).."--"..dumps(listClip.DisplayEnd))
-- for i = listClip.DisplayStart,listClip.DisplayEnd,1 do
@/lua/vehicle/extensions/tech/CANBus/ButtonBox.lua
if not virtualInputDeviceInstance then
print("no virtual device...")
return
@/lua/vehicle/controller/vehicleController/shiftLogic/cvtGearbox.lua
else
print("unknown auto mode: " .. mode)
end
@/lua/ge/extensions/editor/missionEditor/genericTypeData.lua
elem.typeInFG = v.type
print(v.type .. " / " .. elem.type)
table.insert(self._sortedVars.mismatch, elem)
@/lua/ge/extensions/flowgraph/groupHelper.lua
end
--print('graphRect = ' .. dumps(graphRect))
--print("internalLinks: " .. dumpsz(internalLinks, 1))
--print("inputLinks: " .. dumpsz(inputLinks, 1))
--print("internalLinks: " .. dumpsz(internalLinks, 1))
--print("inputLinks: " .. dumpsz(inputLinks, 1))
--print("outputLinks: " .. dumpsz(outputLinks, 1))
--print("inputLinks: " .. dumpsz(inputLinks, 1))
--print("outputLinks: " .. dumpsz(outputLinks, 1))
end
--print('centerPosX = ' .. tostring(centerPosX))
--print('centerPosY = ' .. tostring(centerPosY))
--print('centerPosX = ' .. tostring(centerPosX))
--print('centerPosY = ' .. tostring(centerPosY))
@/lua/ge/extensions/editor/gen/test.lua
lo('?? if_OBJ:'..tostring(inspect)..':'..tostring(m.obj)..':'..tostring(m:getID())..':'..tostring(originalMesh)) --..':'..tostring(nodes)) --..tostring(editor.getNodes(m)))
-- print('?? to_SER:'..serialize(m.obj))
print(inspect(getmetatable(m.obj)))
-- print('?? to_SER:'..serialize(m.obj))
print(inspect(getmetatable(m.obj)))
-- print('??'..tostring(m.obj:getFields()))
print(inspect(getmetatable(m.obj)))
-- print('??'..tostring(m.obj:getFields()))
local fields = m.obj:getDynamicFields()
if i%50 == 0 then
-- print('?? for_i:'..i)
end
if not olist then olist = {} end
print('?? Tst.inject:'..tableSize(olist))
E = olist.E
M.onUp = function(arg)
print('?? Tst.onUp:'..tostring(arg)..':'..tostring(E))
-- if true then return end
@/lua/ge/extensions/scenario/waypoints.lua
local dtOff = dtSim * (1-tNorm)
--print("closest hit was at " .. tNorm..", saving you " .. dtOff .. "s :)")
vehWpData.nextWp = nil
@/lua/ge/extensions/editor/gen/terrain.lua
if to then
print('?? to_DEL:'..tostring(to)..':'..tostring(tonumber(to))..':'..to:getID())
to:delete()
)
print('??^^^^^^^^^^^^^^^^^^^ if_DONE:'..tostring(done)..':'..tostring(scenetree.findObject('m_plaster_worn_01_bat')))
to = scenetree.findObject(terrBlockName)
print('?? if_NEW:'..tostring(to)..':'..tostring(groupEdit))
groupEdit:addObject(terrBlock)
@/lua/common/libs/luamqtt/mqtt/luasocket.lua
local ok, err = conn.sock:send(data, i, j)
-- print(" luasocket.send:", ok, err, require("libs/luamqtt/mqtt/tools").hex(data))
return ok, err
-- if ok then
-- print(" luasocket.receive:", size, require("libs/luamqtt/mqtt/tools").hex(ok))
-- elseif err ~= "timeout" then
-- elseif err ~= "timeout" then
-- print(" luasocket.receive:", ok, err)
-- end
@/lua/ge/extensions/gameplay/rally/transcripts/path.lua
--
-- print("Quaternion for 45-degree rotation around Z-axis:", testQ.w, testQ.x, testQ.y, testQ.z)
--
@/lua/ge/extensions/flowgraph/nodes/math/smoothers/sigmoid.lua
self.oldSet = self.pinIn.set.value
--print(self.oldSet)
self.smoother:set(self.oldSet)
@/lua/vehicle/controller/drivingDynamics/CMU.lua
-- dump(currentDefaultControlParam)
-- print(debug.traceback())
return false
@/lua/ge/extensions/core/jobsystem.lua
if dt > res.maxdt then
--print(" *** yield taken ***: " .. tostring(dt))
coroutine.yield()
else
--print("*** yield skipped: " .. tostring(dt))
end
@/lua/vehicle/powertrain/automaticGearbox.lua
--print (string.format(" INPUT volumeInput =%0.4f : pitchInput =%6.0d : inputLoad =%0.4f : outputRPMSign=%0.4f", volumeInput, pitchInput, inputLoad, outputRPMSign))
--print (string.format(" OUTPUT volumeOutput=%0.4f : pitchOutput=%6.0d : outputLoad=%0.4f : outputRPMSign=%0.4f", volumeOutput, pitchOutput, outputLoad, outputRPMSign))
--print (string.format(" INPUT volumeInput =%0.4f : pitchInput =%6.0d : inputLoad =%0.4f : outputRPMSign=%0.4f", volumeInput, pitchInput, inputLoad, outputRPMSign))
--print (string.format(" OUTPUT volumeOutput=%0.4f : pitchOutput=%6.0d : outputLoad=%0.4f : outputRPMSign=%0.4f", volumeOutput, pitchOutput, outputLoad, outputRPMSign))
end
end
--print(string.format("Gearratio: %.3f / %.3f", device.gearRatio, device.desiredGearRatio))
end
@/lua/common/libs/LuLPeg/lulpeg.lua
end
function util.passprint (...) print(...) return ... end
local val_to_str_, key_to_str, table_tostring, cdata_to_str, t_cache
acc[#acc+1] = "["
print(#acc)
for i = 0, #v do
end
print(#acc, acc[1], acc[2])
acc[#acc+1] = "]"
end
function util.expose(v) print(val_to_string(v)) return v end
function util.map (ary, func, ...)
if dbg then -------------
print("@!!! Match !!!@", pt)
end ---------------------
if dbg then -------------
print(("-"):rep(30))
print(pt.pkind)
print(("-"):rep(30))
print(pt.pkind)
LL.pprint(pt)
if dbg then -------------
print("!!! Done Matching !!! success: ", success,
"final position", final_si, "final cap index", ci,
if dbg then -------------
print("trimmed cap index = ", #caps + 1)
LL.cprint(caps, sbj, 1)
if dbg then -------------
print("#values", vi)
expose(values)
else
if dbg then print("Failed") end
return nil
return function (pt, offset, prefix)
print(t_concat{offset,prefix,XXXX})
end
choice = [[
print(offset..prefix.."+")
local ch, i = {}, 1
sequence = [=[
print(offset..prefix.."*")
local acc, p2 = {}
acc[#acc + 1] = pt.aux
print(offset..'P( "'..s.char(u.unpack(acc))..'" )')
else
if #acc ~= 0 then
print(offset..'P( "'..s.char(u.unpack(acc))..'" )')
end
elseif #acc ~= 0 then
print(offset..'P( "'..s.char(u.unpack(acc))..'" )')
acc = {}
grammar = [[
print(offset..prefix.."Grammar")
for k, pt in pairs(pt.aux) do
printers[cap] = function (pt, offset, prefix)
print(offset..prefix..cap)
LL_pprint(pt.pattern, offset.." ", "")
printers[cap] = function (pt, offset, prefix)
print(offset..prefix..cap.." "..tostring(pt.aux or ""))
LL_pprint(pt.pattern, offset.." ", "")
printers["div_string"] = function (pt, offset, prefix)
print(offset..prefix..'/string "'..tostring(pt.aux or "")..'"')
LL_pprint(pt.pattern, offset.." ", "")
printers[cap] = function (pt, offset, prefix)
print(offset..prefix..cap.."( "..tostring(pt.aux).." )")
end
printers["Cb"] = function (pt, offset, prefix)
print(offset..prefix.."Cb( \""..pt.aux.."\" )")
end
printers["Cc"] = function (pt, offset, prefix)
print(offset..prefix.."Cc(" ..t_concat(map(pt.aux, tostring),", ").." )")
end
if caps.openclose[ci] > 0 then
print(t_concat({
padnum(n),
local start = caps.bounds[ci]
print(t_concat({
padnum(n),
ci, n = _cprint(caps, ci + 1, indent + 1, sbj, n + 1)
print(t_concat({
padnum(n),
else
print(typ,"is not handled by fixedlen()")
end
if LL.warnings and not compat.lua52_len then
print("Warning: The `__len` metamethod won't work with patterns, "
.."use `LL.L(pattern)` for lookaheads.")
@/lua/ge/extensions/scenario/timeLimit.lua
if scenario.finalStatus.finalTime > instance.value.maxTime then
-- print("inside on raceresult")
failedGoal(instance)
@/lua/ge/extensions/editor/gen/mesh.lua
for i,k in pairs(ndgeo.kids) do
-- print('?? for_i:'..i)
-- lo('?? for_KID:'..i..':'..k.name)
-- U.dump(v, '?? if_v:')
-- print(inspect(getmetatable(v)))
-- lo('?? if_v:'..v:getClassName())
-- print('?? DONE:')
end
U.lo('>> matReplace:'..tostring(fname))
-- print('>> matReplace:'..tostring(slaxml))
if not slaxml then return end
for _,kid in pairs(node.kids) do
print('?? for_kid:'.._)
end
U.lo('<< matReplace:'..fname)
-- print('<< matReplace:'..fname)
end
@/lua/common/libs/copas/copas/lock.lua
function lock:destroy()
--print("destroying ",self)
for i = self.q_tip, self.q_tail do
self.errors[co] = "destroyed"
--print("marked destroyed ", co)
copas.wakeup(co)
self.errors[self.owner] = "destroyed"
--print("marked destroyed ", co)
end
self.errors[co] = "timeout"
--print("marked timeout ", co)
copas.wakeup(co)
--print("released ", co, err)
if err ~= "timeout" then
@/lua/ge/extensions/flowgraph/nodes/mission/knockAwayCheck.lua
else
print("no mapdata!")
end
@/lua/ge/extensions/editor/rallyEditor/missionSettings.lua
-- print(dumps(self.missionSettingsFormData))
-- print(dumps(self.settings))
-- print(dumps(self.missionSettingsFormData))
-- print(dumps(self.settings))
@/lua/ge/extensions/editor/gen/network.lua
if indrag and not yes then return end
print(ms)
end
end
-- print('<< segmentCross:'..x..':'..y)
return x, y
--U.hightOnCurve = function(p, aheight, decal, start)
-- print('>> hightOnCurve:'..tostring(p)..':'..#aheight..':'..decal:getEdgeCount()..':'..start)
if dbg == true then
for i = ifr,start+25 do --*dir,dir do
if dbg then print('?? hightOnCurve_i:'..i..'/'..start) end
if (i + 1)*step + 1 > #av then
if dbg then
print('?? hc:'..i..'/'..start..':'..decal:getEdgeCount()..':'..step..' pi:'..pi..' pip:'..pip)
end
if dbg and pi * pip < 0 then
print('??___<:'..i..'/'..start..':'..tostring(p)..':'..tostring(ni)..':'..tostring(nip)..':'..p:distanceToLineSegment(ni, nip))
-- adbg[#adbg+1] = {decal:getMiddleEdgePosition(i),ColorF(0,1,1,1), 0.2}
if pi * pip <= 0 and p:distanceToLineSegment(ni, nip) < w then
-- print('?? hoc:'..i..':'..pi..':'..pip..' ni:'..tostring(ni)..' nip:'..tostring(nip))
pi = math.abs(pi) --/(p - ni):length()/(nip - ni):length()
av[(i + 1)*step + 1].z * pi/(pi + pip)
-- print('<< hightOnCurve:'..i..'/'..start..' p:'..tostring(p))
-- local h = aheight[i]*(1 - pi/(pi + pip)) + aheight[i+1]*pi/(pi + pip)
-- local h = aheight[i]*(1 - pi/(pi + pip)) + aheight[i+1]*pi/(pi + pip)
-- print('<< hightOnCurve:'..i..':'..(i + 1)..' h:'..aheight[i]..':'..aheight[i+1]..':'..pi..':'..pip..' h:'..h)
return h
end
-- print('?? for_node:'..i..':'..tostring(cp)..' d:'..(p-cp):length())
end
-- assign height of closest vertex
print('?? hightOnCurve:'..imi..':'..#av)
return av[imi*step + 1].z
end
print('!!!!!!!!!!!!!! hightOnCurve.NONE:')
-- print('<< hightOnCurve:'..imi..'/'..decal:getEdgeCount()..':'..aheight[imi])
print('!!!!!!!!!!!!!! hightOnCurve.NONE:')
-- print('<< hightOnCurve:'..imi..'/'..decal:getEdgeCount()..':'..aheight[imi])
-- return aheight[imi]
local a, b = c1.r, c2.r
-- print('>> circleFit:'..stamp..':'..r..' anode:'..#anode..' iter:'..nIter..' d:'..tostring(math.abs(d - (a + b)))..':'..tostring(massCenter))
vn = vn:normalized()
local dmiddle, flip = 0, 1
-- print('?? circleFit_d:'..stamp..':'..tostring(d)..':'..tostring(vn))
-- get center position
local x, y
-- print('?? circleFit.pre_int:'..#anode..':'..d..':'..tostring(c1.pos)..':'..tostring(c2.pos)..':'..(d -(a+b)))
if math.abs(d - (a + b)) > 0.0001 then
y = math.sqrt((d+b-a)*(d+a-b)*(a+b+d+2*r)*(a+b-d+2*r))/(2*d)
-- print('!! FOR_INTER:'..i..":"..j..":"..d..':'..x)
-- CHECK IN-OUT
if (vflip - massCenter/#anode):length() > (v - massCenter/#anode):length() then
-- print('?? TO_flip:'..stamp..':'..tostring(massCenter)..':'..#anode..':'..dmiddle)
y = -y
-- if inCounter(i, j) == 1 then
-- print('?? to_flip:'..i..':'..j)
y = -y
local v = U.vturn({x = x, y = y}, ang)
-- print('?? cF2:'..x..':'..y..'::'..tostring(v)..':'..ang)
local nd = {
nd.pos = c1.pos + vn*(c1.r + dmiddle) + vec3(v.x, v.y, 0)
-- print('!! sign: x:'..x..' y:'..y..' vn:'..tostring(vn)..' ang:'..ang..':'..tostring(spos)..'>'..tostring(nd.pos)..':'..math.abs((spos - c1.pos):length()/(c1.r + nd.r)))
end
if dist - (nd.r + anode[k].r) < -0.01 then
-- print('!! INTER:'..i..":"..j..":"..k)
if dist < mi then
if nIter >= #anode then
print('!! circleFit.NO_FIT:'..stamp..':'..nIter)
nIter = 0
local k = inear
-- print('??******* int_resolve:'..i..':'..j..':'..inear..':'..tostring(nd.pos))
-- select longer side
edges.infaces[snew] = -flip
-- print('?? sf2:'..snew..':'..edges.infaces[snew])
snew = U.stamp({j, #anode})
nIter = 0
-- print('?? sf3:'..snew..':'..edges.infaces[snew])
-- U.dump(edges.infaces, '?? Infaces:'..stamp)
-- print('<<------ circleFit:'..stamp..':'..tostring(nd.pos)..':'..tostring(nd.d)) --..tostring(i)..':'..tostring(j)..':'..tostring(#anode)..':'..tostring(counter['1_2']))
return nd
ccenter = pos
print('>>+++++++++++++++++++++++++ circleSeed:'..nnode..':'..tostring(mode)..':'..#anode..':'..tostring(pos)..' h:'..tostring(h))
if mode ~= nil and mode.resize ~= nil then
-- print('?? circleSeed.resize:'..#anode)
resize = mode.resize
lines[#lines + 1] = line
-- print('?? line:'..line)
end
stamp = U.stamp({a[5], a[6]}), ang = a[7] }
-- print('?? snode:'..i..' r:'..snode[#snode][4])
end
end
-- print('?? sC2:')
else
-- print('?? from_state:'..i..':'..tostring(state[i]))
ar[#ar + 1] = state[i].r
anode[#anode + 1] = { pos = U.vturn(vec3(ar[1] + ar[2], 0, 0), ang), r = ar[2], ang = ang, stamp = '0_1' }
-- print('?? FOR_2:'..tostring(ang)..':'..tostring(anode[#anode].pos)..':'..tostring(anode[#anode].ang))
-- U.dump(anode[#anode], '?? FOR_2:'..tostring(ang))
d = state[i].d
-- print('?? res_pair:'..i..":"..tostring(pair))
else
if state ~= nil then
-- print('?? RE_pair:'..i..':'..state[i].stamp..':'..tostring(edges.infaces[state[i].stamp]))
end
if pair == nil then
print('!! NO_PAIRS:'..i..'/'..nnode..':'..#anode)
U.dump(edges.astamp)
end
-- print('?? pre_fit:'..#anode..':'..tostring(anode[#anode].pos)..':'..anode[#anode].r)
circleFit(pair, ar[i], d)
Net.out.inseed = true
print('<< circleSeed:'..#anode)
return anode
local ause = U.index(path, sc)
-- print('?? for use: sc:'..sc..' sp:'..sp..' used:'..#ause)
local star, anear = {}, {}
local function pathsUp()
print('>> pathsUp:'..#anode)
apath = {}
if #path == 1 then
-- print('?? path_start:'..path[1])
end
if #path == 1 then
-- print('?? path_start2:'..#ap)
end
if yc ~= nil then
-- print('??++++ HAS_CROSS:'..cp..':'..p.ind)
-- crossed = U.stamp({pth[j - 1], pth[j]})
-- local x, y = U.segmentCross(anode[cp].pos, anode[imi].pos, anode[ic[1]].pos, anode[ic[2]].pos)
-- print('?? CROSS:'..tostring(x)..':'..tostring(y))
print('?? CROSS:'..cp..':'..imi..' X '..crossed..':'..tostring(xc)..':'..tostring(yc))
-- print('?? CROSS:'..tostring(x)..':'..tostring(y))
print('?? CROSS:'..cp..':'..imi..' X '..crossed..':'..tostring(xc)..':'..tostring(yc))
end
if #afree == 0 then
print('?? NO_NODES:'..n)
break
-- TODO:
print('!! SINGLE_FREE:')
break
cp = path[#path]
print('?? HAS_CROSS:'..n..'/'..(#anode*2)..':'..tostring(cp)..'/'..#afree)
-- break
U.vang(anode[cp].pos - anode[j].pos, anode[cp].pos - anode[imi].pos) < 0.2 then
print('??+++++++ FOR_SC:'..cp..':'..imi..'>'..j)
imi = j
else
print('?? NO_IMI:')
break
-- local x,y = U.segmentCross(anode[8].pos, anode[15].pos, anode[1].pos, anode[13].pos)
-- print('?? FOR_CROSS:'..x..':'..y)
-- apath[#apath + 1] = path
local function path2decal(rd, w)
print('>> path2decal:'..#rd.path)
local path = rd.path
for i = 1,#path do
-- print('?? for_node:'..i..':'..path[i]..'<'..tostring(path[i - 1]))
local h = 0
if nc == path[i - 1] and (nb == path[i] or ne == path[i]) then
-- print('??==== obt1: >'..path[i]..':'..tostring(nb)..'>'..tostring(nc)..'>'..tostring(ne))
tounfold = true
if nc == path[i] and (nb == path[i - 1] or ne == path[i - 1]) then
