getDirectionVectorRight
Definition
-- @/=[C]:-1
function getDirectionVectorRight(...)
Callers
@/lua/vehicle/controller/tech/idealRADARSensor.lua
fwd = obj:getForwardVector():normalized()
right = obj:getDirectionVectorRight():normalized()
vehFront = obj:getFrontPosition()
@/lua/vehicle/extensions/tech/ACC.lua
fwd = obj:getForwardVector():normalized()
right = obj:getDirectionVectorRight():normalized()
vehFront = obj:getFrontPosition()
@/lua/vehicle/extensions/advancedwheeldebug.lua
local vehForward = obj:getDirectionVector()
local vehRight = obj:getDirectionVectorRight()
@/lua/vehicle/extensions/tech/wheelForces.lua
local upVector = obj:getDirectionVectorUp()
--local leftVector = -obj:getDirectionVectorRight()
--local forwardVector = obj:getDirectionVector()
@/lua/vehicle/extensions/tech/platooning.lua
fwd = obj:getForwardVector():normalized()
right = obj:getDirectionVectorRight():normalized()
vehFront = obj:getFrontPosition()