getPoweredWheelNames
Definition
-- @/lua/vehicle/powertrain.lua:938
local function getPoweredWheelNames()
local poweredWheels = {}
for _, wheel in pairs(wheels.wheels) do
local propulsionDevice = powertrain.getPropulsionDeviceForWheel(wheel.name)
if propulsionDevice then
poweredWheels[wheel.name] = propulsionDevice.name
end
end
return poweredWheels
end
Callers
@/lua/vehicle/extensions/core/quickAccess.lua
-- check if there are powered wheels
local hasPoweredWheels = not tableIsEmpty(powertrain.getPoweredWheelNames())
@/lua/vehicle/hydros.lua
local poweredWheelNames = powertrain.getPoweredWheelNames()
table.clear(poweredWheelIndices)