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getOriginalNodePositionRelative

Definition


-- @/=[C]:-1
function getOriginalNodePositionRelative(...)

Callers

@/lua/vehicle/extensions/tech/impactgen/damageEvaluation.lua

    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    local originalLength = (p1 - p2):length()

    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    local originalLength = (p1 - p2):length()

    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    local originalLength = (p1 - p2):length()

    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    local originalLength = (p1 - p2):length()

    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = vobj:getOriginalNodePositionRelative(id2)
    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = vobj:getOriginalNodePositionRelative(id2)
    local originalLength = (p1 - p2):length()

    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    local originalLength = (p1 - p2):length()

    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    local originalLength = (p1 - p2):length()

    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    local originalLength = (p1 - p2):length()

    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    local originalLength = (p1 - p2):length()

    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
    p1 = obj:getOriginalNodePositionRelative(id1)
    p2 = obj:getOriginalNodePositionRelative(id2)
@/lua/vehicle/scriptai.lua
  for _, wheel in pairs(wheels.wheels) do
    avgWheelNodePos:setAdd(obj:getOriginalNodePositionRelative(wheel.node1))
    numOfWheels = numOfWheels + 1
@/lua/vehicle/bdebugImpl.lua
        local displacementVec = obj:getNodePositionRelative(node.cid)
        displacementVec:setSub(obj:getOriginalNodePositionRelative(node.cid))
        local displacement = displacementVec:length() * 10
@/lua/ge/extensions/util/export.lua

      -- p1 = vec3(veh:getOriginalNodePositionRelative(id1))
      -- p2 = vec3(veh:getOriginalNodePositionRelative(id2))
      -- p1 = vec3(veh:getOriginalNodePositionRelative(id1))
      -- p2 = vec3(veh:getOriginalNodePositionRelative(id2))
      -- length = (p1 - p2):length()