VE Lua Documentation

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setBeamPressured

Definition


-- @/=[C]:-1
function setBeamPressured(...)

Callers

@/lua/vehicle/jbeam/stage2.lua
    if beam.pressureLimit < 0 then beam.pressureLimit = math.huge end
    obj:setBeamPressured(bid, beam.pressure, beam.surface, beam.volumeCoef, beam.maxPressure, beam.pressureLimit)
  elseif(beam.beamType == BEAM_LBEAM) then