getOriginalNodePositionRelative
Definition
-- @/=[C]:-1
function getOriginalNodePositionRelative(...)
Callers
@/lua/vehicle/extensions/tech/impactgen/damageEvaluation.lua
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
local originalLength = (p1 - p2):length()
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
local originalLength = (p1 - p2):length()
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
local originalLength = (p1 - p2):length()
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
local originalLength = (p1 - p2):length()
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = vobj:getOriginalNodePositionRelative(id2)
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = vobj:getOriginalNodePositionRelative(id2)
local originalLength = (p1 - p2):length()
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
local originalLength = (p1 - p2):length()
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
local originalLength = (p1 - p2):length()
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
local originalLength = (p1 - p2):length()
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
local originalLength = (p1 - p2):length()
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
p1 = obj:getOriginalNodePositionRelative(id1)
p2 = obj:getOriginalNodePositionRelative(id2)
@/lua/vehicle/scriptai.lua
for _, wheel in pairs(wheels.wheels) do
avgWheelNodePos:setAdd(obj:getOriginalNodePositionRelative(wheel.node1))
numOfWheels = numOfWheels + 1
@/lua/vehicle/bdebugImpl.lua
local displacementVec = obj:getNodePositionRelative(node.cid)
displacementVec:setSub(obj:getOriginalNodePositionRelative(node.cid))
local displacement = displacementVec:length() * 10
@/lua/ge/extensions/util/export.lua
-- p1 = vec3(veh:getOriginalNodePositionRelative(id1))
-- p2 = vec3(veh:getOriginalNodePositionRelative(id2))
-- p1 = vec3(veh:getOriginalNodePositionRelative(id1))
-- p2 = vec3(veh:getOriginalNodePositionRelative(id2))
-- length = (p1 - p2):length()