setBeamAnisotropic
Definition
-- @/=[C]:-1
function setBeamAnisotropic(...)
Callers
@/lua/vehicle/jbeam/stage2.lua
local longBound = type(beam.beamLongExtent) == 'number' and -max(0, beam.beamLongExtent) or max(0, beam.beamLongBound or math.huge)
obj:setBeamAnisotropic(bid, beam.springExpansion, beam.dampExpansion,
type(beam.transitionZone) == 'number' and beam.transitionZone or 0, longBound
beam.dampExpansion = 0
obj:setBeamAnisotropic(bid, 0, 0, 0, longBound)
elseif(beam.beamType == BEAM_PRESSURED) then