-- print('??==== obt2: >'..path[i]..':'..tostring(nb)..'>'..tostring(nc)..'>'..tostring(ne))
tounfold = true
print('<< path2decal:'..n)
return road
local function linkOrder(s, star, p)
-- print('>> linkOrder')
local aang, angp = {}, 0
end
-- print('?? for_ang:'..tostring(v:normalized())..':'..aang[#aang][2])
end
local function path2decal(rd, w)
print('>> path2decal:'..#rd.path)
local path = rd.path
)
print('?? path2decal.ID:'..tostring(newRoadID))
-- if true then return end
for i = 1,#path do
-- print('?? for_node:'..i..':'..path[i]..'<'..tostring(path[i - 1]))
local h = 0
if nc == path[i - 1] and (nb == path[i] or ne == path[i]) then
-- print('??==== obt1: >'..path[i]..':'..tostring(nb)..'>'..tostring(nc)..'>'..tostring(ne))
tounfold = true
-- print('??==== obt2: >'..path[i]..':'..tostring(nb)..'>'..tostring(nc)..'>'..tostring(ne))
tounfold = true
print('<< path2decal:'..n..':'..newRoadID)
-- return
-- print('?? level_set:'..o..' node:'..pth[o]..' lvl:'..set)
levels[o] = set
end
print('?? GROUND:'..iground..'/'..#pth..':'..tostring(pth[iground]))
toLevels(pth, iground, 1)
if not dec or not dec[1] or not dec[2] then return {} end
print('>> stem:'..dec[1]..':'..dec[2])
local path = jointpath --apath[ord]
n = n + 1
-- print('?? for_sc:'..sc..':'..n)
-- get the star
local star = forStar(sc, path)
-- print('?? for_star:'..sc..':'..#star)
-- U.dump(star)
--- ordered angles
-- print('?? pre_order:'..sc.."<"..sp..':'..#star)
local aang = linkOrder(sc, star, sp)
if a2 == nil then
print('!! ERR_a2:'..#aang..':'..sc.."<"..sp..':'..aang[1][1]..' star:'..#star)
end
if imi ~= nil then
-- print('?? co_DIR:'..n..':'..sp..'>'..sc..'>'..aang[imi][1])
local stamp = U.stamp({ sc, aang[imi][1] })
if #U.index(astamp, stamp) > 0 then
print('?? LOOPED:'..n..':'..sc..'>'..aang[imi][1])
isloop = true
local nsec = rd:getEdgeCount()
print('>> decal2mesh:'..nsec..':'..#road.apin)
h2 = hmap[road.apin[cpin][1]]
if dbg == true then print('?? mesh_cpin:'..i..':'..cpin) end
-- print('??-------- next:'..i..':'..cpin..':'..road.apin[cpin - 1])
if dbg == true then print('?? mesh_cpin:'..i..':'..cpin) end
-- print('??-------- next:'..i..':'..cpin..':'..road.apin[cpin - 1])
end
end
-- print('?? for_h: i='..i..' h1:'..h1..' h2:'..h2..' cpin:'..cpin..':'..tostring(road.apin[cpin - 1])..':'..tostring(road.apin[cpin]))
if road.apin[cpin-1][2] == 1 and road.apin[cpin][2] == 1 then
if road.apin[cpin-1][2] == 1 and road.apin[cpin][2] == 1 then
if dbg == true then print('?? mesh_spline1:'..i..':'..(cpin-1)..'>'..cpin) end
h = U.spline1(h1, h2, i - road.apin[cpin - 1][1], road.apin[cpin][1] - road.apin[cpin - 1][1])
if dbg then
print('?? for_i:'..i..' cpin:'..cpin..' ap:'..road.apin[cpin - 1][1]..' h:'..h..'/'..h2)
end
local adec = editor.getNodes(dec)
-- print('?? to_del:'..r.id..':'..#adec..':'..tostring(r.meshid)..':'..#r.av..':'..nsec)
if dbg then
-- print('?? for_UPD:'..o..'/'..#adec..':'..tostring(apin[o]))
end
end
-- print('?? np:'..o..':'..tostring(n.pos))
n.pos.z = hmap[apin[o][1]] + 0.2
local function toDecals()
print('>>-------------------------------- toDecals:'..#apath..':'..tostring(#jointpath))
exits = {}
-- levels
-- print('?? lvl_start:'..dec[#list2 - 1]..':'..dec[#list2 - 2]..':'..dec[#list2 - 3])
local levels = levelsUp(dec, #list2 - 1)
lo('??__ APH:'..i..':'..tostring(hmap[i])..':'..tostring(pedge)) --#apin)
-- print('?? e2n:'..i..':'..j..':'..tostring(levels[r.dec2path[j]])..':'..tostring(hLevel))
cdec = j + 1
apin[#apin + 1] = {nsec - 1}
-- print('?? FOR_LAST:'..tostring(rd:getMiddleEdgePosition(nsec - 1))..':'..tostring(rd:getMiddleEdgePosition(nsec))..':'..tostring(adec[#adec].pos)..':'..#adec)
r.hmap = hmap
--- update decal
-- print('?? PRE_UP: nsec='..nsec..' adec='..#adec..':'..tostring(rd)..'::'..#hmap..'::'..tostring(#r.apin))
-- U.dump(hmap, '?? hmap:')
local function av2hmap(dec, list, dbg)
-- print('>> av2hmap:'..tostring(dbg))
local hmap, apin = {}, {}
end
-- print('?? av2hmap:'..ind..':'..tostring(dec:getMiddleEdgePosition(ind))..':'..ei)
local h = U.hightOnCurve(dec:getMiddleEdgePosition(ind), rdinfo, ei, dbg)
else
print('!! av2hmap.NO_H:'..ind..':'..tostring(dbg))
end
if s > d then
-- print('<< posAtDistance:'..ifrom..':'..i..':'..(s - d)..':'..(v:length()))
return pos(i, side, rdinfo) + v:normalized()*(d - (s - v:length()))
if dbg then
print('?? forOut:'..i..':'..d..':'..tostring(dp))
end
-- adbg[#adbg + 1] = {droot:getMiddleEdgePosition(ei - 1), ColorF(1,1,0,1)}
-- print('?? forOut:'..i..'/'..ne..':'..d)
if dp ~= nil and d > dp and d > (rdinfo.w + wExit)/2 + 2*marginSide then
local function eLoop(cpos, brout, dirout, brin, dirin)
print('>> eLoop:'..dirout..':'..dirin)
adbg[#adbg + 1] = {edec:getLeftEdgePosition(ji)+vec3(0,0,hp), ColorF(0,1,0,1)}
print('?? eLoop.BE:'..brout[2]..'>'..jo..':'..brin[2]..':'..ji)
local ro, ri = roads[brout[1]], roads[brin[1]]
for _,s in pairs(inedge) do
print('?? for_s:'..s[1]..':'..s[2])
local decal = scenetree.findObjectById(roads[s[1]].id)
for _,dir in pairs {1, -1} do
print('?? for_dir:'..dir..':'..s[2]..':'..tostring(decal:getEdgeCount())..':'..tostring(decal:getMiddleEdgePosition(s[2]))) --..tostring(roads[s[1]].decal:getMiddleEdgePosition(s[2] + dir))..':'..tostring(roads[s[1]].decal:getMiddleEdgePosition(s[2])))
adir[#adir + 1] =
-- adbg[#adbg + 1] = {ppin+vec3(0,0,hp), ColorF(0,0,1,1)}
print('?? ie:'..ieo..'>'..iei..':'..dirout..'>'..dirin..':'..(ppout-pout):length())
--- 2D geometry
local dpush = (dang - math.pi/2)/math.pi*2.5
print('?? FOR_ANG:'..o..':'..dang..':'..dpush)
if dpush < 0 then dpush = 0 end
local ji = forIn(roads[brin[1]], iei, edec)
-- print('?? BE:'..o..':'..brout[2]..'> jo='..jo..':'..brin[2]..'> ji='..ji)
-- adbg[#adbg + 1] = {edec:getLeftEdgePosition(ji)+vec3(0,0,hp), ColorF(0,1,0,1)}
end
-- print('?? for_j:'..ji..':'..(ne - 1))
for i = ji,ne-1,1 do
for i = ji,ne-1,1 do
-- print('?? ffff:'..i)
hpin[#hpin + 1] = {i, ri, iei}
local nm = rayCast.object.name
-- print('?? MC:'..cameraMouseRayCast(true).object.name)
if not im.IsWindowHovered(im.HoveredFlags_AnyWindow) and not im.IsAnyItemHovered() then
local rd = rayCast.object
print('?? if_dec:'..tostring(rd.decal))
if rd.decal ~= nil then
if rd.decal ~= nil then
print('?? onClick.for_junc:'..rd.decal)
if icirc ~= nil then
if icirc ~= nil then
print('?? region:'..icirc..':'..rd:getID())
junctionUp(icirc)
lo('?? N.to_SEED:'..#anode)
-- print('?? for_scope:'..tostring(W.forScope())..':'..nm)
-- return W.mdown(rayCast, {R=R, D=D}) or nm ~= 'theTerrain'
if anode[l[j-1]] == nil or anode[l[j]] == nil then
print('!! NO_NODE:'..j..':'..l[j]..':'..l[j - 1]..'/'..#anode)
apath = {}
@/lua/ge/extensions/flowgraph/nodes/vehicle/getPowertrainData.lua
if self.receivedInfo then
--print("OK")
self.pinOut.value.value = self.receivedInfo
@/lua/vehicle/extensions/scenario/annotate.lua
local function onVehicleScenarioData(_data)
print("### onVehicleScenarioData ###")
data = deepcopy(_data)
@/lua/vehicle/powertrain.lua
if currentDamage > lastDamage then
--print(string.format("Damage detected: %s:%s -> %.4f (%.4f)", device.name, deformGroupData.groupType, currentDamage - lastDamage, currentDamage))
if device.applyDeformGroupDamage then
-- for _,device in pairs(powertrainDevices) do
-- print(device.name)
-- end
-- for k,v in pairs(powertrainDevices) do
-- print(v.name)
-- print(dumpsDeviceData(v))
-- print(v.name)
-- print(dumpsDeviceData(v))
-- end
for _, relevantDevice in ipairs(relevantDevices) do
--print("--> " .. dumps(relevantDevice))
local device = M.getDevice(relevantDevice.device)
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/veStaticRenderView.lua
--print(imagePos.x .. ", " .. imagePos.y)
--print(imageSize.x .. ", " .. imageSize.y)
--print(imagePos.x .. ", " .. imagePos.y)
--print(imageSize.x .. ", " .. imageSize.y)
@/lua/common/mathlib.lua
c = vec3({x = 1, y = 2, z = 3})
print(a == b)
print( (a-b) == vec3(0, 0, 0) )
print(a == b)
print( (a-b) == vec3(0, 0, 0) )
print( (c*1) )
print( (a-b) == vec3(0, 0, 0) )
print( (c*1) )
print( vec3(10,0,0):dot(vec3(10,0,0)) )
print( (c*1) )
print( vec3(10,0,0):dot(vec3(10,0,0)) )
]]
@/lua/ge/extensions/editor/flowgraph/overview.lua
elseif im.IsMouseClicked(1) then
--print("fge_mgr_win_overview.lua >> RMB")
self.contextMenuNode = node
if im.SmallButton("Print Graphs") then
print("-- Current child path --")
dump(self.mgr.graph:getChildPosition())
dump(self.mgr.graph:getChildPosition())
print("-- Current graphs children: --")
print("-- Graphs --")
print("-- Current graphs children: --")
print("-- Graphs --")
for id, gr in pairs(self.mgr.graphs) do
--if gr.parentId and not arrayFindValueIndex(gr.parent.children, gr) then
-- print("Orphaned Graph: " .. gr:toString() .. " parent: " .. gr.parent:toString())
--end
end
print("-- Macros --")
for id, gr in pairs(self.mgr.macros) do
--if gr.parent and not arrayFindValueIndex(gr.parent.children, gr) then
-- print("Orphaned Graph: " .. gr:toString() .. " parent: " .. gr.parent:toString())
--end
@/lua/ge/extensions/career/modules/delivery/progress.lua
M.unloadMaterialsManualStart = function(cargoId, destination)
print("No longer used! unloadMaterialsManualStart")
end
@/lua/vehicle/scriptai.lua
extForceVel = posAccel:dot(fwd) * dt
-- if s2.t-time<=dt then print((targetPos - aiPos):projectToOriginPlane(up):length()) end -- measure error
end
-- print(timeDiff)
-- print(noUndersteerCoef..','..noOversteerCoef)
-- print(timeDiff)
-- print(noUndersteerCoef..','..noOversteerCoef)
local function stopRecording()
--print(">>> AI.stopRecording")
M.updateGFX = nop
local function startFollowing(_inScript, _timeOffset, _loopCounter, _loopType, _externalForce)
-- print(">>> AI.startFollowing: " .. dumps(inScript))
-- inScript = testrec
@/lua/ge/extensions/util/stepHandler.lua
stepper.makeStepFadeToBlack(),
stepper.makeStepSpawnVehicleSimple("pickup","vehicles/pickup/d15_4wd_A.pc",function() print("Hello")end), stepper.makeStepFadeFromBlack()
})
@/lua/ge/extensions/tech/ultrasonicTest.lua
print("ultrasonic sensor test: stage 1 starting")
print("isRequestComplete: ")
print(extensions.tech_sensors.isRequestComplete(requestID))
print("isRequestComplete: ")
print(extensions.tech_sensors.isRequestComplete(requestID))
print("collectUltrasonicRequest: ")
print(extensions.tech_sensors.isRequestComplete(requestID))
print("collectUltrasonicRequest: ")
print(extensions.tech_sensors.collectUltrasonicRequest(requestID))
print("collectUltrasonicRequest: ")
print(extensions.tech_sensors.collectUltrasonicRequest(requestID))
print("ultrasonic sensor test: stage 2 starting")
for k, v in pairs(sensorData) do
print("ultrasonic reading: "..k.." reading value: "..v)
end
-- sensorId = extensions.tech_sensors.createUltrasonic(vid, args)
-- print("new sensorID: "..sensorId)
-- assert(extensions.tech_sensors.getUltrasonicActiveSensors() ~= nil, "ultrasonicTest.lua - getUltrasonicActiveSensors has failed") *Function doesn't exist in sensors file
print("ultrasonic sensor test complete")
end
if isTestComplete == true and frameCounter<=205 then
print("test complete")
frameCounter = 210
local function onVehicleDestroyed(vid)
print("ultrasonic sensor test: vehicle destroyed and test sensor removed")
research.sensorManager.removeAllSensorsFromVehicle(vid)
@/lua/vehicle/controller/drivingDynamics/sensors/vehicleData.lua
if configContent then
--print("found model config data:")
--print(configFilePath)
--print("found model config data:")
--print(configFilePath)
--dump(configContent)
@/lua/vehicle/controller/vehicleController/shiftLogic/manualGearbox.lua
M.shiftingAggression = shiftAggression
--print(string.format("GR: %.2f, AG: %.2f, IN: %.2f -> %.2f", gearRatioCoef, aggressionCoef, inertiaCoef, shiftAggression))
end
local function shiftUpOnDown()
--print("shift up - onDown")
local prevGearIndex = gearbox.gearIndex
local function shiftUpOnUp()
--print("shift up - onUp")
if clutchHandling.shiftState == "waitingForShift" then
local function shiftDownOnDown()
--print("shift down - onDown")
local prevGearIndex = gearbox.gearIndex
local function shiftDownOnUp()
--print("shift down - onUp")
if clutchHandling.shiftState == "waitingForShift" then
local function updateWhileShifting(dt)
--print(clutchHandling.shiftState)
M.isShifting = true
--print("experimental gearbox logic")
end
@/lua/ge/ge_utils.lua
function scenetree_test_fields()
print('testing fields of "thePlayer": ' .. tostring(scenetree.thePlayer))
local player = scenetree.thePlayer
if val == nil then
print(' N ' .. tostring(k) .. ' = NIL [' .. (f.type or 'unknown') .. ']')
else
else
print(' * ' .. tostring(k) .. ' = ' .. tostring(player[k]) .. ' [Types| Lua: ' .. type(val) .. ', C: ' .. (f.type or 'unknown') .. ']')
end
else
print(' x UNSUPPORTED TYPE: ' .. tostring(k) .. ' [' .. (f.type or 'unknown') .. ']')
function testGBitmap()
--print("testGBitmap...")
--print("testGBitmap... loading/saving")
local filePath = "test/GBitmap.png"
--print( functor..'('..argsStr..')' )
return TorqueScript.eval( 'return '..functor..'('..argsStr..');' )
--print( functor..'('..argsStr..')' )
return TorqueScript.eval( functor..'('..argsStr..');' )
files = zip:getFileList()
print("Hash of files in testZIP/testZIP.zip ")
for i, v in ipairs( files ) do
for i, v in ipairs( files ) do
print( ' '..zip:getFileEntryHashByIdx(i)..' '..v)
end
-- print('Creation object of class ' .. tostring(className) .. ' resulted in type ' .. tostring(getmetatable(obj).___type))
be:reloadCollision()
print("reloading the collision took: " .. h:stop() .. ' ms')
end
for _, f in pairs(files) do
--print( ' - ' .. string.upper(f) .. ' = ' .. hashStringSHA1(string.upper(f)))
if knownHashes[hashStringSHA1(string.upper(f))] then
file:close()
--print(">>>>> load <<<< " .. tostring(modulename) .. ' = ' .. tostring(filename))
if string.find(filename, '/extensions/') then
content = "local logTag = '"..modulenameVirt.."'; local log = function(level, origin, msg) log(level, msg and ('"..modulenameVirt..".'..origin) or origin, msg) end;" .. content --if using all 3 logging args, then prefix the module name into 'origin'
--print(content)
end
log("E", "", "The 'setCEFFocus()' function is deprecated and doesn't need to be called by the following code:")
print(debug.tracesimple())
end
@/lua/ge/spawn.lua
log("W", logTag, "Using Old TS Spawning Code to spawn vehicle!: " .. dumps(vehicleModel))
print(debug.tracesimple())
spawnPlayerOld()
@/lua/console/bananabench.lua
if not skipVehicle then
--print(' *** ' .. vehicle .. ' ***')
test.maxMbeams = 0
local allTestsSpawnTime = 0
print(' +----------+----------+')
print(' | MBeams/s | % Realt |')
print(' +----------+----------+')
print(' | MBeams/s | % Realt |')
print('---+----------+----------+')
print(' | MBeams/s | % Realt |')
print('---+----------+----------+')
for n = vehicleMin, vehicleMax, 1 do
table.insert(test.tests, t)
print(t.msg)
end
print("Max Mbeams/s: " .. string.format("%0.3f", test.maxMbeams) .. " Mbeams/s")
res.tests[vehicle] = test
res.time = timeTotalSum
print("")
print(" BANANAA!!!")
print("")
print(" BANANAA!!!")
print(" .______,# ")
print(" BANANAA!!!")
