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getSwitchableMaterial

Definition


-- @/=[C]:-1
function getSwitchableMaterial(...)

Callers

@/lua/common/jbeam/materials.lua
    for orgMat, gm in sortedPairs(vehicle.glowMap) do --order not guaranted when reloading GE
      --log('D', "material.init", "getSwitchableMaterial("..orgMat..")")
      if not scenetree.findObject(orgMat) then
        end
        gmat.msc = vehicleObj:getSwitchableMaterial(orgMat, gm.off, mesh)
        if s == nil then
          s = vehicleObj:getSwitchableMaterial(matName, matName, flexbody.mesh)
          if s >= 0 then