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getNodePositionRelative

Definition


-- @/=[C]:-1
function getNodePositionRelative(...)

Callers

@/lua/vehicle/extensions/tech/impactgen/damageEvaluation.lua

    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local currentLength = (p1 - p2):length()

    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local currentLength = (p1 - p2):length()

    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local currentLength = (p1 - p2):length()

    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local currentLength = (p1 - p2):length()

    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local currentLength = (p1 - p2):length()

    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local currentLength = (p1 - p2):length()

    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local currentLength = (p1 - p2):length()

    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local currentLength = (p1 - p2):length()

    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local p1 = obj:getNodePositionRelative(id1)
    local p2 = obj:getNodePositionRelative(id2)
    local currentLength = (p1 - p2):length()
@/lua/vehicle/bdebugImpl.lua
      if partsSelected[node.partPath or v.config.partsTree.partPath] then
        local displacementVec = obj:getNodePositionRelative(node.cid)
        displacementVec:setSub(obj:getOriginalNodePositionRelative(node.cid))