print(" .______,# ")
print(" \\ -----'/ ")
print(" .______,# ")
print(" \\ -----'/ ")
print(" `-----' ")
print(" \\ -----'/ ")
print(" `-----' ")
@/lua/vehicle/sounds.lua
if nodeImpactPlasticEvent then
--print(string.format("%d: Impact Plastic (%.2f) -> %q", objectId, volImpact, nodeImpactPlasticEvent))
-- print (string.format(" PLASTIC IMPACT / mat1=%.2d / mat2=%.2d / impactEnergy=%9.2f / breakEnergy=%9.2f / volImpact=%.3f ", mat1, mat2, impactEnergy, breakEnergy, volImpact))
--print(string.format("%d: Impact Plastic (%.2f) -> %q", objectId, volImpact, nodeImpactPlasticEvent))
-- print (string.format(" PLASTIC IMPACT / mat1=%.2d / mat2=%.2d / impactEnergy=%9.2f / breakEnergy=%9.2f / volImpact=%.3f ", mat1, mat2, impactEnergy, breakEnergy, volImpact))
sounds.playSoundOnceFollowNode(nodeImpactPlasticEvent, breakNode, volImpact)
if nodeImpactMetalEvent then
--print(string.format("%d: Impact Metal (%.2f) -> %q", objectId, volImpact, nodeImpactMetalEvent))
--print (string.format(" PART IMPACT / mat1=%.2d / mat2=%.2d / impactEnergy=%9.2f / breakEnergy=%9.2f / / volImpact=%.3f ", mat1, mat2, impactEnergy, breakEnergy, volImpact))
--print(string.format("%d: Impact Metal (%.2f) -> %q", objectId, volImpact, nodeImpactMetalEvent))
--print (string.format(" PART IMPACT / mat1=%.2d / mat2=%.2d / impactEnergy=%9.2f / breakEnergy=%9.2f / / volImpact=%.3f ", mat1, mat2, impactEnergy, breakEnergy, volImpact))
sounds.playSoundOnceFollowNode(nodeImpactMetalEvent, breakNode, volImpact)
if nodeImpactGenericEvent then
--print(string.format("%d: Impact Generic (%.2f) -> %q", objectId, volImpact, nodeImpactGenericEvent))
-- print (string.format(" GENERIC IMPACT / mat1=%.2d / mat2=%.2d / impactEnergy=%9.2f / breakEnergy=%9.2f / / volImpact=%.3f ", mat1, mat2, impactEnergy, breakEnergy, volImpact))
--print(string.format("%d: Impact Generic (%.2f) -> %q", objectId, volImpact, nodeImpactGenericEvent))
-- print (string.format(" GENERIC IMPACT / mat1=%.2d / mat2=%.2d / impactEnergy=%9.2f / breakEnergy=%9.2f / / volImpact=%.3f ", mat1, mat2, impactEnergy, breakEnergy, volImpact))
sounds.playSoundOnceFollowNode(nodeImpactGenericEvent, breakNode, volImpact)
if nodeBreakPlasticEvent then
--print(string.format("%d: Break Plastic (%.2f) -> %q", objectId, volBreak, nodeBreakPlasticEvent))
sounds.playSoundOnceFollowNode(nodeBreakPlasticEvent, breakNode, volBreak)
if nodeBreakGenericEvent then
--print(string.format("%d: Break Generic (%.2f) -> %q", objectId, volBreak, nodeBreakGenericEvent))
sounds.playSoundOnceFollowNode(nodeBreakGenericEvent, breakNode, volBreak)
end
-- print (string.format(" PART BREAK / mat1=%.2d / mat2=%.2d / impactEnergy=%9.2f / breakEnergy=%9.2f / / / volBreak=%.3f ", mat1, mat2, impactEnergy, breakEnergy, volBreak))
end
-- streams.drawGraph('w'..bi, {value = -smoothStress, min = 0, max = 1})
-- if volume >= 0.01 then print (string.format(" Suspension%.0f currentStress %.2f x smoothStress %.2f x volumeFactor %.2f = Volume=%.2f Impulse=%.2f Pitch=%.2f colorFactor=%.2f beamResetTimer=%.2f", bi, currentStress, smoothStress, snd.volumeFactor, volume, impulse, pitch, snd.colorFactor, beamResetTimer)); end
-- sounds.playSoundOnceAtNode("event:>Vehicle>Interior>Rattles>car>multi_test", 0, volume)
-- print (volume)
-- end
end
-- print (string.format("WINDSPEED KPH=%.0f MPH=%.0f Wind vol=%.2f pitch=%.2f", (speed*3.657), (speed*2.285), vol, pitch))
end
-- if wd.name == "RR" then print(string.format("RR skids = slip %6.3f / slipEnergy %6.3f / sideSlip %6.3f / lastSlip %0.3f", slip, wd.slipEnergy * 0.000005, sideSlip, wd.lastSlip * 0.0125)); end
-- print (string.format(" wd.downf=%6.3d : tirePressure=%5.2f : wd.lastSlip*0.01=%7.3f : slip=%7.3f ; absWhlSpd=%6.1f/MPH%3.0f : c_tirePropVol=%6.3f, c_tirePropPit=%6.3f", wd.downForce, tirePressure, wd.lastSlip * 0.01, slip, absWheelSpeed, (absWheelSpeed*2.285), wheelSound.tirePropertiesVolRoll, wheelSound.tirePropertiesPitch).." "..wd.name)
-- print (string.format("tireVolumePitch=%7.3f : wd.tireVolume=%7.3f : material=%2.0f : wd.contactDepth=%0.2f", wheelSound.tireVolumePitch, wd.tireVolume, mat, wd.contactDepth).." "..wd.name)
-- print (string.format(" wd.downf=%6.3d : tirePressure=%5.2f : wd.lastSlip*0.01=%7.3f : slip=%7.3f ; absWhlSpd=%6.1f/MPH%3.0f : c_tirePropVol=%6.3f, c_tirePropPit=%6.3f", wd.downForce, tirePressure, wd.lastSlip * 0.01, slip, absWheelSpeed, (absWheelSpeed*2.285), wheelSound.tirePropertiesVolRoll, wheelSound.tirePropertiesPitch).." "..wd.name)
-- print (string.format("tireVolumePitch=%7.3f : wd.tireVolume=%7.3f : material=%2.0f : wd.contactDepth=%0.2f", wheelSound.tireVolumePitch, wd.tireVolume, mat, wd.contactDepth).." "..wd.name)
-- if wd.name == "RR" then
-- if rigidRollVolume > 0.01 then print (string.format("ASPHAT KPH=%3.0f MPH=%3.0f / absWhlSpeed %5.1f / rollVolume %4.2f / RollPitch %4.2f / tirePressure%6.2f / Contact %.1f", (absWheelSpeed*3.656), (absWheelSpeed*2.285), absWheelSpeed, rigidRollVolume, rigidRollPitch, tirePressure, asphaltContactSmooth).." "..wd.name); end
-- if rigidSkidVolume > 0.01 then print (string.format(" "..wd.name.." ".."Skid Volume %.2f : Pitch %.2f : Color(+0.5) %.2f : tirePressure %.2f : Slip %6.2f : wd.lastSlip %6.2f : wd.slipEnergy %6.0f", rigidSkidVolume, rigidSkidPitch, rigidSkidSlip + 0.5, tirePressure, slip, wd.lastSlip, wd.slipEnergy)); end
-- if rigidRollVolume > 0.01 then print (string.format("ASPHAT KPH=%3.0f MPH=%3.0f / absWhlSpeed %5.1f / rollVolume %4.2f / RollPitch %4.2f / tirePressure%6.2f / Contact %.1f", (absWheelSpeed*3.656), (absWheelSpeed*2.285), absWheelSpeed, rigidRollVolume, rigidRollPitch, tirePressure, asphaltContactSmooth).." "..wd.name); end
-- if rigidSkidVolume > 0.01 then print (string.format(" "..wd.name.." ".."Skid Volume %.2f : Pitch %.2f : Color(+0.5) %.2f : tirePressure %.2f : Slip %6.2f : wd.lastSlip %6.2f : wd.slipEnergy %6.0f", rigidSkidVolume, rigidSkidPitch, rigidSkidSlip + 0.5, tirePressure, slip, wd.lastSlip, wd.slipEnergy)); end
-- end
wheelSound.looseSurfaceKickupLimit = randomGauss3() * 8 / wheelSound.tirePropertiesKickup
-- print(string.format("KICKUP ASPHALT Vol=%.2f : Pitch=%.2f : Color=%.2f : tirePropertiesKickup=%.2f", kickupVolume, wheelSound.tirePropertiesVolRoll, wheelSound.tirePropertiesPitch, wheelSound.tirePropertiesKickup) .. " " .. wd.name)
-- streams.drawGraph(wd.name.." kickupVolume", {value = kickupVolume, min = 0, max = 1})
rigidSkidSlip = vehicleWheelSpeedDiffSlip * wheelSound.tirePropertiesSlip
-- if rigidSkidVolume > 0.01 then print (string.format(" ASPHALT WET SKID / rigidSkidVolume %.2f / rigidSkidPitch %.2f / rigidSkidColor(+0.5) %.2f", rigidSkidVolume, rigidSkidPitch, rigidSkidColor + 0.5).." "..wd.name); end
end
-- if rigidSkidVolume > 0.01 then print (string.format(" COBBLE SKID / rigidSkidVolume %.2f / rigidSkidPitch %.2f / rigidSkidSlip(+0.5) %.2f", rigidSkidVolume, rigidSkidPitch, rigidSkidSlip + 0.5).." "..wd.name); end
-- if rigidSkidVolume > 0.01 then print (string.format(" COBBLE SKID / slip %.2f / sideSlip %.2f / absWheelSpeed %.2f / aeroSpeed %.2f", slip, sideSlip * 0.0125, absWheelSpeed, aeroSpeed).." "..wd.name); end
-- if rigidSkidVolume > 0.01 then print (string.format(" COBBLE SKID / rigidSkidVolume %.2f / rigidSkidPitch %.2f / rigidSkidSlip(+0.5) %.2f", rigidSkidVolume, rigidSkidPitch, rigidSkidSlip + 0.5).." "..wd.name); end
-- if rigidSkidVolume > 0.01 then print (string.format(" COBBLE SKID / slip %.2f / sideSlip %.2f / absWheelSpeed %.2f / aeroSpeed %.2f", slip, sideSlip * 0.0125, absWheelSpeed, aeroSpeed).." "..wd.name); end
end
rigidSkidSlip = vehicleWheelSpeedDiffSlip * wheelSound.tirePropertiesSlip
-- if rigidSkidVolume > 0.01 then print (string.format(" ICE SKID / rigidSkidVolume %.2f / rigidSkidPitch %.2f / rigidSkidSlip(+0.5) %.2f", rigidSkidVolume, rigidSkidPitch, rigidSkidSlip + 0.5).." "..wd.name); end
end
rigidSkidSlip = vehicleWheelSpeedDiffSlip * wheelSound.tirePropertiesSlip
-- if rigidSkidVolume > 0.01 then print (string.format(" METAL SKID / rigidSkidVolume %.2f / rigidSkidPitch %.2f / rigidSkidSlip(+0.5) %.2f", rigidSkidVolume, rigidSkidPitch, rigidSkidSlip + 0.5).." "..wd.name); end
end
rigidSkidSlip = vehicleWheelSpeedDiffSlip * wheelSound.tirePropertiesSlip
-- if rigidSkidVolume > 0.01 then print (string.format(" WOOD SKID / rigidSkidVolume %.2f / rigidSkidPitch %.2f / rigidSkidSlip(+0.5) %.2f", rigidSkidVolume, rigidSkidPitch, rigidSkidSlip + 0.5).." "..wd.name); end
end
if dirtContactSmooth > maxContact then
-- if wd.name == "RL" and wd.contactDepth > 0 then print (string.format(" DIRT depth=%.2f", wd.contactDepth).." "..wd.name);end
maxContact = dirtContactSmooth
looseSkidDepth = wd.contactDepth
-- if looseRollVolume > 0.001 then print (string.format(" DIRT ROLL Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseRollVolume, looseRollPitch, looseRollDepth, looseSurfaceType).." "..wd.name); end
-- if looseSkidVolume > 0.001 then print (string.format(" DIRT SKID Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseSkidVolume, looseSkidPitch, looseSkidDepth, looseSurfaceType).." "..wd.name); end
-- if looseRollVolume > 0.001 then print (string.format(" DIRT ROLL Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseRollVolume, looseRollPitch, looseRollDepth, looseSurfaceType).." "..wd.name); end
-- if looseSkidVolume > 0.001 then print (string.format(" DIRT SKID Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseSkidVolume, looseSkidPitch, looseSkidDepth, looseSurfaceType).." "..wd.name); end
-- streams.drawGraph(wd.name.." looseSkidVolume", {value = looseSkidVolume, min = 0, max = 1})
wheelSound.looseSurfaceKickupLimit = randomGauss3() * 8 / wheelSound.tirePropertiesKickup
-- print(string.format("KICKUP DIRT Vol=%.2f : Pitch=%.2f : Color=%.2f : tirePropertiesKickup=%.2f", kickupVolume, wheelSound.tirePropertiesVolRoll, wheelSound.tirePropertiesPitch, wheelSound.tirePropertiesKickup) .. " " .. wd.name)
-- streams.drawGraph(wd.name.." kickupVolume", {value = kickupVolume, min = 0, max = 1})
if dirtdustyContactSmooth > maxContact then
-- if wd.name == "RL" and wd.contactDepth > 0 then print (string.format(" DIRT depth=%.2f", wd.contactDepth).." "..wd.name);end
maxContact = dirtdustyContactSmooth
looseSkidDepth = wd.contactDepth
-- if looseRollVolume > 0.001 then print (string.format(" DUSTY ROLL Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseRollVolume, looseRollPitch, looseRollDepth, looseSurfaceType).." "..wd.name); end
-- if looseSkidVolume > 0.001 then print (string.format(" DUSTY SKID Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseSkidVolume, looseSkidPitch, looseSkidDepth, looseSurfaceType).." "..wd.name); end
-- if looseRollVolume > 0.001 then print (string.format(" DUSTY ROLL Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseRollVolume, looseRollPitch, looseRollDepth, looseSurfaceType).." "..wd.name); end
-- if looseSkidVolume > 0.001 then print (string.format(" DUSTY SKID Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseSkidVolume, looseSkidPitch, looseSkidDepth, looseSurfaceType).." "..wd.name); end
-- streams.drawGraph(wd.name.." looseSkidVolume", {value = looseSkidVolume, min = 0, max = 1})
wheelSound.looseSurfaceKickupLimit = wheelSound.looseSurfaceKickupLimit + randomGauss3() * 20 / wheelSound.tirePropertiesKickup
-- print(string.format("KICKUP DUST Vol=%.2f : Pitch=%.2f : Color=%.2f : tirePropertiesKickup=%.2f", kickupVolume, wheelSound.tirePropertiesVolRoll, wheelSound.tirePropertiesPitch, wheelSound.tirePropertiesKickup) .. " " .. wd.name)
-- streams.drawGraph(wd.name.." kickupVolume", {value = kickupVolume, min = 0, max = 1})
if grassContactSmooth > maxContact then
-- if wd.name == "RL" and wd.contactDepth > 0 then print (string.format(" GRASS depth=%.2f", wd.contactDepth).." "..wd.name);end
maxContact = grassContactSmooth
looseSkidDepth = wd.contactDepth
-- if looseRollVolume > 0.001 then print (string.format(" GRASS ROLL Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseRollVolume, looseRollPitch, looseRollDepth, looseSurfaceType).." "..wd.name); end
-- if looseSkidVolume > 0.001 then print (string.format(" GRASS SKID Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseSkidVolume, looseSkidPitch, looseSkidDepth, looseSurfaceType).." "..wd.name); end
-- if looseRollVolume > 0.001 then print (string.format(" GRASS ROLL Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseRollVolume, looseRollPitch, looseRollDepth, looseSurfaceType).." "..wd.name); end
-- if looseSkidVolume > 0.001 then print (string.format(" GRASS SKID Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseSkidVolume, looseSkidPitch, looseSkidDepth, looseSurfaceType).." "..wd.name); end
-- streams.drawGraph(wd.name.." looseSkidVolume", {value = looseSkidVolume, min = 0, max = 1})
wheelSound.looseSurfaceKickupLimit = randomGauss3() * 12 / wheelSound.tirePropertiesKickup
-- print (string.format("KICKUP GRASS Vol=%.2f : Pitch=%.2f : Color=%.2f : tirePropertiesKickup=%.2f", kickupVolume, wheelSound.tirePropertiesVolRoll, wheelSound.tirePropertiesPitch, wheelSound.tirePropertiesKickup).." "..wd.name)
-- streams.drawGraph(wd.name.." kickupVolume", {value = kickupVolume, min = 0, max = 1})
if gravelContactSmooth > maxContact then
-- if wd.name == "RL" and wd.contactDepth > 0 then print (string.format("GRAVEL depth=%.2f", wd.contactDepth).." "..wd.name);end
maxContact = gravelContactSmooth
looseSkidDepth = wd.contactDepth
-- if looseRollVolume > 0.001 then print (string.format("GRAVEL ROLL Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseRollVolume, looseRollPitch, looseRollDepth, looseSurfaceType).." "..wd.name); end
-- if looseSkidVolume > 0.001 then print (string.format("GRAVEL SKID Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f : tirePropertiesSlip=%.2f", looseSkidVolume, looseSkidPitch, looseSkidDepth, looseSurfaceType, wheelSound.tirePropertiesSlip).." "..wd.name); end
-- if looseRollVolume > 0.001 then print (string.format("GRAVEL ROLL Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseRollVolume, looseRollPitch, looseRollDepth, looseSurfaceType).." "..wd.name); end
-- if looseSkidVolume > 0.001 then print (string.format("GRAVEL SKID Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f : tirePropertiesSlip=%.2f", looseSkidVolume, looseSkidPitch, looseSkidDepth, looseSurfaceType, wheelSound.tirePropertiesSlip).." "..wd.name); end
-- streams.drawGraph(wd.name.." looseSkidVolume", {value = looseSkidVolume, min = 0, max = 1})
wheelSound.looseSurfaceKickupLimit = wheelSound.looseSurfaceKickupLimit + randomGauss3() * 16 / wheelSound.tirePropertiesKickup
-- print (string.format("KICKUP Slip=%.2f : Slip*Properties=%.2f", slip * 12, slip * wheelSound.tirePropertiesKickup * 12).." "..wd.name)
-- print (string.format("KICKUP GRAVEL Vol=%.2f : Pitch=%.2f : Color=%.2f : tirePropertiesKickup=%.2f", kickupVolume, wheelSound.tirePropertiesVolRoll, wheelSound.tirePropertiesPitch, wheelSound.tirePropertiesKickup).." "..wd.name)
-- print (string.format("KICKUP Slip=%.2f : Slip*Properties=%.2f", slip * 12, slip * wheelSound.tirePropertiesKickup * 12).." "..wd.name)
-- print (string.format("KICKUP GRAVEL Vol=%.2f : Pitch=%.2f : Color=%.2f : tirePropertiesKickup=%.2f", kickupVolume, wheelSound.tirePropertiesVolRoll, wheelSound.tirePropertiesPitch, wheelSound.tirePropertiesKickup).." "..wd.name)
-- streams.drawGraph(wd.name.." kickupVolume", {value = kickupVolume, min = 0, max = 1})
if mudContactSmooth > maxContact then
-- if wd.name == "RL" and wd.contactDepth > 0 then print (string.format(" MUD depth=%.2f", wd.contactDepth).." "..wd.name);end
maxContact = mudContactSmooth
looseSkidDepth = wd.contactDepth
-- if looseRollVolume > 0.001 then print (string.format(" MUD ROLL Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseRollVolume, looseRollPitch, looseRollDepth, looseSurfaceType).." "..wd.name); end
-- if looseSkidVolume > 0.001 then print (string.format(" MUD SKID Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseSkidVolume, looseSkidPitch, looseSkidDepth, looseSurfaceType).." "..wd.name); end
-- if looseRollVolume > 0.001 then print (string.format(" MUD ROLL Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseRollVolume, looseRollPitch, looseRollDepth, looseSurfaceType).." "..wd.name); end
-- if looseSkidVolume > 0.001 then print (string.format(" MUD SKID Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseSkidVolume, looseSkidPitch, looseSkidDepth, looseSurfaceType).." "..wd.name); end
-- streams.drawGraph(wd.name.." looseSkidVolume", {value = looseSkidVolume, min = 0, max = 1})
wheelSound.looseSurfaceKickupLimit = randomGauss3() * 8 / wheelSound.tirePropertiesKickup
-- print (string.format("KICKUP MUD Vol=%.2f : Pitch=%.2f : Color=%.2f : tirePropertiesKickup=%.2f", kickupVolume, wheelSound.tirePropertiesVolRoll, wheelSound.tirePropertiesPitch, wheelSound.tirePropertiesKickup).." "..wd.name)
-- streams.drawGraph(wd.name.." kickupVolume", {value = kickupVolume, min = 0, max = 1})
looseSkidDepth = wd.contactDepth
-- if looseRollVolume > 0.001 then print (string.format(" ROCK ROLL Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseRollVolume, looseRollPitch, looseRollDepth, looseSurfaceType).." "..wd.name); end
-- if looseSkidVolume > 0.001 then print (string.format(" ROCK SKID Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseSkidVolume, looseSkidPitch, looseSkidDepth, looseSurfaceType).." "..wd.name); end
-- if looseRollVolume > 0.001 then print (string.format(" ROCK ROLL Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseRollVolume, looseRollPitch, looseRollDepth, looseSurfaceType).." "..wd.name); end
-- if looseSkidVolume > 0.001 then print (string.format(" ROCK SKID Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseSkidVolume, looseSkidPitch, looseSkidDepth, looseSurfaceType).." "..wd.name); end
-- streams.drawGraph(wd.name.." looseSkidVolume", {value = looseSkidVolume, min = 0, max = 1})
wheelSound.looseSurfaceKickupLimit = randomGauss3() * 8 / wheelSound.tirePropertiesKickup
-- print (string.format("KICKUP ROCK Vol=%.2f : Pitch=%.2f : Color=%.2f : tirePropertiesKickup=%.2f", kickupVolume, wheelSound.tirePropertiesVolRoll, wheelSound.tirePropertiesPitch, wheelSound.tirePropertiesKickup).." "..wd.name)
-- streams.drawGraph(wd.name.." kickupVolume", {value = kickupVolume, min = 0, max = 1})
if sandContactSmooth > maxContact then
-- if wd.name == "RL" and wd.contactDepth > 0 then print (string.format(" SAND depth=%.2f", wd.contactDepth).." "..wd.name);end
maxContact = sandContactSmooth
looseSkidDepth = wd.contactDepth
