getEnvTemperature
Definition
-- @/=[C]:-1
function getEnvTemperature(...)
Callers
@/lua/vehicle/controller/etkGauges.lua
data.temp = obj:getEnvTemperature() - 273.15
data.time = os.date("%H") .. ":" .. os.date("%M") -- done to prevent seconds from being sent.
@/lua/vehicle/extensions/test/csvMetrics.lua
dataRow = {
time, pos.x, pos.y, pos.z, rot.x, rot.y, rot.z, rot.w, obj:getEnvTemperature() - 273.15,
electrics.values.airflowspeed or 0, electrics.values.airspeed or 0, electrics.values.driveshaft or 0,
@/lua/vehicle/wheels.lua
local function updateThermalsGFX(dt)
local tEnv = obj:getEnvTemperature() + kelvinToCelsius
local airSpeed = electrics.values.airflowspeed
local function resetThermals()
local tEnv = obj:getEnvTemperature() + kelvinToCelsius
local startPreHeated = settings.getValue("startBrakeThermalsPreHeated")
local tEnv = obj:getEnvTemperature() + kelvinToCelsius
brakeThermalsEnabled = false
@/lua/vehicle/fire.lua
local airSpeed = electrics.values.airflowspeed
tEnv = obj:getEnvTemperature() - 273.15
fireballSoundTimer = 0
tEnv = obj:getEnvTemperature() - 273.15
@/lua/vehicle/controller/sbrGauges.lua
gaugeData.temp = obj:getEnvTemperature() - 273.15
--data.time = os.date("%H") .. ":" .. os.date("%M") -- done to prevent seconds from being sent.
@/lua/vehicle/guistreams.lua
streamsHandlers.environment = function()
envsensors.temperature = obj:getEnvTemperature()
envsensors.pressure = obj:getEnvPressure()
@/lua/vehicle/extensions/mqttGrafanaDemo.lua
local function updateElectrics()
data.temp = obj:getEnvTemperature() - 273.15
data.signal_L = electrics.values.signal_L
@/lua/vehicle/controller/vivaceGauges.lua
gaugeData.temp = obj:getEnvTemperature() - 273.15
gaugeData.electrics.signal_L = electrics.values.signal_L
@/lua/vehicle/controller/vehicleController/vehicleController.lua
M.fireEngineTemperature = (engine and engine.thermals) and engine.thermals.exhaustTemperature or obj:getEnvTemperature() --TODO
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/veGeneralData.lua
data.groundSpeed = obj:getGroundSpeed()
data.envTemperature = obj:getEnvTemperature()
data.envPressure = obj:getEnvPressure()
@/lua/vehicle/bdebugImpl.lua
if M.state.vehicle.wheelThermals then
local baseTemp = obj:getEnvTemperature() - 10
@/lua/vehicle/powertrain.lua
M.invCurrentGravity = 1 / M.currentGravity
M.currentEnvTemperature = obj:getEnvTemperature()
M.invCurrentEnvTemperature = 1 / M.currentEnvTemperature
M.invCurrentGravity = 1 / M.currentGravity
M.currentEnvTemperature = obj:getEnvTemperature()
M.invCurrentEnvTemperature = 1 / M.currentEnvTemperature
M.invCurrentGravity = 1 / M.currentGravity
M.currentEnvTemperature = obj:getEnvTemperature()
M.invCurrentEnvTemperature = 1 / M.currentEnvTemperature
M.invCurrentGravity = 1 / M.currentGravity
M.currentEnvTemperature = obj:getEnvTemperature()
M.invCurrentEnvTemperature = 1 / M.currentEnvTemperature
@/lua/vehicle/controller/wendoverGauges.lua
if playerInfo.anyPlayerSeated and obj:getUpdateUIflag() and updateTimer > 0.1 then
-- gaugeData.temp = obj:getEnvTemperature() - 273.15
gaugeData.electrics.signal_L = electrics.values.signal_L
@/lua/vehicle/controller/gauges/customModules/environmentData.lua
local function updateGaugeData(moduleData, dt)
moduleData.temperatureEnv = obj:getEnvTemperature() - 273.15
moduleData.time = os.date("%H") .. ":" .. os.date("%M")
@/lua/vehicle/powertrain/frictionClutch.lua
local kClutchToBellHousing = 30
local tEnv = obj:getEnvTemperature() + kelvinToCelsius
device.frictionLossPerUpdate = 0
device.clutchTemperature = obj:getEnvTemperature() + kelvinToCelsius
device.clutchPermanentlyDamaged = false
frictionLossPerUpdate = 0,
clutchTemperature = obj:getEnvTemperature() + kelvinToCelsius,
clutchPermanentlyDamaged = false,
@/lua/vehicle/powertrain/centrifugalClutch.lua
local kClutchToHousing = 20
local tEnv = obj:getEnvTemperature() + kelvinToCelsius
device.frictionLossPerUpdate = 0
device.clutchTemperature = obj:getEnvTemperature() + kelvinToCelsius
device.clutchPermanentlyDamaged = false
frictionLossPerUpdate = 0,
clutchTemperature = obj:getEnvTemperature() + kelvinToCelsius,
clutchPermanentlyDamaged = false,
@/lua/vehicle/extensions/tech/CANBus/RacingDisplay.lua
local tEnv = obj:getEnvTemperature() - 273.15
local tEnvByte1, tEnvByte2 = canBus.twoBytes(tEnv * 10)
@/lua/vehicle/powertrain/combustionEngineThermals.lua
local function updateAirCoolingGFX(dt)
tEnv = obj:getEnvTemperature() + conversion.kelvinToCelsius
--k "spring" values
local function updateWaterCoolingGFX(dt)
tEnv = obj:getEnvTemperature() + conversion.kelvinToCelsius
--k "spring" values
local function reset(jbeamData)
tEnv = obj:getEnvTemperature() + conversion.kelvinToCelsius
--default temperatures, can be adjusted to fit whatever our goal is (starting up with cold vs warm car)
thermalsEnabled = false
tEnv = obj:getEnvTemperature() + conversion.kelvinToCelsius
--default temperatures, can be adjusted to fit whatever our goal is