VE Lua Documentation

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setTriangle

Definition


-- @/=[C]:-1
function setTriangle(...)

Callers

@/lua/vehicle/jbeam/stage2.lua

    triangle.cid = obj:setTriangle(-1, triangle.id1, triangle.id2, triangle.id3, dragCoef * 0.01, liftCoef * 0.01,
      (triangle.skinDragCoef or 0) * 0.01, type(triangle.stallAngle) == 'number' and triangle.stallAngle or 0.58,