VE Lua Documentation

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get3nodeAngularVelocity

Definition


-- @/=[C]:-1
function get3nodeAngularVelocity(...)

Callers

@/lua/vehicle/controller/playerController.lua

  local ballAV = obj:get3nodeAngularVelocity(ballTorqueAxis, ballTorqueNodes[0], ballTorqueNodes[1], ballTorqueNodes[2])
  if isnan(ballAV) then