VE Lua Documentation

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setBeamAnisotropic

Definition


-- @/=[C]:-1
function setBeamAnisotropic(...)

Callers

@/lua/vehicle/jbeam/stage2.lua
    local longBound = type(beam.beamLongExtent) == 'number' and -max(0, beam.beamLongExtent) or max(0, beam.beamLongBound or math.huge)
    obj:setBeamAnisotropic(bid, beam.springExpansion, beam.dampExpansion,
      type(beam.transitionZone) == 'number' and beam.transitionZone or 0, longBound
    beam.dampExpansion = 0
    obj:setBeamAnisotropic(bid, 0, 0, 0, longBound)
  elseif(beam.beamType == BEAM_PRESSURED) then