setPartPaints
Definition
-- @/lua/vehicle/partCondition.lua:348
local function setPartPaints(partId, paints, paintOdometer)
paints[2] = paints[2] or paints[1]
paints[3] = paints[3] or paints[1]
partPaints[partId] = paints
local agedPaints = getAgedPaints(paints, paintOdometer)
setPartMeshPaints(partId, agedPaints)
end
Callers
@/lua/vehicle/partCondition.lua
for partId, _ in pairs(activeParts) do
setPartPaints(partId, paints, paintOdometer)
end
if visualState.paint.originalPaints then
setPartPaints(partId, visualState.paint.originalPaints, visualState.paint.odometer)
end
@/lua/ge/extensions/career/modules/painting.lua
if partName then
vehicleObject:queueLuaCommand(string.format("partCondition.setPartPaints(%s, %s, 0)", partName, serialize(chosenPaints)))
else