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getObjectCenterPosition

Definition


-- @/=[C]:-1
function getObjectCenterPosition(...)

Callers

@/lua/vehicle/extensions/tech/platooning.lua
      
      local posB, velB, accB = obj:getObjectCenterPosition(k), vec3(0, 0, 0), vec3(0, 0, 0)
      velB = v.vel
@/lua/vehicle/controller/tech/idealRADARSensor.lua
      -- Compute the position, velocity and acceleration of this other vehicle.
      local posB, velB, accB = obj:getObjectCenterPosition(k), vec3(0, 0, 0), vec3(0, 0, 0)
      if lastPos[k] ~= nil then
@/lua/vehicle/extensions/tech/ACC.lua
            -- Compute the position, velocity and acceleration of this other vehicle.
            local posB, velB, accB = obj:getObjectCenterPosition(k), vec3(0, 0, 0), vec3(0, 0, 0)
            if lastPos[k] ~= nil then
@/lua/vehicle/ai.lua
  z:setScaled(obj:getObjectInitialHeight(id) * 0.5)
  return obj:getObjectCenterPosition(id), x, y, z
end
    if id ~= objectId then
      local pos = obj:getObjectCenterPosition(id)
      if pos:squaredDistance(ego.pos) < range then