-- if looseRollVolume > 0.001 then print (string.format(" SAND ROLL Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseRollVolume, looseRollPitch, looseRollDepth, looseSurfaceType).." "..wd.name); end
-- if looseSkidVolume > 0.001 then print (string.format(" SAND SKID Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseSkidVolume, looseSkidPitch, looseSkidDepth, looseSurfaceType).." "..wd.name); end
-- if looseRollVolume > 0.001 then print (string.format(" SAND ROLL Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseRollVolume, looseRollPitch, looseRollDepth, looseSurfaceType).." "..wd.name); end
-- if looseSkidVolume > 0.001 then print (string.format(" SAND SKID Vol=%.2f : Pitch=%.2f : Depth=%.2f : Texture=%.2f", looseSkidVolume, looseSkidPitch, looseSkidDepth, looseSurfaceType).." "..wd.name); end
-- if wd.name == "FL" then streams.drawGraph(wd.name.." looseSkidVolume", {value = looseSkidVolume}); end
wheelSound.looseSurfaceKickupLimit = randomGauss3() * 4 / wheelSound.tirePropertiesKickup
-- print (string.format("KICKUP SAND Vol=%.2f : Pitch=%.2f : Color=%.2f : tirePropertiesKickup=%.2f", kickupVolume, wheelSound.tirePropertiesVolRoll, wheelSound.tirePropertiesPitch, wheelSound.tirePropertiesKickup).." "..wd.name)
-- streams.drawGraph(wd.name.." kickupVolume", {value = kickupVolume, min = 0, max = 1})
-- streams.drawGraph(wd.name.." looseSkidDepth", {value = looseSkidDepth, min = 0, max = 0.3})
-- if looseRollDepth > 0 then print (string.format("looseSurfaceType = %0.3f / looseRollDepth = %0.2f", looseSurfaceType, looseRollDepth)); end
rigidSurfaceType = 0.35
-- if wd.name == "FL" then print (string.format("peakForce=%6.0f / wd.obj:getPeakPeriod()=%0.2f / vehicleSpeed=%0.3f", peakForce, wd.obj:getPeakPeriod(), vehicleSpeed)); end
local volume = min(1, peakForce * vehicleSpeed * 0.000002 / wheelSound.tireContactPatchCoef - 0.01)
-- print (string.format("(Tread) %.2f * (LinearRadius) %.2f * (tireLinearWidth) = %.2f = Total = %.2f", wd.treadCoef, tireLinearScaleRadius, tireVolWidthCoef, wd.treadCoef * tireLinearScaleRadius * tireVolWidthCoef))
-- print ((tireContactPatchCoef + 0.5) * tireKickSoftCoef)
-- print (string.format("(Tread) %.2f * (LinearRadius) %.2f * (tireLinearWidth) = %.2f = Total = %.2f", wd.treadCoef, tireLinearScaleRadius, tireVolWidthCoef, wd.treadCoef * tireLinearScaleRadius * tireVolWidthCoef))
-- print ((tireContactPatchCoef + 0.5) * tireKickSoftCoef)
-- print(wd.radius * wd.tireWidth);print(((wd.radius - wd.hubRadius) * 2) * wd.tireWidth)
-- print ((tireContactPatchCoef + 0.5) * tireKickSoftCoef)
-- print(wd.radius * wd.tireWidth);print(((wd.radius - wd.hubRadius) * 2) * wd.tireWidth)
-- print ((tireContactPatchCoef + 0.5) * tireKickSoftCoef)
-- print(wd.radius * wd.tireWidth);print(((wd.radius - wd.hubRadius) * 2) * wd.tireWidth)
-- Print wheel sizes
-- print (string.format("Size = %.0f/%.0f R%.0f : Actual Values - wd.radius=%.3f - wd.hubRadius=%.3f - wd.tireWidth=%.3f - contactPatch=%.3f : Tread=%.2f : Softness=%.2f", (wd.radius *2) * 100, ((wd.hubRadius * 2) / 2.54) * 100, wd.tireWidth * 1000, wd.radius, wd.hubRadius, wd.tireWidth, (wd.radius * wd.radius * wd.tireWidth), wd.treadCoef, wd.softnessCoef).." "..wd.name)
-- tireProperties
--print ((string.format("TRUE TIRE PHYSICS - ContactPatch=%0.3f = Width=%0.3f * wd.radius=%0.3f : wd.hubRadius=%0.3f : tireRadius=%0.3f : AirVolume=%0.3f : Soft=%0.3f : wd.treadCoef=%0.2f : tirePropertiesSizeTread=%0.2f", (wd.radius * wd.tireWidth), wd.tireWidth, wd.radius, wd.hubRadius, (wd.radius - wd.hubRadius), wd.tireVolume, wd.softnessCoef, wd.treadCoef, wh.tirePropertiesSizeTread)).." "..wd.name)
-- TIRE SLIP PROPERTIES
-- print ((string.format("Tire Slip TRUE/NORMALISED - ContactPatch=%0.3f/%0.3f * Soft=%0.3f/%0.3f * Tread=%0.3f/%0.3f = PropSlip=%0.3f ", (wd.radius * wd.tireWidth), tireContactPatchReverseNormalCoef, wd.softnessCoef, tireSlipSoftCoef, wd.treadCoef, tireSlipTreadCoef, tireContactPatchReverseNormalCoef * tireSlipSoftCoef * tireSlipTreadCoef )).." "..wd.name); print (" ")
-- TIRE SLIP PROPERTIES
-- print ((string.format("Tire Slip TRUE/NORMALISED - ContactPatch=%0.3f/%0.3f * Soft=%0.3f/%0.3f * Tread=%0.3f/%0.3f = PropSlip=%0.3f ", (wd.radius * wd.tireWidth), tireContactPatchReverseNormalCoef, wd.softnessCoef, tireSlipSoftCoef, wd.treadCoef, tireSlipTreadCoef, tireContactPatchReverseNormalCoef * tireSlipSoftCoef * tireSlipTreadCoef )).." "..wd.name); print (" ")
-- TIRE ROLL VOLUME PROPERTIES (left value = true value, right value = normalised Coef value)
-- print ((string.format("ROLL Vol=wd.radi=%0.2f : wd.hubR=%0.2f : VolProfile=%0.2f/%0.2f : Width=%0.2f/%0.2f : ContPat=%0.2f/%0.2f : Tread=%0.2f/%0.2f : Soft=%0.2f/%0.2f : AirVol=%0.2f/%0.2f : PropVolRoll=%0.2f : PropVolSkid=%0.2f : PropPitch=%0.2f", wd.radius, wd.hubRadius, (wd.radius - wd.hubRadius), tireVolProfileCoef, wd.tireWidth, tireVolWidthCoef, (wd.radius * wd.radius * wd.tireWidth), tireContactPatchCoef, wd.treadCoef, tireVolTreadCoef, wd.softnessCoef, tireVolRollSoftCoef, wd.tireVolume, tireVolAirCoef, wh.tirePropertiesVolRoll, wh.tirePropertiesVolSkid, wh.tirePropertiesPitch)).." "..wd.name); print (" ")
-- TIRE ROLL VOLUME PROPERTIES (left value = true value, right value = normalised Coef value)
-- print ((string.format("ROLL Vol=wd.radi=%0.2f : wd.hubR=%0.2f : VolProfile=%0.2f/%0.2f : Width=%0.2f/%0.2f : ContPat=%0.2f/%0.2f : Tread=%0.2f/%0.2f : Soft=%0.2f/%0.2f : AirVol=%0.2f/%0.2f : PropVolRoll=%0.2f : PropVolSkid=%0.2f : PropPitch=%0.2f", wd.radius, wd.hubRadius, (wd.radius - wd.hubRadius), tireVolProfileCoef, wd.tireWidth, tireVolWidthCoef, (wd.radius * wd.radius * wd.tireWidth), tireContactPatchCoef, wd.treadCoef, tireVolTreadCoef, wd.softnessCoef, tireVolRollSoftCoef, wd.tireVolume, tireVolAirCoef, wh.tirePropertiesVolRoll, wh.tirePropertiesVolSkid, wh.tirePropertiesPitch)).." "..wd.name); print (" ")
-- TIRE SKID VOLUME PROPERTIES (left value = true value, right value = normalised game value)
-- print ((string.format("SKID Vol=wd.radi=%0.2f : wd.hubR=%0.2f : VolProfile=%0.2f/%0.2f : Width=%0.2f/%0.2f : ContPat=%0.2f/%0.2f : Tread=%0.2f/%0.2f : Soft=%0.2f/%0.2f : AirVol=%0.2f/%0.2f : PropVolRoll=%0.2f : PropSlip=%0.2f : PropVolSkid=%0.2f : PropPitch=%0.2f", wd.radius, wd.hubRadius, (wd.radius - wd.hubRadius), tireVolProfileCoef, wd.tireWidth, tireVolWidthCoef, (wd.radius * wd.radius * wd.tireWidth), tireContactPatchCoef, wd.treadCoef, tireVolTreadCoef, wd.softnessCoef, tireVolSkidSoftCoef, wd.tireVolume, tireVolAirCoef, wh.tirePropertiesVolRoll, wh.tirePropertiesSlip, wh.tirePropertiesVolSkid, wh.tirePropertiesPitch)).." "..wd.name); print (" ")
-- TIRE SKID VOLUME PROPERTIES (left value = true value, right value = normalised game value)
-- print ((string.format("SKID Vol=wd.radi=%0.2f : wd.hubR=%0.2f : VolProfile=%0.2f/%0.2f : Width=%0.2f/%0.2f : ContPat=%0.2f/%0.2f : Tread=%0.2f/%0.2f : Soft=%0.2f/%0.2f : AirVol=%0.2f/%0.2f : PropVolRoll=%0.2f : PropSlip=%0.2f : PropVolSkid=%0.2f : PropPitch=%0.2f", wd.radius, wd.hubRadius, (wd.radius - wd.hubRadius), tireVolProfileCoef, wd.tireWidth, tireVolWidthCoef, (wd.radius * wd.radius * wd.tireWidth), tireContactPatchCoef, wd.treadCoef, tireVolTreadCoef, wd.softnessCoef, tireVolSkidSoftCoef, wd.tireVolume, tireVolAirCoef, wh.tirePropertiesVolRoll, wh.tirePropertiesSlip, wh.tirePropertiesVolSkid, wh.tirePropertiesPitch)).." "..wd.name); print (" ")
-- TIRE PITCH PROPERTIES (left value = true value, right value = normalised game value)
-- print ((string.format("SKID PITCH=RubberRadius=%0.2f/%0.2f : Width=%0.2f/%0.2f : ContPat=%0.3f/%0.2f : Tread=%0.2f/%0.2f : Soft=%0.2f/%0.2f : AirVol=%0.2f/%0.2f : PropVolRoll=%0.2f : PropVolSkid=%0.2f : PropPitch=%0.2f : PropPitchOld=%0.2f", (wd.radius - wd.hubRadius), tirePitchRadiusCoef, wd.tireWidth, tirePitchWidthCoef, (wd.radius * wd.radius * wd.tireWidth), tireContactPatchCoef, wd.treadCoef, tirePitchTreadCoef, wd.softnessCoef, tirePitchSoftCoef, wd.tireVolume, tirePitchAirCoef, wh.tirePropertiesVolRoll, wh.tirePropertiesVolSkid, wh.tirePropertiesPitch, wh.tirePropertiesPitch_old)).." "..wd.name); print (" ")
-- TIRE PITCH PROPERTIES (left value = true value, right value = normalised game value)
-- print ((string.format("SKID PITCH=RubberRadius=%0.2f/%0.2f : Width=%0.2f/%0.2f : ContPat=%0.3f/%0.2f : Tread=%0.2f/%0.2f : Soft=%0.2f/%0.2f : AirVol=%0.2f/%0.2f : PropVolRoll=%0.2f : PropVolSkid=%0.2f : PropPitch=%0.2f : PropPitchOld=%0.2f", (wd.radius - wd.hubRadius), tirePitchRadiusCoef, wd.tireWidth, tirePitchWidthCoef, (wd.radius * wd.radius * wd.tireWidth), tireContactPatchCoef, wd.treadCoef, tirePitchTreadCoef, wd.softnessCoef, tirePitchSoftCoef, wd.tireVolume, tirePitchAirCoef, wh.tirePropertiesVolRoll, wh.tirePropertiesVolSkid, wh.tirePropertiesPitch, wh.tirePropertiesPitch_old)).." "..wd.name); print (" ")
-- TIRE KICKUP PROPERTIES
-- print ((string.format("KICKUP tireContactPatchCoef+0.5=%.2f : tireKickSoftCoef=%.2f : tirePropertiesKickup=%.2f",tireContactPatchCoef + 0.5, tireKickSoftCoef, wh.tirePropertiesKickup)).." "..wd.name)
-- tirePropertiesVolRoll
-- print ((string.format("tirePropertiesVolRoll - (tireContactPatchCoef=%0.3f * tireVolTreadCoef=%0.3f) * (tireVolAirCoef=%0.3f * tireVolProfileCoef%0.3f) = %0.3f", tireContactPatchCoef, tireVolTreadCoef, tireVolAirCoef, tireVolProfileCoef, (tireContactPatchCoef * tireVolTreadCoef) * (tireVolAirCoef * tireVolProfileCoef))).." "..wd.name)
-- tirePropertiesVolSkid
-- print ((string.format("tirePropertiesVolSkid - (tireContactPatchCoef=%0.3f * tireVolTreadCoef=%0.3f) * (tireVolAirCoef=%0.3f * tireVolProfileCoef%0.3f) = %0.3f", tireContactPatchCoef, tireVolTreadCoef, tireVolAirCoef, tireVolProfileCoef, (tireContactPatchCoef * tireVolTreadCoef) * (tireVolAirCoef * tireVolProfileCoef))).." "..wd.name)
--Static RTPC'st
-- print ((string.format("wh.tirePropertiesVolRoll = %0.3f / wh.tirePropertiesPitch = %0.3f / wh.tirePropertiesSizeTread = %0.3f / wh.tirePropertiesVolSkid = %0.3f / wh.softnessCoef = %0.3f", wh.tirePropertiesVolRoll, wh.tirePropertiesPitch, wh.tirePropertiesSizeTread, wh.tirePropertiesVolSkid, wd.softnessCoef)).." "..wd.name)
local function bodyCollision(p)
-- print((p.slipVel * p.normalForce * 0.001)..','..(p.slipVel * 0.01)..','..(p.normalForce * 0.01))
local slipVel = p.slipVel
obj:queueGameEngineLua(string.format("core_sounds.setCabinFilterStrength(%d, %f)", obj:getID(), clamp(cabinFilterCoef, 0, 1)))
-- print(string.format("%d: Setting Cabin Filter -> %f", objectId, clamp(cabinFilterCoef, 0, 1)))
end
-- Audio debug - display the current suspension setup from jbeam
-- print (string.format("Suspension : %s color=%.2f attack=%.0f volume=%.2f decay=%.0f pitch=%.2f maxStress=%.0f", bm.soundFile, bm.colorFactor, bm.attackFactor, bm.volumeFactor, bm.decayFactor, bm.pitchFactor, bm.maxStress))
-- print (string.format("Suspension : %s color=%s attack=%s volume=%s decay=%s pitch=%s maxStress=%s", dumps(bm.soundFile), dumps(bm.colorFactor), dumps(bm.attackFactor), dumps(bm.volumeFactor), dumps(bm.decayFactor), dumps(bm.pitchFactor), dumps(bm.maxStress)))
-- print (string.format("Suspension : %s color=%.2f attack=%.0f volume=%.2f decay=%.0f pitch=%.2f maxStress=%.0f", bm.soundFile, bm.colorFactor, bm.attackFactor, bm.volumeFactor, bm.decayFactor, bm.pitchFactor, bm.maxStress))
-- print (string.format("Suspension : %s color=%s attack=%s volume=%s decay=%s pitch=%s maxStress=%s", dumps(bm.soundFile), dumps(bm.colorFactor), dumps(bm.attackFactor), dumps(bm.volumeFactor), dumps(bm.decayFactor), dumps(bm.pitchFactor), dumps(bm.maxStress)))
@/lua/vehicle/energyStorage/pressureTank.lua
if storage.pneumaticPTOSupplyPressureElectricsName and storage.pneumaticPTOSupplyFlowElectricsName then
--print("consumer")
local supplyPressure = electrics.values[storage.pneumaticPTOSupplyPressureElectricsName] or 0 --supply pressure from our supply (which can be another consumer, but we don't care)
local airEnergyIn = abs(pressureDiff) * airVolumeIn
--print(string.format("Supply: %.2f, local: %.2f, diff: %.2f", supplyPressure, storage.currentPressure, pressureDiff))
storage.storedEnergy = max(0, storage.storedEnergy + airEnergyIn)
if storage.pneumaticPTOSupplyCouplerNodeLookup[nodeId] then
--print("we are consumer")
--we now need to create the correct electrics names to sync with our supply consiting of the agreed upon base name and the supply's objId
electrics.values[storage.pneumaticPTOSupplyFlowElectricsName] = 0
--print(storage.pneumaticPTOSupplyPressureElectricsName)
--print(storage.pneumaticPTOSupplyFlowElectricsName)
--print(storage.pneumaticPTOSupplyPressureElectricsName)
--print(storage.pneumaticPTOSupplyFlowElectricsName)
beamstate.sendExportCouplerData(obj2id, obj2nodeId, {electrics = {storage.pneumaticPTOSupplyPressureElectricsName}})
if storage.pneumaticPTOConsumerCouplerNodeLookup[nodeId] then
--print("we are supply")
--initialize the reported pressure and flow to 0, flow is then constantly updated from the consumer via the coupler and pressure by us
@/lua/ge/main.lua
log("W", b, "The long log message above has been triggered by:")
print(debug.tracesimple())
end
function editorEnabled(enabled)
--print('editorEnabled', enabled)
extensions.hook('onEditorEnabled', enabled)
function onFileChanged(files)
--print("onFileChanged: " .. dumps(files))
settings.onFilesChanged(files)
for _,v in pairs(files) do
--print("onFileChanged: " .. tostring(v.filename) .. ' : ' .. tostring(v.type))
extensions.hook('onFileChanged', v.filename, v.type)
local function loadModScriptsRec(dir)
--print("Loading ModScripts on " .. dir)
local filefilter = dir .. "/*/modScript.cs"
if fileC ~= "" then
--print(" * loading mod script file: " .. fileC)
require(fileC)
log('E','','loadGameModeModules(xxx) will be deprecated soon. Instead, replace with these calls:\nunloadAutoExtensions()\nloadPresetExtensions()\nextensions.load(xxx) -- you can omit this line if no parameter was passed')
print(debug.tracesimple())
log('E','','== OUTDATED MOD CODE ==')
log('E','',"registerCoreModule("..dumps(extensionName).." will be deprecated soon. Instead, replace with: setExtensionUnloadMode(M, \"manual\")")
print(debug.tracesimple())
log('E','','== OUTDATED MOD CODE ==')
@/lua/vehicle/controller/powertrainControl/activeCenterDiff.lua
--print("--------------------------------")
local oversteerControl = throttleLockMap:get(throttleInput, vehicleSpeed) or 0
--print("oversteerControl: " .. oversteerControl)
--calculate slip between axle1 and axle2
local slip = abs((frontAxleAV - rearAxleAV) / max(abs(frontAxleAV), abs(rearAxleAV), 0.1)) --Calculate normalized slip ratio between axles
--print("slip: " .. slip)
local allowedSlip = allowedSlipMap:get(throttleInput, vehicleSpeed) or 0
local allowedSlip = allowedSlipMap:get(throttleInput, vehicleSpeed) or 0
--print("allowedSlip: " .. allowedSlip)
local slipControl = slipLockMap:get(max(slip - allowedSlip, 0), vehicleSpeed) or 0
local slipControl = slipLockMap:get(max(slip - allowedSlip, 0), vehicleSpeed) or 0
--print("slipControl: " .. slipControl)
local stabilityControl = brakeLockMap:get(brakeInput, vehicleSpeed) or 0
local stabilityControl = brakeLockMap:get(brakeInput, vehicleSpeed) or 0
--print("stabilityControl: " .. stabilityControl)
local leftFootBrakeControl = leftFootBrakeLockMap:get(brakeInput, vehicleSpeed) or 0
local leftFootBrakeControl = leftFootBrakeLockMap:get(brakeInput, vehicleSpeed) or 0
--print("leftFootBrakeControl: " .. leftFootBrakeControl)
local steeringControl = steeringLockMap:get(steeringInput, vehicleSpeed) or 0
local steeringControl = steeringLockMap:get(steeringInput, vehicleSpeed) or 0
--print("steeringControl: " .. steeringControl)
local decelerationLock = stabilityControl - steeringControl
--print("accelerationLock: " .. accelerationLock)
--print("decelerationLock: " .. decelerationLock)
--print("accelerationLock: " .. accelerationLock)
--print("decelerationLock: " .. decelerationLock)
local modeSelection = clamp(throttleInput - brakeInput, -1, 1)
--print("modeSelection: " .. modeSelection)
desiredLock = modeSelection < -0.01 and decelerationLock or accelerationLock
--print("desiredLock: " .. desiredLock)
local handbrakeLockCoef = handbrakeLockMap:get(handbrakeInput, vehicleSpeed) or 0
--print("handbrakeLockCoef: " .. handbrakeLockCoef)
local absActiveLockCoef = 1 - (electrics.values.absActive or 0)
--print(string.format("Desired Lock: %.2f ", desiredLock) .. string.format("Slip: %.2f ", slip))
centerDiff.activeLockCoef = desiredLock
if not centerDiff or not axleDiff1 or not axleDiff2 then
print("Diff(s) not found")
M.updateFixedStep = nil
@/lua/console/bananabench-xml.lua
end
print("serializeXmlToFile")
serializeXmlToFile(filename, xml)
@/lua/ge/extensions/tech/lidarTest.lua
print("LiDAR sensor test: stage 1 starting")
print("LiDAR sensor test: stage 2 starting")
print("LiDAR sensor test complete")
end
local function onVehicleDestroyed(vid)
print("LiDAR sensor test: vehicle destroyed and test sensor removed")
research.sensorManager.removeAllSensorsFromVehicle(vid)
@/lua/ge/extensions/flowgraph/nodes/gameplay/groundmarkers.lua
if type(self.lastTarget) ~= type(self.pinIn.target.value) then
--print("groundmarkers: different types: " .. type(self.lastTarget) .. " " .. type(self.pinIn.target.value))
return true
if #self.lastTarget ~= #self.pinIn.target.value then
--print("groundmarkers: different size: " .. #self.lastTarget .. " " .. #self.pinIn.target.value)
return true
if math.abs(self.lastTarget[i] - self.pinIn.target.value[i]) > threshold then
--print("groundmarkers: different element: " .. self.lastTarget[i] .. " " .. self.pinIn.target.value[i])
allSame = false
if self.lastTarget[i] ~= self.pinIn.target.value[i] then
--print("groundmarkers: different element: " .. self.lastTarget[i] .. " " .. self.pinIn.target.value[i])
allSame = false
if not allSame then
--print("groundmarkers: different elements")
end
if self.lastTarget ~= self.pinIn.target.value then
--print("groundmarkers: different strings: " .. self.lastTarget .. " " .. self.pinIn.target.value)
end
local newTarget = self:hasNewTarget()
--print("groundmarkers: " .. tostring(newTarget))
if newTarget then
@/lua/ge/extensions/editor/vehicleDetailViewer.lua
local function onExtensionLoaded()
print('editor_vehicleDetailViewer loaded')
refreshLayoutFiles()
end
print('editor_vehicleDetailViewer unloaded')
end
@/lua/ge/extensions/util/followTheWhiteRabbit.lua
print('> You enter a wide open space. Grey tiles on the ground, cubic objects in the horizon. A big banner reads "GRIDMAP" ahead of you. You are sitting inside a blue pickup. What do you do? < throttle / exit vehicle / change vehicle>')
end
if cmd == 'throttle' then
print('You crash. Game over.')
