getInitialLength
Definition
-- @/=[C]:-1
function getInitialLength(...)
Callers
@/lua/vehicle/ai.lua
ego.width = ego.width or obj:getInitialWidth()
ego.length = ego.length or obj:getInitialLength()
ego.staticFrictionCoef = parameters.staticFrictionCoefMult * obj:getStaticFrictionCoef() -- depends on ground model, tire and tire load
@/lua/ge/extensions/editor/scriptAIEditor.lua
if obj ~= nil then
length, width, height = obj:getInitialLength(), obj:getInitialWidth(), obj:getInitialHeight()
end
@/lua/vehicle/extensions/tech/vehiclePOI.lua
-- [Note: these are in world-space].
local pos, fwd, vehLength, vehFront = obj:getPosition(), obj:getDirectionVector(), obj:getInitialLength(), obj:getFrontPosition()
fwd:normalize()
@/lua/vehicle/controller/tech/cosimulationCoupling.lua
-- Cache some properties known at init, in state.
initLength, initWidth, initHeight = obj:getInitialLength(), obj:getInitialWidth(), obj:getInitialHeight()
@/lua/ge/map.lua
local a = max(1e-30, -gravity * (ff + fw))
return relativePosLen > relativeSpeed * relativeSpeed / (2 * a) + obj:getInitialLength() * 0.5 + radius
end