VE Lua Documentation

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getUpdateUIflag

Definition


-- @/=[C]:-1
function getUpdateUIflag(...)

Callers

@/lua/vehicle/controller/etkGauges.lua
  updateTimer = updateTimer + dt
  if playerInfo.anyPlayerSeated and obj:getUpdateUIflag() then
    local data = {}
@/lua/vehicle/controller/sbrGauges.lua

  if playerInfo.anyPlayerSeated and obj:getUpdateUIflag() then
    local wheelSpeed = electrics.values.wheelspeed * 3.6
@/lua/vehicle/controller/gauges/genericGauges.lua

  if playerInfo.anyPlayerSeated and obj:getUpdateUIflag() then
    --gcprobe()
@/lua/ge/main.lua
  if geluaProfiler then geluaProfiler:add("update extensions") end
  if be:getUpdateUIflag() then
    extensions.hook('onGuiUpdate', dtReal, dtSim, dtRaw)
@/lua/vehicle/controller/gauges/analogOdometer.lua

  if hasChanged and playerInfo.anyPlayerSeated and obj:getUpdateUIflag() then
    --gcprobe()
@/lua/vehicle/main.lua

  if streams.hasActiveStreams() and obj:getUpdateUIflag() then
    guihooks.updateStreams = true
@/lua/vehicle/controller/vivaceGauges.lua

  if playerInfo.anyPlayerSeated and obj:getUpdateUIflag() then
    updateTimer = 0
@/lua/vehicle/controller/wendoverGauges.lua

  if playerInfo.anyPlayerSeated and obj:getUpdateUIflag() and updateTimer > 0.1 then
    -- gaugeData.temp = obj:getEnvTemperature() - 273.15