playSFXOnce
Definition
-- @/=[C]:-1
function playSFXOnce(...)
Callers
@/lua/vehicle/powertrain/compressor.lua
--log("D", "compressor.updateVelocity", ("playing %q at %d"):format(device.purgeSoundEvent, device.purgeSoundNodeId))
obj:playSFXOnce(device.purgeSoundEvent, device.purgeSoundNodeId, device.purgeSoundVolume, 1)
end
@/lua/vehicle/controller/sound/airbrakes.lua
--print(intensity)
obj:playSFXOnce(soundEvent, soundNode, intensity, 1)
coolDownTimer = soundCoolDown
@/lua/vehicle/controller/pneumatics/airbrakes.lua
local intensity = min(0.99, -dBrake * soundSampleWindow * 2)
obj:playSFXOnce(soundEvent, soundNode, intensity, 1)
serviceSoundCoolDown = soundCoolDown
local intensity = min(0.99, -dBrake * soundSampleWindow)
obj:playSFXOnce(soundEvent, soundNode, intensity, 1)
parkingSoundCoolDown = soundCoolDown