getInitialHeight
Definition
-- @/=[C]:-1
function getInitialHeight(...)
Callers
@/lua/vehicle/scriptai.lua
avgWheelNodePos:setAdd(pos)
local vehHeight = obj:getInitialHeight()
-- Raise the point by vehHeight (it might be below ground) and cast a ray to gauge distance to ground
@/lua/vehicle/controller/tech/cosimulationCoupling.lua
-- Cache some properties known at init, in state.
initLength, initWidth, initHeight = obj:getInitialLength(), obj:getInitialWidth(), obj:getInitialHeight()
@/lua/ge/extensions/editor/scriptAIEditor.lua
if obj ~= nil then
length, width, height = obj:getInitialLength(), obj:getInitialWidth(), obj:getInitialHeight()
end