getObjectCenterPosition
Definition
-- @/=[C]:-1
function getObjectCenterPosition(...)
Callers
@/lua/vehicle/extensions/tech/platooning.lua
local posB, velB, accB = obj:getObjectCenterPosition(k), vec3(0, 0, 0), vec3(0, 0, 0)
velB = v.vel
@/lua/vehicle/controller/tech/idealRADARSensor.lua
-- Compute the position, velocity and acceleration of this other vehicle.
local posB, velB, accB = obj:getObjectCenterPosition(k), vec3(0, 0, 0), vec3(0, 0, 0)
if lastPos[k] ~= nil then
@/lua/vehicle/extensions/tech/ACC.lua
-- Compute the position, velocity and acceleration of this other vehicle.
local posB, velB, accB = obj:getObjectCenterPosition(k), vec3(0, 0, 0), vec3(0, 0, 0)
if lastPos[k] ~= nil then
@/lua/vehicle/ai.lua
z:setScaled(obj:getObjectInitialHeight(id) * 0.5)
return obj:getObjectCenterPosition(id), x, y, z
end
if id ~= objectId then
local pos = obj:getObjectCenterPosition(id)
if pos:squaredDistance(ego.pos) < range then