getUpdateUIflag
Definition
-- @/=[C]:-1
function getUpdateUIflag(...)
Callers
@/lua/vehicle/controller/etkGauges.lua
updateTimer = updateTimer + dt
if playerInfo.anyPlayerSeated and obj:getUpdateUIflag() then
local data = {}
@/lua/vehicle/controller/sbrGauges.lua
if playerInfo.anyPlayerSeated and obj:getUpdateUIflag() then
local wheelSpeed = electrics.values.wheelspeed * 3.6
@/lua/vehicle/controller/gauges/genericGauges.lua
if playerInfo.anyPlayerSeated and obj:getUpdateUIflag() then
--gcprobe()
@/lua/ge/main.lua
if geluaProfiler then geluaProfiler:add("update extensions") end
if be:getUpdateUIflag() then
extensions.hook('onGuiUpdate', dtReal, dtSim, dtRaw)
@/lua/vehicle/controller/gauges/analogOdometer.lua
if hasChanged and playerInfo.anyPlayerSeated and obj:getUpdateUIflag() then
--gcprobe()
@/lua/vehicle/main.lua
if streams.hasActiveStreams() and obj:getUpdateUIflag() then
guihooks.updateStreams = true
@/lua/vehicle/controller/vivaceGauges.lua
if playerInfo.anyPlayerSeated and obj:getUpdateUIflag() then
updateTimer = 0
@/lua/vehicle/controller/wendoverGauges.lua
if playerInfo.anyPlayerSeated and obj:getUpdateUIflag() and updateTimer > 0.1 then
-- gaugeData.temp = obj:getEnvTemperature() - 273.15