getMaterialIDByName
Definition
-- @/lua/common/particles.lua:30
local function getMaterialIDByName(mats, s)
for k,v in pairs(mats) do
--print(" "..s.." == "..v.name)
if s == v.name then
return k
end
end
return math.min(3, #mats)
end
Callers
@/lua/common/jbeam/tableSchema.lua
if valuePart:sub(1,3) == "NM_" then
ival = particles.getMaterialIDByName(materials, valuePart:sub(4))
--log('D', "jbeam.replaceSpecialValues", "replaced "..valuePart.." with "..ival)
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/veJBeamModifierLeakVis.lua
if valuePart:sub(1,3) == "NM_" then
ival = particles.getMaterialIDByName(materials, valuePart:sub(4))
--log('D', "jbeam.replaceSpecialValues", "replaced "..valuePart.." with "..ival)