else
@/lua/console/json-performance.lua
local filenames = FS:findFiles('/vehicles', '*.jbeam', -1, false, false)
print(' * Finding all ' .. tostring(#filenames) .. ' json files took ' .. string.format('%0.3f', hp:stopAndReset()) .. 's')
totalSize = totalSize + string.len(fileContent[filename])
--print(' * ' ..tostring(filename))
end
local t = hp:stopAndReset()
print(' * Reading into memory took ' .. string.format('%0.3f', t) .. 's. Size: ' .. string.format('%0.3f', (totalSize) /1000/1000 ) .. ' MB. Performance: ' .. string.format('%0.3f', (totalSize / t) /1000/1000 ) .. ' MB/s')
for filename, content in pairs(fileContent) do
--print(' * ' ..tostring(filename))
local state, data = xpcall(jdecode, debug.traceback, content)
if state == false then
print("unable to decode JSON: "..tostring(filename))
print("jsonDecode", "JSON decoding error: "..tostring(data))
print("unable to decode JSON: "..tostring(filename))
print("jsonDecode", "JSON decoding error: "..tostring(data))
return nil
local totalSizeReruns = totalSize * reruns
print(' * Parsing (' .. tostring(reruns) .. 'x = '.. string.format('%0.3f', totalSizeReruns /1000000 ) .. ' MB) took ' .. string.format('%0.3f', t) .. 's. Performance: ' .. string.format('%0.3f', (totalSizeReruns/1000000) / t ) .. ' MB/s'..string.format(' in %0.3f sec', t))
end
-- require('jit').off()
-- print(" == JIT off ==")
-- test()
for filename, content in pairs(fileContent) do
--print(' * ' ..tostring(filename))
local state, data = pcall(json.decode, content)
for filename, content in pairs(luaContent) do
--print(' * ' ..tostring(filename))
lpackContent[filename] = lpack.encode(content)
local totalSizeReruns = totalSize * reruns
print('Total packed size = '..totalPackSize)
print(' * Encoding (' .. tostring(reruns) .. 'x = '.. string.format('%0.3f', totalSizeReruns /1000000 ) .. ' MB) took ' .. string.format('%0.3f', t) .. 's. Performance: ' .. string.format('%0.3f', (totalSizeReruns/1000000) / t ) .. ' MB/s'..string.format(' in %0.3f sec', t))
print('Total packed size = '..totalPackSize)
print(' * Encoding (' .. tostring(reruns) .. 'x = '.. string.format('%0.3f', totalSizeReruns /1000000 ) .. ' MB) took ' .. string.format('%0.3f', t) .. 's. Performance: ' .. string.format('%0.3f', (totalSizeReruns/1000000) / t ) .. ' MB/s'..string.format(' in %0.3f sec', t))
end
print()
print(" == Lpack Encode ==")
print()
print(" == Lpack Encode ==")
testLpackEncode()
for filename, content in pairs(lpackContent) do
--print(' * ' ..tostring(filename))
lpack.decode(content)
local totalSizeReruns = totalPackSize
print(' * Parsing (' .. tostring(reruns) .. 'x = '.. string.format('%0.3f', totalSizeReruns /1000000 ) .. ' MB) took ' .. string.format('%0.3f', t) .. 's. Performance: ' .. string.format('%0.3f', (totalSizeReruns/1000000) / t ) .. ' MB/s'..string.format(' in %0.3f sec', t))
end
print(" == Lpack Decode ==")
testLpackDecode()
for filename, content in pairs(luaContent) do
--print(' * ' ..tostring(filename))
lpackContent[filename] = lpack.encodeBin(content)
local totalSizeReruns = totalSize * reruns
print('Total packed size = '..totalPackSize)
print(' * Encoding (' .. tostring(reruns) .. 'x = '.. string.format('%0.3f', totalSizeReruns /1000000 ) .. ' MB) took ' .. string.format('%0.3f', t) .. 's. Performance: ' .. string.format('%0.3f', (totalSizeReruns/1000000) / t ) .. ' MB/s'..string.format(' in %0.3f sec', t))
print('Total packed size = '..totalPackSize)
print(' * Encoding (' .. tostring(reruns) .. 'x = '.. string.format('%0.3f', totalSizeReruns /1000000 ) .. ' MB) took ' .. string.format('%0.3f', t) .. 's. Performance: ' .. string.format('%0.3f', (totalSizeReruns/1000000) / t ) .. ' MB/s'..string.format(' in %0.3f sec', t))
end
print()
print(" == Lpack EncodeBin ==")
print()
print(" == Lpack EncodeBin ==")
testLpackEncodeBin()
print(" == Lpack DecodeBin ==")
testLpackDecode()
local totalSizeReruns = totalSize * reruns
print('Total packed size = '..totalPackSize)
print(' * Encoding (' .. tostring(reruns) .. 'x = '.. string.format('%0.3f', totalSizeReruns /1000000 ) .. ' MB) took ' .. string.format('%0.3f', t) .. 's. Performance: ' .. string.format('%0.3f', (totalSizeReruns/1000000) / t ) .. ' MB/s'..string.format(' in %0.3f sec', t))
print('Total packed size = '..totalPackSize)
print(' * Encoding (' .. tostring(reruns) .. 'x = '.. string.format('%0.3f', totalSizeReruns /1000000 ) .. ' MB) took ' .. string.format('%0.3f', t) .. 's. Performance: ' .. string.format('%0.3f', (totalSizeReruns/1000000) / t ) .. ' MB/s'..string.format(' in %0.3f sec', t))
end
print()
print(" == string.buffer Encode ==")
print()
print(" == string.buffer Encode ==")
strbufEncode()
local totalSizeReruns = totalPackSize
print(' * Parsing (' .. tostring(reruns) .. 'x = '.. string.format('%0.3f', totalSizeReruns /1000000 ) .. ' MB) took ' .. string.format('%0.3f', t) .. 's. Performance: ' .. string.format('%0.3f', (totalSizeReruns/1000000) / t ) .. ' MB/s'..string.format(' in %0.3f sec', t))
end
print(" == string.buffer Decode ==")
strbufDecode()
@/lua/vehicle/extensions/outgauge.lua
log("E", "", "Something tried to use the deprecated 'lua/vehicle/extensions/outgauge.lua' file. If you are the programmer/modder responsible for that attempt, please check https://go.beamng.com/protocols")
print(debug.tracesimple())
return {}
@/lua/ge/extensions/flowgraph/nodes/macro/integrated.lua
if self.graphType == 'instance' then
--print(self.mgr == nil and "mgr nil " or "mgr ok")
--print(self.macroID == nil and "self.macroID nil " or "self.macroID ok")
--print(self.mgr == nil and "mgr nil " or "mgr ok")
--print(self.macroID == nil and "self.macroID nil " or "self.macroID ok")
--print(self.mgr.macros[self.macroID] == nil and "self.mgr.macros[self.macroID] nil " or "self.mgr.macros[self.macroID] ok")
--print(self.macroID == nil and "self.macroID nil " or "self.macroID ok")
--print(self.mgr.macros[self.macroID] == nil and "self.mgr.macros[self.macroID] nil " or "self.mgr.macros[self.macroID] ok")
--res.macroPath = self.mgr.macros[self.macroID].macroPath
self.inputNode.pinOut[pin.name].value = pin.value
--print("Hardcoded pin: " .. pin.name .. " of " .. self.inputNode.pinOut[pin.name].id)
--dumpz(self.inputNode.pinOut[pin.name],1)
@/lua/vehicle/controller/esc.lua
throttleFactorData[throttleFactorName].peakSlip = max(throttleFactorData[throttleFactorName].peakSlip, slipError)
--print(wheel.name .. " -> " .. throttleFactorData[throttleFactorName].peakSlip)
@/lua/ge/extensions/gameplay/race/race.lua
}
print(string.format("T: %0.6f", finishedSegmentT))
-- get correct startTime for this segment
@/lua/ge/extensions/ui/uiNavi.lua
end
-- print('new node list size (char): ' .. tostring(string.len(jsonEncode(newNodes))) .. ' (used to be: ' .. oldSize .. ', nr nodes: '.. tostring(counter - 2) .. ')')
return newNodes
local function requestUIDashboardMap()
print("Requesting UI Dashboard Map...")
local d = {}
@/lua/ge/extensions/editor/gen/render.lua
for _,pos in pairs(set) do
-- print('?? set:'..tostring(pos)..':'..tostring(campos)..':'..tostring(c))
local r = w*math.sqrt((pos-campos):length())
for _,s in pairs(list) do
-- print('?? label:'..tostring(s[2])..':'..tostring(s[1]))
debugDrawer:drawText(s[2], String(tostring(s[1])), c)
local function circle(center, r, c, w, dd)
-- print('?? circle:'..tostring(center))
if not w then w = 1 end
end
-- print('?? for_i:'..tostring(i)..tostring(center)..'::'..tostring(r)..' dv='..tostring(dv)..' v='..tostring(v)..tostring(v+dv))
v = v + dv
@/lua/vehicle/extensions/straightLine.lua
targetPosOffset = vec3(0, 1, 0)
print("Targetpos: " .. dumps(baseTargetPos))
steeringMode = mode
print("Using steering mode: " .. steeringMode)
end
@/lua/common/kdtreepoint3d.lua
function kdTree:analytics()
print('Tree Depth = '..ceil(log10(#self.tree / 4 + 1) / log10(2)))
print('Number of tree Nodes = '..#self.tree / 4)
print('Tree Depth = '..ceil(log10(#self.tree / 4 + 1) / log10(2)))
print('Number of tree Nodes = '..#self.tree / 4)
print('Number of leaf nodes (nodes containing items) = '..(#self.tree - self.nonLeafLimIdx) / 4)
print('Number of tree Nodes = '..#self.tree / 4)
print('Number of leaf nodes (nodes containing items) = '..(#self.tree - self.nonLeafLimIdx) / 4)
print('Number of items in tree = '..self.itemCount)
print('Number of leaf nodes (nodes containing items) = '..(#self.tree - self.nonLeafLimIdx) / 4)
print('Number of items in tree = '..self.itemCount)
print('Average number of items in leaf nodes = '..self.itemCount / ((#self.tree - self.nonLeafLimIdx) / 4))
print('Number of items in tree = '..self.itemCount)
print('Average number of items in leaf nodes = '..self.itemCount / ((#self.tree - self.nonLeafLimIdx) / 4))
end
@/lua/ge/extensions/flowgraph/manager.lua
if self.graphs[i] or self.macros[i] then
print("Duplicate ID in graphs or macros. " .. id)
return true
if graph.nodes[i] then
print("Duplicate id in graph " .. graph.name .. "/" .. node.name .. ": " .. id)
return true
if macro.nodes[i] then
print("Duplicate id in macro " .. macro.name .. "/" .. node.name .. ": " .. id)
return true
log('E', '', 'Removing Graph.'..key)
print(debug.tracesimple())
end
function C:createGraph(name, hidden, forceId)
--print("Creating Graph. "..tostring(name).. "-" ..tostring(hidden))
local graph = require('/lua/ge/extensions/flowgraph/graph')(self, name, forceId)
function C:updateSubgraphs(graph)
--print("Update Subgraphs is called.")
for id, node in pairs(graph.nodes) do
macro = macro:getRootGraph()
--print("Changed Macro " .. macro.name .. " (" .. macro.id .. ")")
ui_flowgraph_editor.SetCurrentEditor(self.fgEditor.ectx)
if graph.macroID == macro.id then
--print("Updating Instance " .. graph.name .. " ("..graph.id..")")
-- find the node that represents this macro
if self._recentInstanceRestore then
--print("restoring instance .")
self.recentInstance = graph:getDeepChild(storedPreviousInstance)
function C:createInstanceFromMacro(macro, node, forceId)
--print("createInstanceFromMacro ".. macro.name)
--ui_flowgraph_editor.SetCurrentEditor(self.fgEditor.ectx)
if serializedData == nil then
--print("Loading Macro from File.")
serializedData = jsonReadFile(path)
macroID = macro.id
--print("Done loading Macro from File.")
end
serializedData.type = (node.graph.type == 'macro') and 'macro' or "instance"
--print("node for instance from path graphs type is " ..node.graph.type)
instance:_onDeserialized(serializedData, map)
function C:historySnapshot(title)
--print("Snapshot History: " .. title)
if not self.allowEditing then
macro:_onDeserialized(macroData)
--print("Deserialized macro " .. macro.name)
--oldIdMap[tonumber(macroID)] = macro
end
--for k, v in pairs(oldIdMap) do print(k .. "=>" .. (v.nodeType ~= nil and "Node" or "Graph") .. dumps(v.name)) end
-- rebuild stategraph or create new one
@/lua/vehicle/powertrain/hydraulicAccumulator.lua
if device.hydraulicPTOSupplyCouplerNodeLookup[nodeId] then
--print("we are consumer")
--we now need to create the correct electrics names to sync with our supply consiting of the agreed upon base name and the supply's objId
electrics.values[device.hydraulicPTOSupplyMaxFlowRateElectricsName] = 0
--print(device.hydraulicPTOSupplyPressureElectricsName)
--print(device.hydraulicPTOSupplyFlowElectricsName)
--print(device.hydraulicPTOSupplyPressureElectricsName)
--print(device.hydraulicPTOSupplyFlowElectricsName)
--print(device.hydraulicPTOSupplyMaxFlowRateElectricsName)
--print(device.hydraulicPTOSupplyFlowElectricsName)
--print(device.hydraulicPTOSupplyMaxFlowRateElectricsName)
beamstate.sendExportCouplerData(obj2id, obj2nodeId, {electrics = {device.hydraulicPTOSupplyPressureElectricsName, device.hydraulicPTOSupplyMaxFlowRateElectricsName}})
if device.hydraulicPTOConsumerCouplerNodeLookup[nodeId] then
--print("we are supply")
--initialize the reported pressure and flow to 0, flow is then constantly updated from the consumer via the coupler and pressure by us
@/lua/ge/extensions/gameplay/rally/notebook/pacenoteWaypoint.lua
function C:setRoutePoint(rp)
-- print(string.format("setRoutePoint for %s -> %s", self.name, tostring(not not rp)))
self.routePoint = rp
@/lua/ge/extensions/editor/flowgraphEditor.lua
if M.previousMgrName then
--print("previous mgr is " .. M.previousMgrName)
for _, m in ipairs(fgMgr.getAllManagers()) do
local function addHistory(title, graph)
print(title)
local snap = { title = title}
end
--print(tonumber(ui_flowgraph_editor.GetDirtyReason()))
if focus then
--print("Focus: " .. tostring(focus))
if not pushedActionMap then
--return {fieldValue = fieldValue, editEnded = true }
print(">>> customFieldEditor")
end
@/lua/common/interpolatedMap.lua
if self.clampToDataRange then
--print("clamping x to range")
x = clamp(x,self.xMin, self.xMax)
else
--print("x outside of range")
return nil
if self.clampToDataRange then
--print("clamping y to range")
y = clamp(y,self.yMin, self.yMax)
else
--print("y outside of range")
return nil
if x == self.xMax then
--print("x is xMax")
x1Index = self.xMaxIndex - 1
if not x1Index or not x2Index then
--print("Could not find valid x indices")
return nil
-- print("x1: "..x1Index)
-- print("x2: "..x2Index)
-- print("x1: "..x1Index)
-- print("x2: "..x2Index)
if y == self.yMax then
--print("y is yMax")
y1Index = self.yMaxIndex - 1
if not y1Index or not y2Index then
-- print("Could not find valid y indices")
return nil
-- print("y1: "..y1Index)
-- print("y2: "..y2Index)
-- print("y1: "..y1Index)
-- print("y2: "..y2Index)
-- print("q11: "..q11)
-- print("q12: "..q12)
-- print("q11: "..q11)
-- print("q12: "..q12)
-- print("q21: "..q21)
-- print("q12: "..q12)
-- print("q21: "..q21)
-- print("q22: "..q22)
-- print("q21: "..q21)
-- print("q22: "..q22)
-- print("x1Value: "..x1Value)
-- print("x2Value: "..x2Value)
-- print("x1Value: "..x1Value)
-- print("x2Value: "..x2Value)
-- print("y1Value: "..y1Value)
-- print("x2Value: "..x2Value)
-- print("y1Value: "..y1Value)
-- print("y2Value: "..y2Value)
-- print("y1Value: "..y1Value)
-- print("y2Value: "..y2Value)
-- print("r1: "..r1)
-- print("r2: "..r2)
-- print("r1: "..r1)
-- print("r2: "..r2)
-- print("p: "..p)
-- print("r2: "..r2)
-- print("p: "..p)
@/lua/vehicle/controller/bypassDampers.lua
local function setDamperZone(damper, zoneId)
--print(string.format("Damper %d set to zone %f", damper.beamCid, zoneCid))
local zone = damperZones[zoneId]
-- if M.name == "frontBypass" and _ == 1 then
-- print(string.format("CLICK! Switch from %d to %d at velocity %.3fm/s, volume: %.2f", damper.previousDirection, smoothDirection, velocity, volume))
-- end
@/lua/ge/extensions/gameplay/rally/client.lua
else
--print('body:' .. tostring(body))
--print('code:' .. tostring(code))
--print('body:' .. tostring(body))
--print('code:' .. tostring(code))
--print('headers:' .. dumps(headers))
--print('code:' .. tostring(code))
--print('headers:' .. dumps(headers))
--print('status:' .. tostring(status))
--print('headers:' .. dumps(headers))
--print('status:' .. tostring(status))
local rv = jsonDecode(table.concat(respbody), 'json request response')
@/lua/vehicle/controller/vehicleController/shiftLogic/dctGearbox.lua
M.shiftingAggression = shiftAggression
--print(string.format("GR: %.2f, AG: %.2f, IN: %.2f -> %.2f", gearRatioCoef, aggressionCoef, inertiaCoef, shiftAggression))
end
end
--print(string.format("Clutch1: %.2f, Clutch 2: %.2f",electrics.values.clutchRatio1,electrics.values.clutchRatio2))
else
print("unknown auto mode: " .. mode)
end
@/lua/ge/extensions/core/vehicleBridge.lua
--if params[1] == 'setFreeze' then
--print(debug.tracesimple())
--end
@/lua/vehicle/extensions/dynamicVehicleData.lua
for k, v in pairs(newData) do
--print(k .. ": " .. v)
if oldData then
end
--print("data pre clearing:")
--dump(data)
end
--print("data post clearing:")
--dump(data)
local function killswitch()
--print(" === killswitch ===")
obj:queueGameEngineLua("util_saveDynamicData.vehicleDone()")
else
print("Can't get torque curve for peak torque/power RPMs")
end
else
print("Max power <= 0...")
end
else
print("Max torque <= 0...")
end
-- for _, wd in pairs(adjustedWheels) do
-- print(wd.name)
-- print(wd.rotatorType)
-- print(wd.name)
-- print(wd.rotatorType)
-- end
avgWheelPos = avgWheelPos / wheelCount --make the average of all positions
--print("Wheels: " .. tostring(wheelCount))
--print("Propulsed: " .. tostring(propulsedWheelsCount))
--print("Wheels: " .. tostring(wheelCount))
--print("Propulsed: " .. tostring(propulsedWheelsCount))
if diff.mode ~= "locked" then
print("Setting diff '" .. diff.name .. "' to locked")
diff:setMode("locked")
if shaft.mode ~= "connected" then
print("Setting shaft '" .. shaft.name .. "' to connected")
shaft:setMode("connected")
if rangebox.mode ~= "high" then
print("Setting rangebox '" .. rangebox.name .. "' to high")
rangebox:setMode("high")
if timer > 10 then
print("Can't accelerate, aborting...")
return
-- no speed info, ship this
print("Not getting any speed info, aborting...")
return
if timer > 20 and speed <= fiveKmh then
print("Can't accelerate, aborting...")
return
time100200kmh = timer
print("0-100: " .. tostring(timer))
end
time100200kmh = timer - time100200kmh
print("0-200: " .. tostring(timer))
end
time300kmh = timer
print("0-300: " .. tostring(timer))
end
if perfectLaunch.launchFailed then
print("launch failed...")
break
if timer - maxSpeedTime > 5 then
print("reached max speed")
break
if timer >= 400 then
print("high speed test timed out")
end
if diff.mode ~= "locked" then
print("Setting diff '" .. diff.name .. "' to locked")
diff:setMode("locked")
if shaft.mode ~= "connected" then
print("Setting shaft '" .. shaft.name .. "' to connected")
shaft:setMode("connected")
if rangebox.mode ~= "high" then
print("Setting rangebox '" .. rangebox.name .. "' to high")
rangebox:setMode("high")
if timer > 20 and speed <= fiveKmh then
print("Can't accelerate, aborting...")
return
if timer - maxSpeedTime > 15 then
print("Stopped accelerating, can't go fast enough, aborting...")
return
if timer > 120 then
print("Can't accelerate fast enough for brake test, aborting...")
return
print("Brake distance: " .. tostring(distance100) .. " m")
if diff.mode ~= "locked" then
print("Setting diff '" .. diff.name .. "' to locked")
diff:setMode("locked")
if shaft.mode ~= "connected" then
print("Setting shaft '" .. shaft.name .. "' to connected")
shaft:setMode("connected")
if rangebox.mode ~= "low" then
print("Setting rangebox '" .. rangebox.name .. "' to low")
rangebox:setMode("low")
beamBrokenDistance = (firstBeamBreakPosition - startingPosition):length()
print("beam broken")
end
if timer - maxDistanceTime > 10 then
print("Stopped advancing, can't go further, aborting...")
break
print("Off-Road distance: " .. tostring(distance) .. " m")
print("Off-Road beam break distance: " .. tostring(beamBrokenDistance) .. " m")
print("Off-Road distance: " .. tostring(distance) .. " m")
print("Off-Road beam break distance: " .. tostring(beamBrokenDistance) .. " m")
saveInfo({["Off-Road Score"] = math.ceil(((3 * distance + beamBrokenDistance) / 500 / 4) * 100)}, {"Off-Road Score"})
@/lua/vehicle/extensions/outsim.lua
log("E", "", "Something tried to use the deprecated 'lua/vehicle/extensions/outsim.lua' file. If you are the programmer/modder responsible for that attempt, please check https://go.beamng.com/protocols")
print(debug.tracesimple())
return {}
@/lua/vehicle/extensions/api.lua
--print('body:' .. tostring(body))
--print('code:' .. tostring(code))
--print('body:' .. tostring(body))
--print('code:' .. tostring(code))
--print('headers:' .. dumps(headers))
--print('code:' .. tostring(code))
--print('headers:' .. dumps(headers))
--print('status:' .. tostring(status))
--print('headers:' .. dumps(headers))
--print('status:' .. tostring(status))
return jsonDecode(table.concat(respbody), 'json request response')
local function handleServerRequest(request)
--print("got request:")
--dump(request)
@/lua/ge/extensions/gameplay/rally/snaproad.lua
-- print('partitions:')
-- for i,p in ipairs(partitions) do
-- end
-- print(s)
-- end
@/lua/ge/extensions/flowgraph/nodes/math/math.lua
end
--print(expression)
--load the now sanitized and sandbox checked code with our custom environment
@/lua/common/libs/lua-luaepnf/epnf.lua
local marker = string.rep( " ", p-sol ) .. "^"
print( n..":"..lno..": "..msg)
print(line)
print( n..":"..lno..": "..msg)
print(line)
print(marker)
print(line)
print(marker)
end
if e then msg = msg .. ", " .. e end
print( n..":"..lno..msg )
end
@/lua/common/libs/slaxml/slaxml.lua
pi = function(target,content)
print(string.format("%s %s?>",target,content))
end,
comment = function(content)
print(string.format("",content))
end,
if nsURI then io.write(" (ns='",nsURI,"')") end
print(">")
end,
text = function(text,cdata)
print(string.format(" %s: %q",cdata and 'cdata' or 'text',text))
end,
if nsPrefix then io.write(nsPrefix,":") end
print(name..">")
end,
@/lua/vehicle/extensions/profiling/zone.lua
-- ...
-- print(zone:get()) --> "A*"
-- ...
-- ...
-- print(zone:get()) --> "AI"
-- ...
@/lua/ge/extensions/career/modules/delivery/parcelManager.lua
cargo.loadedAtTimeStamp = cargo.loadedAtTimeStamp or dGeneral.time()
print(cargo.name .." loaded at ".. cargo.loadedAtTimeStamp)
end
local cargo = M.getCargoById(cargoId)
--print("Adding Transient Move to Cargo " .. cargo.name .. " -> " .. dumps(move))
if cargo._transientMove then
local function applyTransientMoves(currentLocation)
--print("Applying transient moves...")
