wheelTurnRadius
Definition
-- @/=[C]:-1
function wheelTurnRadius(...)
Callers
@/lua/vehicle/controller/drivingDynamics/sensors/vehicleData.lua
local wheelAccess = M.wheelAccess
local leftDist = obj:wheelTurnRadius(wheelAccess.frontLeft.wheelID, wheelAccess.rearLeft.wheelID)
local rightDist = obj:wheelTurnRadius(wheelAccess.frontRight.wheelID, wheelAccess.rearRight.wheelID)
local leftDist = obj:wheelTurnRadius(wheelAccess.frontLeft.wheelID, wheelAccess.rearLeft.wheelID)
local rightDist = obj:wheelTurnRadius(wheelAccess.frontRight.wheelID, wheelAccess.rearRight.wheelID)
@/lua/vehicle/input.lua
for _, rearWheel in ipairs(rearWheels) do
wheelTurnRadiusTotal = wheelTurnRadiusTotal + obj:wheelTurnRadius(frontWheel, rearWheel)
end