--if not currentLocation then
if not currentLocation or M.sameLocation(currentLocation, cargo.location) then
--print("Moved Transient Cargo " .. cargo.name .. " -> " .. dumps(move))
-- basic cargo fields
table.insert(remainingCargo, cargo)
--print("Not moving transient cargo " .. cargo.name .. " -> " .. dumps(move))
end
local secondsChanged = math.floor(dGeneral.time()) ~= math.floor(lastFrameTime)
--if secondsChanged then print("SC") end
for _,cargo in ipairs(allCargo) do
@/lua/ge/extensions/gameplay/drag/dragTypes/headsUpDrag.lua
--if racer.currentPhase == 2 or racer.currentPhase == 3 then
--print("Running Phase: " .. racer.currentPhase)
--end
@/lua/ge/extensions/flowgraph/nodes/input/blacklistAction.lua
end
--print(rem)
if rem then
@/gameplay/missionTypes/knockAway/editor.lua
mission.careerSetup.starOutroTexts[defaultStarKeysSorted[keyIdx]] = mission.missionTypeData[messageKeys[i]]
print("Set Star " .. defaultStarKeysSorted[keyIdx] .. " outro text to: " .. mission.missionTypeData[messageKeys[i]])
end
mission.careerSetup.starOutroTexts['noStarUnlocked'] = mission.missionTypeData['failMessage']
print("Set Star " .. 'noStarUnlocked' .. " outro text to: " .. mission.missionTypeData['failMessage'])
@/lua/ge/extensions/editor/materialEditor.lua
end
-- print(string.format("%0.2f", timer:stopAndReset()))
-- dump(tags)
@/lua/common/kdtreebox3d.lua
function kdTree:analytics()
print('Tree Depth = '..ceil(log10(#self.tree / 4 + 1) / log10(2)))
print('Number of tree Nodes = '..#self.tree / 4)
print('Tree Depth = '..ceil(log10(#self.tree / 4 + 1) / log10(2)))
print('Number of tree Nodes = '..#self.tree / 4)
print('Number of leaf nodes (nodes containing items) = '..(#self.tree - self.nonLeafLimIdx) / 4)
print('Number of tree Nodes = '..#self.tree / 4)
print('Number of leaf nodes (nodes containing items) = '..(#self.tree - self.nonLeafLimIdx) / 4)
print('Number of items in tree = '..self.itemCount)
print('Number of leaf nodes (nodes containing items) = '..(#self.tree - self.nonLeafLimIdx) / 4)
print('Number of items in tree = '..self.itemCount)
print('Average number of items in leaf nodes = '..self.itemCount / ((#self.tree - self.nonLeafLimIdx) / 4))
print('Number of items in tree = '..self.itemCount)
print('Average number of items in leaf nodes = '..self.itemCount / ((#self.tree - self.nonLeafLimIdx) / 4))
end
@/lua/vehicle/controller/jato.lua
if M.fuelCoef <= 0 then
print("When in doubt, JATO")
end
@/lua/common/libs/lua-websockets/websocket/server_ev.lua
else
print('Websocket server error',err)
end
else
print(err)
end
if not response then
print('Handshake failed, Request:')
print(upgrade_request)
print('Handshake failed, Request:')
print(upgrade_request)
client_sock:close()
write_io:stop(loop)
print('Websocket client closed while handshake',err)
elseif sent == len then
@/lua/ge/extensions/editor/gen/region.lua
--print('= REGION:')
if true then return end
print(ms)
end
@/lua/ge/extensions/flowgraph/modules/prefabModule.lua
local obj = scenetree.findObjectById(id)
--print("data.unpackVehiclesBeforeDeletion ->" .. dumps(data.unpackVehiclesBeforeDeletion))
if obj then
@/lua/vehicle/powertrain/combustionEngine.lua
-- device.starterBattery.storedEnergy = device.starterBattery.storedEnergy - starterSpentEnergy
-- --print(starterSpentEnergy)
-- --print(device.starterBattery.remainingRatio)
-- --print(starterSpentEnergy)
-- --print(device.starterBattery.remainingRatio)
-- end
--print(device.idleThrottle)
end
--print(reference)
--print(params.eq_e_gain)
--print(reference)
--print(params.eq_e_gain)
if reference == "engine" then
-- Audio Debug (engine)
-- print (string.format(" ENGINE idleRPM = %4.0f / maxRPM = %5.0f", jbeamData.idleRPM, jbeamData.maxRPM))
-- print (string.format(" ENGINE idleRPM = %4.0f / limiterRPM = %5.0f / maxRPM = %5.0f", jbeamData.idleRPM, jbeamData.revLimiterRPM, jbeamData.maxRPM))
-- print (string.format(" ENGINE idleRPM = %4.0f / maxRPM = %5.0f", jbeamData.idleRPM, jbeamData.maxRPM))
-- print (string.format(" ENGINE idleRPM = %4.0f / limiterRPM = %5.0f / maxRPM = %5.0f", jbeamData.idleRPM, jbeamData.revLimiterRPM, jbeamData.maxRPM))
-- print (string.format("%s / maingain %4.2fdB / Muffling %.2f / onLoadGain %.2f / offLoadGain %.2f / lowShelf %.0f %4.2fdB / highShelf %4.0f %.2fdB / eqLow %.0f %.2fdB/ eqHigh %4.0f %.2fdB / eqFundamental %.2fdB", sampleName, main_gain, intakeMuffling, onLoadGain, offLoadGain, eq_a_freq, eq_a_gain, eq_b_freq, eq_b_gain, eq_c_freq, eq_c_gain, eq_d_freq, eq_d_gain, eq_e_gain))
-- print (string.format(" ENGINE idleRPM = %4.0f / limiterRPM = %5.0f / maxRPM = %5.0f", jbeamData.idleRPM, jbeamData.revLimiterRPM, jbeamData.maxRPM))
-- print (string.format("%s / maingain %4.2fdB / Muffling %.2f / onLoadGain %.2f / offLoadGain %.2f / lowShelf %.0f %4.2fdB / highShelf %4.0f %.2fdB / eqLow %.0f %.2fdB/ eqHigh %4.0f %.2fdB / eqFundamental %.2fdB", sampleName, main_gain, intakeMuffling, onLoadGain, offLoadGain, eq_a_freq, eq_a_gain, eq_b_freq, eq_b_gain, eq_c_freq, eq_c_gain, eq_d_freq, eq_d_gain, eq_e_gain))
-- Audio Debug (exhaust)
-- print (string.format("%s / maingain %4.2fdB / Muffling %.2f / onLoadGain %.2f / offLoadGain %.2f / lowShelf %.0fhz %4.2fdB / highShelf %4.0fhz %.2fdB / eqLow %.0fhz %.2fdB/ eqHigh %4.0fhz %.2fdB / eqFundamental %.2fdB ",sampleName, main_gain, exhaustMuffling, onLoadGain, offLoadGain, eq_a_freq, eq_a_gain, eq_b_freq, eq_b_gain, eq_c_freq, eq_c_gain, eq_d_freq, eq_d_gain, eq_e_gain))
table.insert(rawBasePoints, {v.rpm, v.torque})
-- print (string.format("RPM = %5.0f, TORQUE = %4.0f", v.rpm, v.torque))
end
@/lua/vehicle/powertrain/turbocharger.lua
-- streams.drawGraph('spin pitch', {value = spindlePitch, max = 1})
-- if spindlePitch > 0 then print(string.format(" hiss volum = %0.2f / spin volum %.2f / spin pitch %.3f)", hissVolume, spindleVolume, spindlePitch)); end
end
-- Audio Debug
-- print (string.format(" BOV Volume(pressure) = %0.2f (= relativePressure %.2f * turboSizeCoef %.2f) :::: color(bovSoundVolumeCoef) = %0.2f ", relativePressure * turboSizeCoef, relativePressure, turboSizeCoef, bovSoundVolumeCoef).." :::: "..turbo.bovSoundFileName)
bovSound = bovSound or obj:createSFXSource2(turbo.bovSoundFileName or "event:>Vehicle>Forced_Induction>Turbo_01>turbo_bov", "AudioDefaultLoop3D", "Bov", assignedEngine.engineNodeID, 0)
-- Audio Debug
-- print (string.format("FLUT Volume(pressure) = %0.2f (= relativePressure %.2f * turboSizeCoef %.2f) :::: color(flutterSoundVolumeCoef) = %0.2f", relativePressure * turboSizeCoef, relativePressure, turboSizeCoef, flutterSoundVolumeCoef).." :::: "..turbo.flutterSoundFileName)
flutterSound = flutterSound or obj:createSFXSource2(turbo.flutterSoundFileName or "event:>Vehicle>Forced_Induction>Turbo_02>turbo_bov", "AudioDefaultLoop3D", "Flutter", assignedEngine.engineNodeID, 0)
-- Audio Debug
-- print (string.format("Turbo Hiss and Whine", turbo.hissLoopEvent).." : "..turbo.hissLoopEvent.." : "..turbo.whineLoopEvent)
-- print (string.format("turbo.hissVolumePerPSI = %.3f : turbo.whineVolumePer10kRPM = %.3f : turbo.whinePitchPer10kRPM = %.3f", turbo.hissVolumePerPSI, turbo.whineVolumePer10kRPM, turbo.whinePitchPer10kRPM))
-- print (string.format("Turbo Hiss and Whine", turbo.hissLoopEvent).." : "..turbo.hissLoopEvent.." : "..turbo.whineLoopEvent)
-- print (string.format("turbo.hissVolumePerPSI = %.3f : turbo.whineVolumePer10kRPM = %.3f : turbo.whinePitchPer10kRPM = %.3f", turbo.hissVolumePerPSI, turbo.whineVolumePer10kRPM, turbo.whinePitchPer10kRPM))
end
@/lua/common/utils/simpleHttpServer.lua
end)
print('created http server')
local function handle(req)
--print('new request: ' .. dumps(req))
for _, v in pairs(handlers) do
--print("** " .. tostring(req.uri.path) .. ' ~= ' .. tostring(v[1]))
local res = {string.match(req.uri.path, v[1])}
@/lua/ge/extensions/util/maptiles.lua
setRenderWorldMain(true)
print("Tile generation stopped by user.")
end
end
print("Tile generation started...")
end
frameCounter = 0
print(string.format("Switched to Zoom Level %d", currentZoomLevel))
end
setRenderWorldMain(true)
print("Tile generation completed!")
generateTilePositions(currentZoomLevel)
print(string.format("Starting Zoom Level %d...", currentZoomLevel))
end
currentTileIndex = 1
print(string.format("Starting Zoom Level %d...", currentZoomLevel))
else
startTime = 0
print("Tile generation completed!")
@/lua/vehicle/extensions/escMeasurement.lua
local function killswitch()
--print(" === killswitch ===")
obj:queueGameEngineLua("util_calibrateESC.vehicleDone()")
ccHasReachedTargetSpeed = abs(error) / ccTargetSpeed <= 0.03
--print(ccHasReachedTargetSpeed)
--print(string.format("%.2f -> %.2f, %.3f -> %.2f", bsa, speedPoint, wheelAnglePoint, yawRatePoint))
--dump(measurementsSTM)
increaseAngle()
print("new target angle: " .. (minAngle + targetAngleIndex * targetAngleStepSize))
ccTargetSpeed = stmDesiredTestSpeed
@/lua/ge/extensions/flowgraph/states.lua
function C:clear()
--print("Clearing states and killing ext proxies")
--print(debug.tracesimple())
--print("Clearing states and killing ext proxies")
--print(debug.tracesimple())
if self.resolveExtProxy then
if node.nodeType ~= 'debug/comment' then
--print(node.nodeType)
-- gather additional data per node.
if currentTargetNode.isConnector then
--print("case 1")
-- case 1: the current link points to a connector node. proceed further down the line and save the path.
-- case 2: the current link is pointing to a non-connector (eg state) node. add to targets with path.
--print("case 2")
stopProjectWhenReached = currentTargetNode.stopProjectWhenReached and currentTargetNode.node.id or nil
@/lua/ge/extensions/editor/missionEditor.lua
if im.BeginPopup("NewMission") then
--print("ok?")
local scale = editor.getPreference("ui.general.scale")
local function removeNonAttributeStarRewards()
print("Removing non-attribute star rewards...")
for _, mission in ipairs(missionList) do
if validXP == "(none)" then
print(string.format(" > Skipped mission %s: invalid XP via %s", shortId, mission.careerSetup.skill))
else
if validXP ~= reward.attributeKey then
print(string.format("For mission %s: removed %s (only allowed XP is %s via %s)", shortId, reward.attributeKey, validXP, mission.careerSetup.skill))
mission._dirty = true
else
print(string.format("For mission %s: removed %s (duplicate)", shortId, reward.attributeKey))
mission._dirty = true
else
print(string.format("For mission %s: removed %s", shortId, reward.attributeKey))
mission._dirty = true
if not hasAddedValidXP and invalidXP then
print(string.format(" ! For mission %s: Fixing To %s (from %s)", shortId, validXP, invalidXP.attributeKey))
invalidXP.attributeKey = validXP
dump(x)
--print(idx, x)
local val = tonumber(x) or x
end
print(mission.id .. " -> " ..importantCount)
end
M.onConsoleLog = function(timer, lvl, origin, line)
print(timer)
end
@/lua/ge/extensions/flowgraph/nodes/util/template.lua
function C:init(mgr)
print("This node was initalized!")
self.myField = "My Field"
function C:_executionStarted()
print("Started Execution.")
end
function C:work()
print("Doing my work...")
end
function C:_executionStopped()
print("Stopped Execution.")
end
--self:_executionStopped() -- default call
print("cleared.")
end
function C:showProperties()
print("Showing Properties" )
end
function C:hideProperties()
print("Hiding Properties")
end
function C:_onSerialize(res)
print("Serializing Template Node.")
res.myField = self.myField
function C:_onDeserialized(data)
print("deserializing Template Node.")
self.myField = data.myField
function C:destroy()
print("This node was destroyed!")
end
@/lua/ge/extensions/flowgraph/link.lua
log("E","","Duplicate ID error! Link")
print(debug.tracesimple())
end
log("E","","Duplicate ID error! Link")
print(debug.tracesimple())
end
-- DEBUG print:
--print('new link from node ' .. self.sourceNode.graph.id .. '.' .. self.sourceNode.id .. '.' .. self.sourcePin.id ..' > ' .. self.targetNode.graph.id .. '.' .. self.targetNode.id .. '.' .. self.targetPin.id )
if targetPin.type == 'flow' then
else
print("? no imPos!")
dumpz(sPin, 2)
@/lua/common/extensions/ui/imguiUtils.lua
-- local f = ffi.cast("ImFont*", imgui.GetIO().Fonts.Fonts.Data) -- Data is an ImVector, so do some pointer math
-- print('font 1: ' .. tostring(f))
-- f = f + ffi.sizeof('ImFont') -- second font
-- f = f + ffi.sizeof('ImFont') -- second font
-- print('font 2: ' .. tostring(f))
-- M._monospaceFontReference = f
@/gameplay/missionTypes/scatterPickup/customNodes/scatterPrefabSetupNode.lua
-- Generate the list
--print(n)
for _, option in ipairs(options) do
local amount = math.ceil((option.frequency / totalFrequency) * (n))
print(string.format("%s : %d / %d", option.mesh, amount, n))
for _ = 1, amount do
end
print("Total amount of trash items: " .. #self.mgr.scatterPickup.states)
self.pinOut.count.value = #self.mgr.scatterPickup.states
@/lua/vehicle/powertrain/linearActuator.lua
device.inputAV = device.velocity * device.invLeadRadian * device.gearRatio
--print(device.inputAV)
device.parent[device.parentOutputAVName] = device.inputAV
local leadMeterPerRadian = leadMeterPerRevolution / twoPi
--print(leadMeterPerRevolution)
--print(leadMeterPerRadian)
--print(leadMeterPerRevolution)
--print(leadMeterPerRadian)
--device.leadRadian = leadMeterPerRevolution / (math.pi / 180) --convert from one revolution (aka degree) to radian
@/lua/ge/extensions/gameplay/rallyLoop.lua
-- create:
-- local veh = be:getPlayerVehicle(0); if veh then local pos = veh:getPosition(); local rot = veh:getRotation(); print(string.format("be:getPlayerVehicle(0):setPositionRotation(%f, %f, %f, %f, %f, %f, %f)", pos.x, pos.y, pos.z, rot.x, rot.y, rot.z, rot.w)) end
@/lua/vehicle/electrics.lua
local function setIgnitionLevel(ignitionLevel)
--print("Ignition Level: " .. ignitionLevel)
previousIgnitionLevel = M.values.ignitionLevel
@/lua/ge/extensions/career/modules/delivery/general.lua
}
--print(string.format("including: %s-%s (%s). visible: %s, target: %s",
-- fac.id, ps.id,
@/lua/ge/extensions/scenario/waypointAction.lua
local vehWpData = scenario_waypoints.getVehicleWaypointData(instance.vId)
--print(vehWpData.cur)
for i = 1, #instance.value.wayPointNum do
@/lua/ge/extensions/flowgraph/modules/aiRecordingModule.lua
print("stopping the ai recording")
if vehicleStates[veh:getId()] == 'recording' then
if self.mgr.activity and self.mgr.activity.startingOptions and self.mgr.activity.startingOptions.aiPath then
print("stopping the ai replay")
veh:queueLuaCommand('ai:scriptStop(false, false)')
local fn = string.format("recording_%s.missionTestData.json", os.date("%Y-%m-%d %H_%M_%S"))
print("Saving script AI recording to "..dir..fn)
local veh = getObjectByID(vehId)
if enabled then
print("Starting the ai recording")
local veh = getPlayerVehicle(0)
if self.mgr.activity and self.mgr.activity.startingOptions and self.mgr.activity.startingOptions.aiPath then
print("Starting the ai replay")
local veh = getPlayerVehicle(0)
@/lua/ge/extensions/gameplay/drag/utils.lua
phase.started = true
print(string.format("Racer: %d started phase: RACE", racer.vehId, phase.name))
extensions.hook("dragRaceStarted", racer.vehId)
@/lua/common/libs/luamqtt/mqtt/client.lua
function client_mt:start_connecting()
-- print("start connecting") -- debug
-- open network connection
local ok, packet, err = recv(self)
-- print("received packet", ok, packet, err)
-- else
-- print("unhandled packet:", packet) -- debug
end
@/lua/ge/extensions/editor/headlessEditorTest.lua
if imgui.Button("Test") then
print("This is a test for headless editor")
end
if editor.uiIconImageButton(editor.icons.insert_drive_file, nil, nil, nil, nil) then
print("toolbar btn1")
end
if editor.uiIconImageButton(editor.icons.insert_drive_file, nil, nil, nil, nil) then
print("toolbar btn2")
end
if editor.uiIconImageButton(editor.icons.save, nil, nil, nil, nil) then
print("toolbar btn3")
end
local function onEditorHeadlessChange(enabled, toolName)
--print(enabled, toolName)
end
@/lua/ge/extensions/flowgraph/baseStateNode.lua
for k, v in pairs(C) do
--print('k = ' .. tostring(k) .. ' = '.. tostring(v) )
o[k] = v
for k, v in pairs(derivedClass) do
--print('k = ' .. tostring(k) .. ' = '.. tostring(v) )
o[k] = v
@/lua/vehicle/powertrain/supercharger.lua
-- Audio Debug
-- print(string.format(" SUPRCH VOLRTPC (blowerPressure %7.0f / volumePressure %.2f / volumeRPM %.2f) RTPC = %.2f", blowerPressure, volumePressure, volumeRPM, volume))
-- print(string.format(" SUPRCH PITRTPC (blowerRPM %7.0f / blowerAV %5.0f / volumeRPM %.2f) RTPC = %.2f", blowerRPM, blowerAV, volumeRPM, pitch))
-- print(string.format(" SUPRCH VOLRTPC (blowerPressure %7.0f / volumePressure %.2f / volumeRPM %.2f) RTPC = %.2f", blowerPressure, volumePressure, volumeRPM, volume))
-- print(string.format(" SUPRCH PITRTPC (blowerRPM %7.0f / blowerAV %5.0f / volumeRPM %.2f) RTPC = %.2f", blowerRPM, blowerAV, volumeRPM, pitch))
-- print(string.format(" SUPRCH volume = %.2f * pitch = %.2f", volume, pitch))
-- print(string.format(" SUPRCH PITRTPC (blowerRPM %7.0f / blowerAV %5.0f / volumeRPM %.2f) RTPC = %.2f", blowerRPM, blowerAV, volumeRPM, pitch))
-- print(string.format(" SUPRCH volume = %.2f * pitch = %.2f", volume, pitch))
-- streams.drawGraph('SPCHGR blowerRPM', {value = blowerRPM, max = 1})
-- Audio Debug
-- print (string.format("SPCHGR Whine", jbeamData.whineLoopEvent).." "..jbeamData.whineLoopEvent)
-- print (string.format("whineVolumePerPSI = %.3f : whinePitchPer10kRPM = %.3f", jbeamData.whineVolumePerPSI, jbeamData.whinePitchPer10kRPM))
-- print (string.format("SPCHGR Whine", jbeamData.whineLoopEvent).." "..jbeamData.whineLoopEvent)
-- print (string.format("whineVolumePerPSI = %.3f : whinePitchPer10kRPM = %.3f", jbeamData.whineVolumePerPSI, jbeamData.whinePitchPer10kRPM))
end
local pressure = max(pressureCoef * pressurePSIPerRPM * i, 0)
-- print(pressure)
maxPressure = max(maxPressure, pressure)
@/lua/ge/extensions/editor/gen/utils.lua
local a = {2,4,6,8}
print('??^^^^^^^^^^^ TST1:'..#a)
a[3] = nil
a[3] = nil
print('??^^^^^^^^^^^ TST2:'..#a..':'..tableSize(a))
a[#a+1] = 9
a[#a+1] = 9
print('??^^^^^^^^^^^ TST3:'..#a..':'..tableSize(a)..':'..tostring(a[3])..':'..tostring(a[#a]))
]]
if indrag and not yes then return end
print(ms)
if U.out.f then
}
-- print('??++++++++++++++++++++++++++++++++++++++++++++++++ UTILS_PREPROD:'..tostring(FS:fileExists('/lua/ge/extensions/editor/gen/inprod')))
if indrag and not yes then return end
print(ms)
if U.out.f then
local function dump(t, msg, lvl, lvlma)
-- print('>> dump:'..tostring(lvlma))
if false and U._PRD ~= 0 then return end
@/lua/ge/extensions/campaign/dealer.lua
local itemTable = state.stock[itemType]
print('dealer looping...')
for index,entry in ipairs(itemTable) do
for index,entry in ipairs(itemTable) do
print(entry.model, entry.config)
if entry.model == valueObj.model and entry.config == valueObj.config then
end
print('end looping...')
else
@/lua/ge/extensions/flowgraph/nodes/math/smoothers/spring.lua
self.oldSet = self.pinIn.set.value
--print(self.oldSet)
self.smoother:set(self.oldSet)
@/lua/common/libs/lua-websockets/websocket/client_ev.lua
else
print('Error',err)
end
@/lua/ge/extensions/career/modules/delivery/generator.lua
for name, ap in pairs(accessPointsByName) do
print(name .. " -> " .. dumps(ap[typeLookupKey]))
end
end
print(debug.tracesimple())
end
else
print("no location!")
dump(loc)
--[[
print(generator.name)
for _, item in ipairs(generator.validTemplates) do
for _, item in ipairs(generator.validTemplates) do
-- print(string.format(" - %02d%% %s",100 * item.chance / generator.sumChance, item.item.id))
for amount, amountChance in ipairs(item.item.duplicationChance) do
for amount, amountChance in ipairs(item.item.duplicationChance) do
print(string.format(" - %02d%% Group of %d %s (%s slots)",100 * item.chance / generator.sumChance * amountChance / item.item.duplicationChanceSum, amount, item.item.id, table.concat(item.item.slots, ", ")))
end
for _, fac in ipairs(freeroam_facilities.getFacilitiesByType("deliveryProvider")) do
--print("Loading " .. fac.id)
--if fac.associatedOrganization then
--if fac.associatedOrganization then
--print(" -> " .. fac.associatedOrganization)
--end
end
--print(fac.name .. " -> " .. dumpsz(fac.progress.interacted))
end
--print(string.format("Facility: %s provides systems: %s", fac.name, table.concat(tableKeys(fac.providedSystemsLookup),", " )))
--print(string.format("Facility: %s receives systems: %s", fac.name, table.concat(tableKeys(fac.receivedSystemsLookup),", " )))
--print(string.format("Facility: %s provides systems: %s", fac.name, table.concat(tableKeys(fac.providedSystemsLookup),", " )))
--print(string.format("Facility: %s receives systems: %s", fac.name, table.concat(tableKeys(fac.receivedSystemsLookup),", " )))
end
for _, key in ipairs(tableKeysSorted(allTypes)) do
--print(string.format("%s -> %s", key, dumps(logisticTypeToSystem(key))))
end
for _, key in ipairs(tableKeysSorted(materialRatesProvided)) do
print(key)
print(string.format("Total IN: %0.2f/min", materialRatesProvided[key].total*60))
print(key)
print(string.format("Total IN: %0.2f/min", materialRatesProvided[key].total*60))
for _, facId in ipairs(tableKeysSorted(materialRatesProvided[key])) do
if facId ~= "total" then
print(string.format(" - IN : %0.2f/min (%s)", materialRatesProvided[key][facId]*60, facId))
print(string.format(" - real capacity: %d (%d min)",facilitiesById[facId].materialStorages[key].target, facilitiesById[facId].materialStorages[key].target / (materialRatesProvided[key][facId]*60)))
print(string.format(" - IN : %0.2f/min (%s)", materialRatesProvided[key][facId]*60, facId))
print(string.format(" - real capacity: %d (%d min)",facilitiesById[facId].materialStorages[key].target, facilitiesById[facId].materialStorages[key].target / (materialRatesProvided[key][facId]*60)))
end
end
print(string.format("Total OUT: %0.2f/min", materialRatesReceived[key].total*60))
for _, facId in ipairs(tableKeysSorted(materialRatesReceived[key])) do
if facId ~= "total" then
print(string.format(" - OUT: %0.2f/min (%s)", materialRatesReceived[key][facId]*60, facId))
print(string.format(" - real capacity: %d (%d min)",facilitiesById[facId].materialStorages[key].capacity - facilitiesById[facId].materialStorages[key].target, (facilitiesById[facId].materialStorages[key].capacity - facilitiesById[facId].materialStorages[key].target) / (materialRatesReceived[key][facId]*60)))
print(string.format(" - OUT: %0.2f/min (%s)", materialRatesReceived[key][facId]*60, facId))
print(string.format(" - real capacity: %d (%d min)",facilitiesById[facId].materialStorages[key].capacity - facilitiesById[facId].materialStorages[key].target, (facilitiesById[facId].materialStorages[key].capacity - facilitiesById[facId].materialStorages[key].target) / (materialRatesReceived[key][facId]*60)))
end
end
print(" - - -")
end
org = org or {name = "No Organization"}
print(" - " .. org.name .. " ("..orgId..")")
for _, facId in ipairs(orgToFacs[orgId]) do
for _, facId in ipairs(orgToFacs[orgId]) do
print(" - " .. facilitiesById[facId].name .. " ("..facId..")")
end
@/lua/vehicle/powertrain/manualGearbox.lua
-- print(string.format("volIn - %0.2f / volOut - %0.2f / ptchIn - %0.2f / ptchOut - %0.2f / inLoad - %0.2f / outLoad - %0.2f", volumeInput, volumeOutput, pitchInput, pitchOutput, inputLoad, outputLoad))
end
local absAVDifference = abs(avDifference)
--print(string.format("AV difference: %.2f", avDifference))
local synchroWearCoef = linearScale(device.synchroWear[newDesiredIndex], 0.1, 1, 1, 0.4)
--shift succeeded without using the clutch
--print(string.format("AV difference is minimal, shift succeeded without clutch usage. Allowed AV difference: %.2f", device.shiftAllowedNonClutchAVDifference[newDesiredIndex]))
else
if absAVDifference > device.shiftMaxSynchroAVCapability[newDesiredIndex] * synchroWearCoef then
--print(string.format("AV difference too high to sync. Max: %.2f, actual: %.2f", device.shiftMaxSynchroAVCapability[newDesiredIndex], avDifference))
isSuccessfulShift = false
if not clutchPressedEnough then
--print(string.format("Not enough clutch input. Required: %.2f, actual: ", device.shiftRequiredClutchInput[newDesiredIndex], (1 - device.parent.clutchRatio)))
isSuccessfulShift = false
if availableSyncTime * maxSyncSpeed < absAVDifference then
--print(string.format("Available sync time too small. Required: %.4fs, actual: %.4fs", absAVDifference / maxSyncSpeed, availableSyncTime))
--print(string.format("Hypothetical sync rate required for this shift: %.2f rad/s", (absAVDifference / availableSyncTime)))
--print(string.format("Available sync time too small. Required: %.4fs, actual: %.4fs", absAVDifference / maxSyncSpeed, availableSyncTime))
--print(string.format("Hypothetical sync rate required for this shift: %.2f rad/s", (absAVDifference / availableSyncTime)))
isSuccessfulShift = false
else
--print(string.format("Good shift, perfection: %.1f%%", (absAVDifference / maxSyncSpeed) / availableSyncTime * 100))
end
--print("experimental gearbox device")
@/lua/vehicle/ai.lua
if not name then break end
print(string.format("Upvalue %d: %s = %s", i, name, tostring(value)))
i = i + 1
if not dataLogger.csvFile then
print('Started Logging Data')
dataLogger.csvFile = require('csvlib').newCSV("time", "posX", "posY", "posZ", "speed", "targetSpeed", "ax", "ay", "az", "vx", "vy", "vz", "throttle", "brake", "steering", "staticFrictionCoef")
if dataLogger.csvFile then
print('Writing Data to CSV.')
dataLogger.csvFile:write(name)
dataLogger.time = nil
print('Done')
else
else
print('No data to write')
end
if dataLogger.logData == nop then
print('Initialized Data Log')
dataLogger.logData = logDataTocsv
else
print('Stopped Logging Data')
dataLogger.logData = nop
plan[i].rangeBestLane = clamp((n.laneLimLeft - ((2 * n.rangeLeft - 1) * roadHalfWidth)) / laneWidth, 0, n.rangeLaneCount-1)
--print(plan[i].rangeBestLane)
end
route.laneChanges[1].commit = true
--print('lane change is going to happen')
--obj.debugDrawProxy:drawSphere(2, ego.pos, color(255,0,255,255))
end
-- print(list[i])
end
@/lua/ge/extensions/flowgraph/nodes/vehicle/spawnVehicle.lua
--self.spawnedObjectId = self.veh:getId()
--print("node id " .. self.id .. " gained vehicle id: " .. self.spawnedObjectId)
self.state = 3
end
--print("final state: " .. self.id .. " is " .. dumps(self.state))
end
@/lua/common/luaBinding.lua
function testBindings()
print(' *** Unittest start ***')
local a = TestNamespace.TestClassA()
print(' *** DONE ***')
end
@/lua/ge/extensions/freeroam/specialTriggers.lua
local data = triggers[tName]
if active == nil then active = not data.active print(tostring(active)) end
data.triggerName = tName
@/lua/ge/extensions/editor/api/dynamicDecals/textures.lua
local function dumpTags()
-- print("tags")
-- dump(tags)
-- dump(tags)
-- print("tagsWithRefs")
-- dump(tagsWithRefs)
-- for k, v in pairs(tagsWithRefs) do
-- print(string.format("%s : %d", k, #v))
-- end
@/lua/common/libs/resty/template/microbenchmark.lua
print(format("Running %d iterations in each test", iterations))
local z = clock() - x
print(format(" Parsing Time: %.6f", z))
total = total + z
z = clock() - x
print(format("Compilation Time: %.6f (template)", z))
total = total + z
z = clock() - x
print(format("Compilation Time: %.6f (template, cached)", z))
total = total + z
z = clock() - x
print(format(" Execution Time: %.6f (same template)", z))
total = total + z
z = clock() - x
print(format(" Execution Time: %.6f (same template, cached)", z))
total = total + z
z = clock() - x
print(format(" Execution Time: %.6f (different template)", z))
total = total + z
z = clock() - x
print(format(" Execution Time: %.6f (different template, cached)", z))
total = total + z
z = clock() - x
print(format(" Execution Time: %.6f (different template, different context)", z))
total = total + z
z = clock() - x
print(format(" Execution Time: %.6f (different template, different context, cached)", z))
total = total + z
total = total + z
print(format(" Total Time: %.6f", total))
end
@/lua/ge/extensions/core/input/bindings.lua
log("E", "", "bindings.menuActive has been deprecated in favour of the 'menuActionMapEnabled' boolean flag on javascript side (see main.js for examples). The default behaviour is probably working correctly already, in which case you can simply delete the call to menuActive. Stacktrace provided below so you can update the relevant code:")
print(debug.tracesimple())
M.setMenuActionMapEnabled(enabled)
@/lua/ge/extensions/editor/rallyEditor/pacenotes.lua
if self:selectedPacenote() and self:selectedPacenote().id == selectedPn.id then
-- print('if a pacenote is already selected and the clicked waypoint is in that pacenote.')
self.simpleDragMouseOffset = self.mouseInfo._downPos - hoveredWp.pos
elseif self:selectedPacenote() and self:selectedWaypoint() and self:selectedPacenote().id ~= selectedPn.id then
-- print('if the selected waypoint is from a different pacenote than the clicked waypoint')
-- Block dragging until mouse up - camera will move in orbit mode
elseif self:selectedPacenote() and self:selectedPacenote().id ~= selectedPn.id then
-- print('if the selected pacenote is different than clicked waypoint')
-- Block dragging until mouse up - camera will move in orbit mode
elseif not self:selectedPacenote() then
-- print('if no pacenote is selected')
self:selectPacenote(selectedPn.id)
@/lua/ge/extensions/gameplay/missions/missionTypes/flowMission.lua
log("E","","called processCommonSettings during mission active! This shouldnt happen.")
print(debug.tracesimple())
end
@/lua/vehicle/input.lua
long = long or string.match(wheelName, "^([FR]+)")
--print(string.format("/ Splitting '%10s' into long: '%5s', side: '%5s' .", wheelName, long, side))
long = long and long:sub(1, 1) or long
side = side and side:sub(1, 1) or side
--print(string.format("\\_ Splitting '%10s' into long: '%5s', side: '%5s' .", wheelName, long, side))
return long, side
if debug then
print(string.format("----- '%s' = %s, %s", wd1.name, long1, side1))
end
if debug then
print(string.format(" * '%s' = %s, %s", wd2.name, long2, side2))
end
if debug then
print(string.format(" - '%s' = %s, %s", wd2.name, long2, side2))
end
end
print(string.format("front wheel '%s' has these rear wheels: %s", namef, dumps(namesr)))
end
@/lua/ge/extensions/flowgraph/nodes/vehicle/keep.lua
if self.pinIn.vehId.value then
--print("keeping " .. self.pinIn.vehId.value, self.pinIn.keep.value)
self.mgr.modules.vehicle:setKeepVehicle(self.pinIn.vehId.value, self.pinIn.keep.value)
@/lua/ge/extensions/editor/forestEditor.lua
M.dumpForestBrushes = function()
print("###### Forest Brushes #####")
dump(var.forestBrushes)
dump(var.forestBrushes)
print("###### Forest Brushes End #####")
end
M.dumpForestBrushesMap = function()
print("###### Forest Brushes Map #####")
dump(var.forestBrushesMap)
dump(var.forestBrushesMap)
print("###### Forest Brushes Map End #####")
end
M.dumpBrushProperties = function()
print("##### Brush Properties #####")
print("Size: " .. tostring(var.forestBrushTool:getSize()))
print("##### Brush Properties #####")
print("Size: " .. tostring(var.forestBrushTool:getSize()))
print("Pressure: " .. tostring(var.forestBrushTool:getPressure()))
print("Size: " .. tostring(var.forestBrushTool:getSize()))
print("Pressure: " .. tostring(var.forestBrushTool:getPressure()))
print("Hardness: " .. tostring(var.forestBrushTool:getHardness()))
print("Pressure: " .. tostring(var.forestBrushTool:getPressure()))
print("Hardness: " .. tostring(var.forestBrushTool:getHardness()))
print("##### Brush Properties End #####")
print("Hardness: " .. tostring(var.forestBrushTool:getHardness()))
print("##### Brush Properties End #####")
end
if im.SmallButton("Test") then
print("var.forestBrushGroup:size()")
print(var.forestBrushGroup:size())
print("var.forestBrushGroup:size()")
print(var.forestBrushGroup:size())
end
if im.SmallButton("Forest Brush Group") then
print("ForestBrushGroup")
dump(getmetatable(var.forestBrushGroup))
@/lua/ge/extensions/util/compileMeshes.lua
cacheFilename = cacheDir .. '/' .. src_hash .. '.cdae'
--print('cacheFilename = ' .. tostring(cacheFilename) .. ' / ' .. tostring(FS:fileExists(cacheFilename)))
if FS:fileExists(cacheFilename) then
if FS:fileExists(cacheFilename) then
--print(' cache file found, using it: ' .. cacheFilename)
table.insert(hardLinkFilesTodo, {src_hash .. '.cdae', dst})
@/lua/vehicle/extensions/debug/advancedExternalDebug.lua
if not result then
print("Error sending debug data: " .. error)
end
@/lua/vehicle/htmlTexture.lua
local function callJS(self, jsMethod, data)
--print('call(' .. tostring(self.webViewTag) .. ',' .. tostring(jsMethod) .. ',' .. dumps(data) .. ')')
obj:queueWebViewJS(self.webViewTag, string.format("%s(%s)", jsMethod, jsonEncode(data)))
local function streamJS(self, streamName, jsMethod, data)
--print('call(' .. tostring(self.webViewTag) .. ',' .. tostring(jsMethod) .. ',' .. dumps(data) .. ')')
obj:queueWebViewStreamJS(self.webViewTag, streamName, string.format("%s(%s)", jsMethod, jsonEncode(data)))
local function call(webViewTag, jsMethod, data)
--print('call(' .. tostring(webViewTag) .. ',' .. tostring(jsMethod) .. ',' .. dumps(data) .. ')')
local jsCmd = string.format("%s(%s)", jsMethod, jsonEncode(data))
local function create(webViewTag, uri, width, height, fps, usagemode)
--print('create(' .. tostring(webViewTag) .. ',' .. tostring(uri) .. ',' .. tostring(width) .. ',' .. tostring(height) .. ',' .. tostring(fps) .. ',' .. tostring(usagemode) .. ')')
local usageModeID = 0
@/lua/ge/extensions/gameplay/drag/times.lua
if addFrameHistoryDebug[timerName] and not timer.isSet and timer.type == "distanceTimer" then
--print(string.format("Tracking times for racer: %d for timer: %s", racer.vehId, timerName))
timer.frameHistory[#timer.frameHistory+1] = string.format("Racer: %d Frame %d: %0.5fs after start. Distance: %0.4fm (before: %0.4fm). Frame duration: %0.5fs", racer.vehId, #timer.frameHistory+1, timerValue, distanceFromOrigin, prevDistance, dtSim)
@/lua/vehicle/controller/drivingDynamics/actuators/activeDiffBias.lua
local dotLeft = vectorRight:dot(wheelVector) --calculate dot product of said vector and left vector
--print(string.format("Side: %d, Name: %q, Front/Back: %.2f, LeftRight: %.2f", wheelSideIndex, relevantWheels[wheelSideIndex].wheels[1].name, dotForward, dotLeft))
@/lua/ge/extensions/freeroam/freeroamConfigurator.lua
M.onSpawnPointTileClick = function()
print("onSpawnPointTileClick")
ui_freeroamSelector_general.openFreeroamSelectorForFreeroamConfigurator(function(levelName, spawnPointName)
M.onVehicleTileClick = function()
print("onVehicleTileClick")
ui_vehicleSelector_general.openVehicleSelectorForFreeroamConfigurator(function(model, config, additionalData)
@/lua/vehicle/extensions/core/booster.lua
if #planets > 0 then
print("obj:setPlanets(" .. dumps(planets) .. ")")
end
@/lua/ge/extensions/ui/extApp.lua
server, chosenAddress = wsUtils.createOrGetWS('any', port, './', protocolName, '/ui/entrypoints/main/index.html')
print('ext app webserver running at: http://' .. chosenAddress .. ':' .. tostring(port) .. ' (listening on all addresses)')
updateUIData()
@/lua/ge/extensions/gameplay/discover/discover_037.lua
step.complete = false
--print(core_vehicleBridge.getCachedVehicleData(limoId, "ignitionLevel"))
if core_vehicleBridge.getCachedVehicleData(limoId, "ignitionLevel") == 2 then
@/lua/ge/extensions/freeroam/bigMapMarkers.lua
local clusterSettingsIdsSorted = tableKeysSorted(clusterSettingsById)
--print("Begin Update")
for _, csId in ipairs(clusterSettingsIdsSorted) do
for _, csId in ipairs(clusterSettingsIdsSorted) do
--print(csId)
local isActiveSettings = csId == currentClusterSettingsId
end
--print("updating: " .. marker.id .. " ("..marker.cluster.id..")")
marker:update(updateData)
local function clearMarkers()
print("Clearing markers")
for _, marker in pairs(markersByClusterId) do
table.insert(filteredPois, poi)
--print("ok " .. poi.id)
else
else
--print("No ok " .. poi.id)
end
@/lua/ge/extensions/editor/dynamicDecals/layerStack.lua
if editor.getPreference("dynamicDecalsTool.general.debug") then
print(string.format("layerElementDragDropTargetDebug before\nfrom: %d\nfromParentUid: %s\nto: %d\ntoParentUid: %s", from or -1, fromParentUid or "nil", to or -1, toParentUid or "nil"))
end
if editor.getPreference("dynamicDecalsTool.general.debug") then
print(string.format("layerElementDragDropTargetDebug after\nfrom: %d\nfromParentUid: %s\nto: %d\ntoParentUid: %s", from or -1, fromParentUid or "nil", to or -1, toParentUid or "nil"))
end
if editor.getPreference("dynamicDecalsTool.general.debug") then
print(string.format("drag drop: %s, from: %d, fromParentUid: %s, to: %d, toParentUid: %s", name, from or -1, fromParentUid or "nil", to or -1, toParentUid or "nil"))
end
if editor.getPreference("dynamicDecalsTool.general.debug") then
print(string.format("drag drop: before 1, from: %d, fromParentUid: %s, to: %d, toParentUid: %s", from or -1, fromParentUid or "nil", to or -1, toParentUid or "nil"))
end
if editor.getPreference("dynamicDecalsTool.general.debug") then
print(string.format("drag drop: before 2, from: %d, fromParentUid: %s, to: %d, toParentUid: %s", from or -1, fromParentUid or "nil", to or -1, toParentUid or "nil"))
end
if editor.getPreference("dynamicDecalsTool.general.debug") then
print(string.format("drag drop: after_last, from: %d, fromParentUid: %s, to: %d, toParentUid: %s", from or -1, fromParentUid or "nil", to or -1, toParentUid or "nil"))
end
@/lua/vehicle/extensions/tech/CANBus/ProjectBavariaKombi.lua
if crc == expectedCRC then
print(string.format("Found matching CRC XOR Value : %s", canBus.dumpsByteHex(i)))
end
--bruteForceCRCXorValue(0x4E, {0xF8, 0x13, 0x06, 0xF2})
-- print(canBus.dumpsByteHex(crc))
@/lua/vehicle/material.lua
sounds.playSoundOnceFollowNode(dm.deformSound, beam.id1, (dm.deformVolume or 1) * 0.5)
--print ((dm.deformVolume or 1) * 0.5)
beamstate.addDamage(500)
@/lua/ge/extensions/flowgraph/nodes/vehicle/special/wheelDistance.lua
end
print(tostring(distanceFromStart))
end
if not veh or not self.pinIn.position.value then print("ERROR1") return end
@/lua/ge/extensions/flowgraph/nodes/gameplay/timers/simpleTimer.lua
function C:onNodeReset()
print("setting timer back. id" .. dumps(self.pinOut.timerId.value))
if self.pinOut.timerId.value then
self.mgr.modules.timer:setElapsedTime(self.pinOut.timerId.value, 0)
print("setting timer back." .. self.mgr.modules.timer:getElapsedTime(self.pinOut.timerId.value))
end
@/lua/ge/extensions/gameplay/sites/sites.lua
--log("W","","Finalized too often: "..self._finalized)
--print(debug.tracesimple())
end
@/lua/ge/extensions/editor/gen/world.lua
--print('==^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ WORLD:')
end
print('<< building4test:'..num)
end
_dbdrag = false
-- print('?? mup:')
-- out.inhole = false
if not indrag then
-- print('??___________ RCON:'..tostring(rayCast.object.name))
-- out.over = rayCast.object.name and string.find(rayCast.object.name, 'o_wall') or false
-- out.over = rayCast.object.name and string.find(rayCast.object.name, 'o_wall') or false
-- print('?? is_OVER:'..tostring(out.over)..':'..rayCast.object.name)
local desc = adesc[cedit.mesh]
if i%50 == 0 then
-- print('?? saved:'..i)
end
elseif key == 'gen_unique' then
-- print('?? BRAD:'..tostring(W.ui.build_radius))
-- if true then return end
if i%50 == 0 then
-- print('?? loaded:'..i)
end
@/lua/console/bananabench-csv.lua
print('*** CSV START')
print(header)
'DynamicCollision')
print(line)
local line = string.format(row,
'NoDynamicCollision')
print(line)
end
print('*** CSV END')
end
@/lua/common/kdtreebox2d.lua
function kdTree:analytics()
print('Tree Depth = '..ceil(log10(#self.tree / 4 + 1) / log10(2)))
print('Number of tree Nodes = '..#self.tree / 4)
print('Tree Depth = '..ceil(log10(#self.tree / 4 + 1) / log10(2)))
print('Number of tree Nodes = '..#self.tree / 4)
print('Number of leaf nodes (nodes containing items) = '..(#self.tree - self.nonLeafLimIdx) / 4)
print('Number of tree Nodes = '..#self.tree / 4)
print('Number of leaf nodes (nodes containing items) = '..(#self.tree - self.nonLeafLimIdx) / 4)
print('Number of items in tree = '..self.itemCount)
print('Number of leaf nodes (nodes containing items) = '..(#self.tree - self.nonLeafLimIdx) / 4)
print('Number of items in tree = '..self.itemCount)
print('Average number of items in leaf nodes = '..self.itemCount / ((#self.tree - self.nonLeafLimIdx) / 4))
print('Number of items in tree = '..self.itemCount)
print('Average number of items in leaf nodes = '..self.itemCount / ((#self.tree - self.nonLeafLimIdx) / 4))
end
@/lua/ge/extensions/gameplay/rally/vehicleTracker.lua
-- local vehObjId = getPlayerVehicleID(0) -> 50001
-- print( getObjectByID(getPlayerVehicleID(0)):getId() ) -> 50001
-- return getObjectByID(self:getVehicleId())
@/lua/vehicle/beamstate.lua
local tooManyBreakGroupsBroken = breakGroupCount > 0 and (brokenBreakGroupCount > 1 or (brokenBreakGroupCount == breakGroupCount))
--print(string.format("%q: Breakgroups: %s, broken beams: %s/%s, deformed beams: %s/%s", partId, brokenBreakGroupCount, brokenBeamCount, #damageableBeams, deformedBeamCount, #damageableBeams))
local function couplerFound(nodeId, obj2id, obj2nodeId)
--print(string.format("coupler found %s.%s->%s.%s", obj:getId(), nodeId, obj2id, obj2nodeId))
end
local data = {electrics = n.importElectrics, inputs = n.importInputs}
--print("couplerAttached -> beamstate.exportCouplerData("..tostring(obj2nodeId)..", "..serialize(data)..")")
-- obj:queueObjectLuaCommand(obj2id, "beamstate.exportCouplerData(" .. tostring(obj2nodeId) .. ", " .. serialize(data) .. ")")
--print(string.format("coupler attached %s.%s->%s.%s", obj:getId(),nodeId,obj2id, obj2nodeId))
if objectId < obj2id then
local function onCouplerDetached(nodeId, obj2id, obj2nodeId)
--print(string.format("coupler detached %s.%s->%s.%s", obj:getId(),nodeId,obj2id, obj2nodeId))
attachedCouplers[nodeId] = nil
local function exportCouplerData(nodeid, dataList)
--print(obj:getId() .. "<-exportCouplerData(" .. nodeid .. "," .. dumps(dataList) .. ")")
transmitCouplers[nodeid] = attachedCouplers[nodeid] or {}
local function importCouplerData(nodeId, data)
--print(obj:getId() .. "<-importCouplerData(" .. nodeId .. "," .. dumps(data) .. ")")
else
--print ("beam "..id.." just broke")
end
-- deformation: do not call c++ at all, its just used on the lua side anyways
--print('deformed: ' .. tostring(cid) .. ' = ' .. tostring(beam[3]))
onBeamDeformed(cid, beam[3])
@/lua/ge/extensions/gameplay/rally/transcripts/entry.lua
-- local h, s, l = rgbToHsl(base_clr[1], base_clr[2], base_clr[3])
-- print("HSL:", h, s, l)
-- for i, color in ipairs(gradientColors) do
-- print("Step " .. i .. ": RGB(" .. color.r .. ", " .. color.g .. ", " .. color.b .. ")")
-- end
@/lua/ge/extensions/flowgraph/nodes/gameplay/rally/trackRecovery.lua
-- print('flip: ' .. tostring(self.pinIn.flip.value))
-- print('recovery: ' .. tostring(self.pinIn.recovery.value))
-- print('flip: ' .. tostring(self.pinIn.flip.value))
-- print('recovery: ' .. tostring(self.pinIn.recovery.value))
-- print('restart: ' .. tostring(self.pinIn.restart.value))
-- print('recovery: ' .. tostring(self.pinIn.recovery.value))
-- print('restart: ' .. tostring(self.pinIn.restart.value))
-- print('recoveryType: '..tostring(recoveryType))
@/lua/ge/extensions/editor/shapeEditor.lua
if mat then
-- print("preview mat"..dumps(matName))
selectedMaterialName = matName
if im.Checkbox("sloppy", lodSloppy) then
print("sloppy modified")
if lodSloppy[0] then
@/lua/console/bananabench-async.lua
print(' *** ' .. vehicle .. ' ***')
test.maxMbeams = 0
local allTestsSpawnTime = 0
print(' # | Dynamic Collision ON| Dynamic Collision OFF')
print(' +----------+----------+----------+----------+')
print(' # | Dynamic Collision ON| Dynamic Collision OFF')
print(' +----------+----------+----------+----------+')
print(' | MBeams/s | % Realt | MBeams/s | % Realt | ')
print(' +----------+----------+----------+----------+')
print(' | MBeams/s | % Realt | MBeams/s | % Realt | ')
print('---+----------+----------+----------+----------+')
print(' | MBeams/s | % Realt | MBeams/s | % Realt | ')
print('---+----------+----------+----------+----------+')
for n = vehicleMin, vehicleMax, 1 do
table.insert(test.tests, t)
print(t.msg)
end
print("Max Mbeams/s: " .. string.format("%0.3f", test.maxMbeams) .. " Mbeams/s")
res.tests[vehicle] = test
res.time = timeTotalSum
print("")
print(" BANANAA!!!")
print("")
print(" BANANAA!!!")
print(" .______,# ")
print(" BANANAA!!!")
print(" .______,# ")
print(" \\ -----'/ ")
print(" .______,# ")
print(" \\ -----'/ ")
print(" `-----' ")
print(" \\ -----'/ ")
print(" `-----' ")
--dump(res)
function benchmark_start()
print('starting coroutine ...')
co = coroutine.create(benchPhysics)
@/lua/ge/extensions/flowgraph/nodes/gameplay/race/raceHighscoresComplete.lua
print("Writing Highscores...")
local veh
@/lua/ge/extensions/flowgraph/nodes/recording/recordCamera.lua
if self.pinIn.snap.value then
print("Starting recording!")
self:setDurationState('started')
@/lua/ge/extensions/career/career.lua
local function interactWithOrganization(id)
--print("Interact with: " .. dumps(id))
organizationInteraction[id] = true
local ret = {}
--table.insert(ret, {label = "Test", luaFun = "print('Test!')"})
if career_modules_delivery_general.isDeliveryModeActive() then
@/lua/ge/extensions/editor/util/editorElementHelper.lua
log("W","",".prefab should not be used for extension anymore. please upgrade to '.prefab.json'")
--print(debug.tracesimple())
end
log("W","",".prefab should not be used for extension anymore. please upgrade to '.prefab.json'")
--print(debug.tracesimple())
end
field.type = ui_flowgraph_editor.getAutoTypeFromName(field.label)
--print(string.format("%s (%s) from %s", field.fieldName, field.type, field.elemLabel))
end
@/lua/ge/extensions/career/modules/linearTutorial.lua
career_career.setAutosaveEnabled(false)
print("Disabling autosave because we are in tutorial!")
end
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/veJBeamModifierLeakVis.lua
log('E', '', sectionName .. "[" .. currCount .. "] wrong")
print("Full JBeam Item Data:")
print(dumps(item))
print("Full JBeam Item Data:")
print(dumps(item))
print("Algorithm's Current Modifiers:")
print(dumps(item))
print("Algorithm's Current Modifiers:")
print(dumps(newSectionModifiers))
print("Algorithm's Current Modifiers:")
print(dumps(newSectionModifiers))
testSectionsWrongCounter[sectionName] = testSectionsWrongCounter[sectionName] + 1
for k,v in pairs(testSectionsWrongCounter) do
print(k .. ": " .. v .. " errors")
end
@/lua/ge/extensions/scenario/busdriver.lua
local wps = {}
--print("Building Bus route:")
--for _, task in ipairs(currentLine.tasklist) do
table.insert(wps, help)
print(" " .. help)
end
table.insert(wps, help)
print(" " .. help)
end
@/lua/ge/extensions/core/gamestate.lua
--dump(loadingScreenRequests)
--print(debug.tracesimple())
log('D', logTag, 'exiting : ' .. tagName)
@/lua/common/utils/pixellib.lua
pb:init(250, 250)
print(tostring(pb))
@/lua/ge/extensions/scenario/distanceGoal.lua
local dis = (vehicle:getPosition() - targetobj:getPosition() ):len()
--print("inside maxDistance check")
if instance.value.distanceEnable then
--print("CheckForCarDistance")
if instance.status.checkForCarDistance then
if distance >= 0 and distance <= 5 then
--print("distance " ..distance)
instance.status.result = "failed"
@/lua/ge/extensions/core/vehicleTriggers.lua
local cmdStr = evt.onChange:gsub("VALUE", tostring(-1))
print('-1 - '..cmdStr)
queueCmd(vehId, cmdStr)
local cmdStr = evt.onChange:gsub("VALUE", tostring(0))
print('0 - '..cmdStr)
queueCmd(vehId, cmdStr)
local cmdStr = evt.onChange:gsub("VALUE", tostring(1))
print('1 - '..cmdStr)
queueCmd(vehId, cmdStr)
local function onActionEvent(actionNumber, inputValue)
--print(debug.tracesimple())
-- dump{'triggers.onActionEvent', actionNumber, inputValue}
if trigger then
--print(inputValue)
triggerEvent('action' .. tostring(actionNumber), inputValue, currentTriggerHit.t, currentTriggerHit.v, vData.vdata)
@/lua/vehicle/motionSim.lua
log("E", "", "Something tried to use the deprecated 'lua/vehicle/motionSim.lua' file. If you are the programmer/modder responsible for that attempt, please check https://go.beamng.com/protocols")
print(debug.tracesimple())
return {}
@/lua/vehicle/controller/vehicleController/shiftLogic/automaticGearbox.lua
else
print("unknown auto mode: " .. mode)
end
@/lua/ge/extensions/editor/gen/decal.lua
]]
--print('?? if_ADD:'..tostring(mathLib))
local result = mathLib.mul(10, 20)
local result = mathLib.mul(10, 20)
print('??_____________ DLL_res:'..tostring(result))
end
--local mathLib = ffi.load("audll")
--print('?? if_LIB:'..tostring(result))
-- if U._PRD ~= 0 then return end
-- print(ms)
--end
groupDecal = scenetree.findObject('e_road')
-- print('??^^^^^^ decal_E_ROAD_ADDED:')
groupDecal.canSave = false
if ({conf=0,ter=0})[U._MODE] then
-- print('?? pre_UNDO3:')
D.undo()
tb = extensions.editor_terrainEditor.getTerrainBlock()
-- print('?? decalsLoad:'..tostring(tb))
if tb then
D.undo = function(silent)
-- print('?? D.undo:')
-- if true then return end
elseif key == 'b_conform' then
-- print('?? b_conform:')
out['white'] = nil
-- tb:updateGrid()
-- print('?? tb_UPDTED2:')
U.dump(b.djrad, '??______ for_r:'..b.ind..':'..b.jrad)
-- tb:updateGrid()
-- print('?? tb_UPDTED:')
be:reloadCollision()
road2ter(nil) --,nil,true)
-- print('?? tb_UPDTED3:')
end
table.remove(ta, 1)
print('??*********** tta:'..#ta..':'..ta[2])
]]
if toundo then
-- print('?? pre_UNDO1:')
lo('?? UNDO:')
if U._MODE == 'conf' then
-- print('?? pre_UNDO2:')
D.undo()
@/lua/common/utils/interactiveShell.lua
local n = n or 1
--print("spawning "..n.." objects ...")
BeamEngine:deleteAllObjects()
if BeamEngine:getSlotCount() ~= n then
print ("error: " .. BeamEngine:getSlotCount() .. " vehicles spawned of " .. n .. " requested")
end
local n = n or 10
--print("updating "..n.." frames.")
for i=0,n,1
if type(debug.traceback) ~= "function" then
print("*** LUA TRACEBACK BROKEN ***")
end
if not ok then
print("Error: "..result)
else
if result then
print(tostring(result))
end
if execTimer then
print("Executed in "..execTimer:stop().." ms")
end
else
print("Error: "..err)
end
local function start()
--print("*** Entering BeamNG LUA Shell ***")
while true
elseif cmd == "help" then
print("This is an interactive lua shell. Following shortcuts exists:")
print("* tracktime - enables command timing")
print("This is an interactive lua shell. Following shortcuts exists:")
print("* tracktime - enables command timing")
print("* luaut - starts lua unit testing")
print("* tracktime - enables command timing")
print("* luaut - starts lua unit testing")
print("* unittest - executes the tests/test.lua script")
print("* luaut - starts lua unit testing")
print("* unittest - executes the tests/test.lua script")
print("* reload - forces reloading of the scripts")
print("* unittest - executes the tests/test.lua script")
print("* reload - forces reloading of the scripts")
print("* sp(, ) - spawns N vehicles")
print("* reload - forces reloading of the scripts")
print("* sp(, ) - spawns N vehicles")
print("* ul() - class update for N frames")
print("* sp(, ) - spawns N vehicles")
print("* ul() - class update for N frames")
print("* quit / exit - closes the console")
print("* ul() - class update for N frames")
print("* quit / exit - closes the console")
goto continue
end
--print(cmd)
exec(cmd)
@/lua/ge/extensions/gameplay/rally/notebook/structured/textCompositor.lua
-- print(string.format("Enumerating from %d to %d with step %d", self.min, self.max, self.step))
local out = {}
@/lua/ge/extensions/trackbuilder/trackBuilder.lua
for name, set in pairs(materialSettings.textureSets) do
if im.ImageButton("##imageButton4", set.tex.texId, im.ImVec2(64,64), im.ImVec2Zero, im.ImVec2One, im.ImColorByRGB(0,0,0,255).Value, im.ImColorByRGB(255,255,255,255).Value) then print("Image") end
dragDropSourceTextureSet(name, set)
for name, glowMap in pairs(materialSettings.glowMaps) do
if im.ImageButton("##imageButton5", glowMap.tex.texId, im.ImVec2(64,64), im.ImVec2Zero, im.ImVec2One, im.ImColorByRGB(0,0,0,255).Value, im.ImColorByRGB(255,255,255,255).Value) then print("Image") end
dragDropSourceGlowMap(name, glowMap)
@/lua/vehicle/extensions/tech/platooning.lua
local function vehicleJoined(vid)
print("vid: "..vid)
table.insert(relayVehicles,vid)
@/lua/common/jbeamWriter.lua
log("E", "jsonWriteFile", "Unable to open file for writing: "..dumps(filename))
print(debug.tracesimple())
end
@/lua/common/jbeam/loader.lua
--end
--print(">>> spawnHash = " .. tostring(spawnHash))
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/linkedSet.lua
else
print("not yet implemented")
end
@/lua/ge/extensions/editor/perfProfiler.lua
end
--print("removing chart..")
--charts[i] = nil
@/lua/vehicle/powertrain/sequentialGearbox.lua
-- print(string.format("volIn - %0.2f / volOut - %0.2f / ptchIn - %0.2f / ptchOut - %0.2f / inLoad - %0.2f / outLoad - %0.2f", volumeInput, volumeOutput, pitchInput, pitchOutput, inputLoad, outputLoad))
end
@/lua/vehicle/electricsCustomValueParser.lua
customElectricsEnv.logValue = function(value, label)
print(string.format("Custom Electric: %s = %s", label or "", tostring(value)))
return value
local function resetCustomValues()
--print("resetCustomValues")
--dump(customDefaultValues)
-- for s in expr:gmatch("%a[%a%d_%.]*") do
-- print("Literal: " .. s)
-- -- --we need to check if the literal exists in the env (functions mostly) or if it's in the whitelist (for stuff like true/false/etc)
buildBaseEnv()
--print("base env")
--dump(customElectricsEnv)
--print("customValueData")
--dump(customValueData)
--print("customDefaultValues")
--dump(customDefaultValues)
--print("customValueUpdateStrings")
--dump(customValueUpdateStrings)
--print("customValueUpdates")
--dump(customValueUpdates)
--print("customValueUpdateString")
--dump(customValueUpdateString)
@/lua/common/particles.lua
for k, v in pairs(mats) do
--print(" "..s.." == "..v.name)
if s == v.name then
for k,v in pairs(mats) do
--print(" "..s.." == "..v.name)
if s == v.name then
if v[kc] ~= "" then
--print("kc: "..tostring(kc) .. " / " .. v[kc])
local s = ""
print("###"..compareFuncStr.. " = " .. tostring(v.compareFunc(p)).."")
]]--
@/lua/vehicle/controller/couplings/fifthwheel.lua
local function requestKingpinData(obj2Id)
--print("request kingpin data for id: " .. obj2Id)
local kingpinCmd = string.format([[
local function updateGFX(dt)
--print(state)
--check what vehicles we are colliding with
if not detachingKingpinObjId or not detachingKingpinNodeCid or not kingpinCache[detachingKingpinObjId] or not kingpinCache[detachingKingpinObjId][detachingKingpinNodeCid] or kingpinCache[detachingKingpinObjId][detachingKingpinNodeCid].distance > 0.6 then
--print("fully detached")
state = couplerState.detached
if minDistanceObjId and minDistanceNodeCid and minDistance < fifthwheelCouplerRadius * 0.8 then
--print("attach")
obj:attachExternalCoupler(fifthwheelNodeCid, minDistanceObjId, minDistanceNodeCid, fifthwheelCouplerStrength, fifthwheelCouplerRadius, fifthwheelCouplerLockRadius, fifthWheelCouplerLatchSpeed, 0)
local function onCouplerFound(nodeId, obj2id, obj2nodeId)
--print("found")
end
if nodeId == fifthwheelNodeCid then
--print("fully attached")
state = couplerState.attached
local function onCouplerDetached(nodeId, obj2id, obj2nodeId, breakForce)
--print(breakForce)
if nodeId == fifthwheelNodeCid then
@/lua/ge/extensions/flowgraph/nodes/ui/message.lua
helper.icon = self.pinIn.icon.value or nil
--print(self.pinIn.message.value)
--ui_message(tostring(self.pinIn.message.value), self.pinIn.duration.value or 5, self.pinIn.category.value or ("__"..self.id), self.pinIn.icon.value)
@/lua/ge/extensions/gameplay/statisticModules/watchJturn.lua
local function cancel()
-- if triggered then print("cancel") end
triggered = false
end
-- print(simTime)
-- if upWorldVector:dot(vup) > THRESHOLD then
-- end
-- print( dumps(upWorldVector:dot(vup)).."\t"..dumps(vdir:dot(velocity)) .."\ttr="..dumps(triggered) )
end
@/lua/ge/extensions/gameplay/markers/bigmapMarker.lua
local smootherVal = self.bigMapMarkerAlphaSmoother:getWithRateUncapped(bigMapActive and 1 or 0, data.dt, markerAlphaRate)
--print(string.format("%0.2f - %s", smootherVal, self.id))
local bigMapMarkerAlpha = clamp(smootherVal,0,1)
@/lua/ge/extensions/util/export.lua
for _, prop in pairs(v.vdata.props or {}) do
-- print("prop["..dumps(_)..dumps(prop.mesh))
if prop.mesh ~= "SPOTLIGHT" then
table.insert(keyFrameTimes, frameTime)
print(' ** frame ' .. tostring(framesRecorded) .. ' = ' .. tostring(frameTime) ..' s')
else